Uyilo olubizwa ngokuba yi-The Curious Gastronaut Umsebenzi oyintloko: Umdlalo Wamakhadi olwenziwe ngu-Nalisha Chouraria ngumwini obekekileyo webhaso elinobukhazikhazi le-2020 Ibhaso Lentsimbi le-A' Design Award Kudidi Lokhuphiswano lwe-Uyilo lwamaThoyizi, iMidlalo kunye neeMveliso zokuZonwabisa.
IntsimbiIthoyizi· 2020
The Curious Gastronaut Umsebenzi oyintloko: Umdlalo Wamakhadi
Umxhasi: Nalisha Chouraria
Umwini we-Ibhaso Lentsimbi le-A' Design Award Kudidi Lwe-Ithoyizi
Umwini Webhaso Oqinisekisiweyo
Qinisekisa Isimo Sebhaso se-#104621Uyilo
Malunga ne-The Curious Gastronaut Umsebenzi oyintloko: Umdlalo Wamakhadi
Umbhalo Wencwadi: I-Curious Gastronaut ngumdlalo wamakhadi omemela abantwana neentsapho ukuba baphonononge ukutya ngokudlala. Belandela imiyalezo ekumakhadi anemifanekiso, abadlali baqokelela izithako, bazidibanise babe ziimifuniselo yokutya emincinane, bazithiye baze bazihlolisise ngayo yonke iindlela ezintlanu zokuqonda. Iirisiphi neempendulo ziye ziqwalaselwe kwaye zirekhodwe emva koko. Umdlalo unokudlalwa ngokutya kwenyani okanye ngokucinga kuphela, ngokwedwa, ngentsebenziswano okanye ngokukhuphisana. Akukho zidlo zithile ezichazwayo, ngoko abadlali baziqambela okwabo ukusuka ekuqaleni. Ibhokisi encinci elula lihambisana nezandla ezincinane kunye nokuhamba.
Ukuqatshelwa
Malunga ne-Ibhaso Lentsimbi le-A' Design Award
The Curious Gastronaut Umsebenzi oyintloko: Umdlalo Wamakhadi ngumphumeleli weIbhaso Lentsimbi le-A' Design Award, ukuqatshelwa okuhlonitshwayo okunikwa imiyilo elungileyo eyanelisa iimfuno zobungcali neemveliso ezilindelekileyo kwimveliso ezicwangciswe kakuhle. Abaphumeleleyo beNtsimbi babonisa ubuchule obukhulu, ubuchule obuphezulu, ukuqonda kwengcali namandla okuyila abayili babo. The Curious Gastronaut Umsebenzi oyintloko: Umdlalo Wamakhadi iyathenjwa ukuba ibe yimveliso exatyiswa kakhulu, edunyiswayo nethandwayo esebenzayo neyinto entsha. Lo myilo uphumeleleyo weIbhaso Lentsimbi le-A' Design Award udibanisa iindlela ezilungileyo kakhulu zemboleko kwaye unezimpawu zobuchwephesha ezifanelekileyo ezidityaniswe nolwazi netalente. The Curious Gastronaut Umsebenzi oyintloko: Umdlalo Wamakhadi iyahlonelwa ngenxa yenkcukacha yayo kwaye yacwangciselwa ukunika uphuculo lomgangatho wobomi olunceda ukwenza ihlabathi libe yindawo engcono.
Emva Koyilo
Ikhithi Yeendaba
Iziqinisekiso, amalungu eqela kunye neenkcukacha zobugcisa ezinikezelwe ngumyili.
- Iimpawu Ezizodwa
- Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes
- Imilinganiselo nePakishini
- Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm
- Iithegi
- Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education
- Ubuchwepheshe Bokuvelisa
- The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability
- Umngeni Woyilo
- The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.
- Uphando
- Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game
- Inkuthazo
- Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery
- Ubude Beprojekthi
- The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project
- Ukuhamba Komsebenzi
- Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms
Okuxhasiweyo
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