Tsiba uye kumxholo
Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala ngu-Shuai Cheng Dong and Xiyu Chen

Uyilo olubizwa ngokuba yi-Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala olwenziwe ngu-Shuai Cheng Dong and Xiyu Chen ngumwini obekekileyo webhaso elinobukhazikhazi le-2024 Ibhaso Lesilivere le-A' Design Award Kudidi Lokhuphiswano lwe-Uyilo lwe-Inthafeyi, uNxibelelwano kunye naMava oMsebenzisi.


IsilivereI-Inthafeyi· 2024

Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala

ngu Shuai Cheng Dong and Xiyu Chen

Umxhasi: Monett (NA) Design Studio

Umwini we-Ibhaso Lesilivere le-A' Design Award Kudidi Lwe-I-Inthafeyi

62,586

Umwini Webhaso Oqinisekisiweyo

Qinisekisa Isimo Sebhaso se-#153126

Imibala

Uyilo

Malunga ne-Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala

UMonet yinkqubo ye-VR yokuhlola ubumfama bemibala eguqula indlela abantu abanobumfama bemibala ababona ngayo ihlabathi. Idibanisa iteknoloji ye-VR ekumgangatho ophezulu nesicelo sedijithali esilula ukusisebenzisa, inika isisombululo esipheleleyo sokuntuleka kombono wemibala. NgeMonet, abasebenzisi banokuhlola rhoqo imeko yabo yamehlo, bahlangane noluhlu olupheleleyo lwemibala, kwaye badibanise noluntu oluxhasayo olukhuthaza uvakalelo lokubalelwe. Ngokusingatha iimfuno zabantu abamalunga nezigidi ezingama-300 abanobumfama bemibala kwihlabathi jikelele, uMonet uzisa ukuhlolwa kobumfama bemibala okufezekileyo, okuchanekileyo, nokusebenzayo phambili.

Ukuqatshelwa

Malunga ne-Ibhaso Lesilivere le-A' Design Award

Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala ngumphumeleli weIbhaso Lesilivere le-A' Design Award, ukuqatshelwa okuhlonitshwayo ngokungaqhelekanga okunikwa imiyilo yomgangatho ophezulu, entle nechukumisayo. Abaphumeleleyo beSilivere ziimveliso ezikhazimlayo kakhulu nezidala kakhulu ezibonisa ubungcali obuphawulekayo, italente nobukrelekrele babayili bazo. Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala iyathenjwa ukuba ibe ngumsebenzi omhle womzekelo, onobungcali obuphawulekayo nezinto ezintsha ezinzulu. Lo myilo uphumeleleyo weIbhaso Lesilivere le-A' Design Award yimveliso ebonakalayo kakhulu, ethandwayo enceda kwaye inyusa imida yobugcisa, inzululwazi, uyilo kunye nobuchwephesha. Monet Inkqubo ye-VR Yokuhlola Ubumfama Bemibala yimveliso enomona omkhulu kuyo evusa iinqwenelo, izisa iimvakalelo ezintle kwaye ivuselela ukumangaliswa nokumangala.

Emva Koyilo

Ikhithi Yeendaba

Iziqinisekiso, amalungu eqela kunye neenkcukacha zobugcisa ezinikezelwe ngumyili.

Iimpawu Ezizodwa
Monet is a VR color-blind diagnosis system that combines powerful VR products with a digital app. It allows colorblind people to regularly check their eye condition, see actual color and build a community that provides a sense of belonging.
Iithegi
Inclusive Design, Diagnosis Test, Awareness Design, User Empowerment, SocialImpact, User Experience, UI UXDesign, Product Design, VR system
Ubuchwepheshe Bokuvelisa
The production or realization technology for Monet involves a combination of advanced software development techniques and cutting-edge hardware integration. The app is developed using modern programming languages, frameworks, and tools to ensure optimal performance, seamless user experience, and efficient data processing. The color-enhancing filters in the filtered camera feature are designed using sophisticated algorithms and image processing techniques. In addition, the app integrates with virtual reality (VR) systems, utilizing VR headset technology for detailed color vision diagnosis. The design process follows user-centered methodologies, incorporating user feedback and testing to refine and enhance the app's functionality. The materials used for the physical components of Monet, such as the VR headset and frame for the pod, are carefully selected for durability, comfort, and ergonomic design. Overall, Monet leverages the latest advancements in technology and materials to deliver a comprehensive and user-friendly solution for individuals with color vision deficiency.
Umngeni Woyilo
The creative and research challenge for Monet product was to figure out the design style that accommodates the unique requirements of colorblind individuals. Given their varied perception of colors, we decided to employ the neumorphism style, where color is not the primary distinguishing factor. Instead, we relied on shadows and highlights surrounding the elements to create a 3D effect, providing visual cues and clarity without relying solely on color differentiation.

Another challenge we faced was integrating the app's digital experience with the physical VR product. We wanted to ensure that users could seamlessly transition between the virtual and physical environments. To achieve this, we designed the VR experience in a way that accurately represents what users see in the virtual environment. By leveraging intuitive physical buttons, users can interact with the VR interface, making selections and choices effortlessly through touch.
Uphando
The design research for monet followed an inclusive design approach, aiming to understand and address the needs of users with color vision deficiency. The objectives were to create a powerful tool for colorblind individuals, allowing them to see colors accurately, providing regular condition checks, and fostering a sense of belonging through community-building. The research employed a user-centered methodology, incorporating surveys, interviews, user testing, and literature reviews. Participants included a diverse range of individuals with color vision deficiency, representing various demographics. The results highlighted the challenges faced by colorblind individuals in everyday life, such as food preparation, technology usage, and discrimination in the workplace. The research provided valuable insights into the emotional, practical, and societal impacts of color vision deficiency, promoting awareness, inclusivity, and equal opportunities.
Inkuthazo
About 8% of all men and about 0.5% of all women suffer from color blindness (color vision deficiency). This means the chances that your neighbor or one of your classmates is colorblind are very high.

To put the percentages into perspective, close to 300 million people are colorblind and struggle every day.

What if our inclusive design promotes a cheap, efficient, and accurate way to diagnose colorblindness?
Ubude Beprojekthi
The project started in Jan 2021 in California, Pasadena and finished in May 2023 in California, Arcadia.
Ukuhamba Komsebenzi
The monet®️ app provides a cohesive user flow for individuals with color vision deficiency, offering a sense of community, enhanced color perception, accurate diagnosis, and ongoing eye care management. Users can connect with a supportive community, use the filtered camera feature to experience color changes, take an initial diagnosis test, access a VR system for detailed diagnosis, and receive step-by-step instructions for testing. The app ensures users feel a sense of belonging, understand their condition better, and receive convenient and comprehensive eye care support.
Iipathenti
Copyrights belong to Shuaicheng Dong,Xiyu Chen,2023
Amalungu Eqela
Shuaicheng Dong
Xiyu Chen
Amagunya Emifanekiso
Shuaicheng Dong
Xiyu Chen

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Uyilo Oluhle Lufanelwe Kukuqatshelwa Okukhulu

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