Uyilo olubizwa ngokuba yi-Gram Games Ubume Bangaphakathi Beofisi Yoshishino olwenziwe ngu-Mehmet Yasin Altındal - Park Studio ngumwini obekekileyo webhaso elinobukhazikhazi le-2025 Ibhaso Lesilivere le-A' Design Award Kudidi Lokhuphiswano lwe-Uyilo lweNdawo yangaPhakathi kunye noMboniso.
IsilivereIngaphakathi· 2025
Gram Games Ubume Bangaphakathi Beofisi Yoshishino
ngu Mehmet Yasin Altındal - Park Studio
Umxhasi: Park Studio
Umwini we-Ibhaso Lesilivere le-A' Design Award Kudidi Lwe-Ingaphakathi
Umwini Webhaso Oqinisekisiweyo
Qinisekisa Isimo Sebhaso se-#167978Uyilo
Malunga ne-Gram Games Ubume Bangaphakathi Beofisi Yoshishino
IGram Games bubume bangaphakathi bendawo yokusebenza yoshishino eyilelwe inkampani yemidlalo yeselula eIstanbul, eTurkey. Uyilo luguqula umgangatho otsalayo wemidlalo lube ngamava endawo. Iipatheni zejiyometri, imizobo enemigangatho kunye nokukhanya okusebenzisanayo kuphawula utshintsho phakathi kweendawo. Ubume bendawo bulinganisa iindawo zokusebenza ezivulekileyo zentsebenziswano namagumbi eentlanganiso avalelweyo, iindawo zokuhlangana ekuhlaleni kunye neendawo ezizolileyo zokugxila. Umsebenzi wobugcisa owenzelwe ngokukodwa, unyango lwesandi kunye nefanitshala ekhululekileyo emzimbeni kuxhasa ukukhululeka nokusetyenziswa kwemihla ngemihla. Ugqibezelo oluhlala ixesha elide noluzinzileyo lukhethelwe indawo yezorhwebo.
Ukuqatshelwa
Malunga ne-Ibhaso Lesilivere le-A' Design Award
Gram Games Ubume Bangaphakathi Beofisi Yoshishino ngumphumeleli weIbhaso Lesilivere le-A' Design Award, ukuqatshelwa okuhlonitshwayo ngokungaqhelekanga okunikwa imiyilo yomgangatho ophezulu, entle nechukumisayo. Abaphumeleleyo beSilivere ziimveliso ezikhazimlayo kakhulu nezidala kakhulu ezibonisa ubungcali obuphawulekayo, italente nobukrelekrele babayili bazo. Gram Games Ubume Bangaphakathi Beofisi Yoshishino iyathenjwa ukuba ibe ngumsebenzi omhle womzekelo, onobungcali obuphawulekayo nezinto ezintsha ezinzulu. Lo myilo uphumeleleyo weIbhaso Lesilivere le-A' Design Award yimveliso ebonakalayo kakhulu, ethandwayo enceda kwaye inyusa imida yobugcisa, inzululwazi, uyilo kunye nobuchwephesha. Gram Games Ubume Bangaphakathi Beofisi Yoshishino yimveliso enomona omkhulu kuyo evusa iinqwenelo, izisa iimvakalelo ezintle kwaye ivuselela ukumangaliswa nokumangala.
Emva Koyilo
Ikhithi Yeendaba
Iziqinisekiso, amalungu eqela kunye neenkcukacha zobugcisa ezinikezelwe ngumyili.
- Iimpawu Ezizodwa
- Gram Games' Istanbul office transforms the gaming world’s creativity into a physical space, merging dynamic aesthetics with seamless functionality. The workspace integrates geometric patterns, layered textures, and interactive spatial transitions, echoing game environments. Custom artwork, immersive lighting, and tactile materials enhance engagement, creating a workspace where imagination leads and productivity follows.
- Imilinganiselo nePakishini
- The Gram Games Istanbul office is designed to meet the highest technical and operational standards, ensuring a seamless and efficient workplace experience. In addition to core engineering disciplines such as electrical, mechanical, and IT infrastructure, the project also integrates global standards in fire safety, occupational health, acoustics, and lighting. These elements were meticulously planned to optimize user comfort and enhance workplace functionality, ensuring a balanced and high-performing corporateenvironment.
- Iithegi
- Tactile Surfaces, Layered Textures, Geometric Abstraction, Interactive Lighting, Game-Inspired Forms, Spatial Transitions, Multi-SensoryDesign
- Ubuchwepheshe Bokuvelisa
- The corporate workplace design process began with a thorough briefing phase to understand the client’s needs, brand identity, and operational requirements. This was followed by spatial planning solutions that optimized workflow, collaboration, and individual focus areas. Functional layouts were developed to ensure seamless movement and zoning, balancing open workspaces with enclosed meeting rooms and social hubs. The design process incorporated high-quality 3D renderings to visualize the space and refine details before execution. Material selection was guided by commercial project specifications, prioritizing durability, sustainability, and aesthetic harmony. Carefully curated finishes, acoustically treated surfaces, and ergonomic furniture contributed to both the visual and functional success of the space.
- Umngeni Woyilo
- The biggest challenge was translating the abstract nature of gaming environments into a tangible, functional workspace. Achieving seamless spatial transitions while maintaining ergonomic and acoustic comfort required extensive research into material properties and layout strategies. Striking a balance between open collaboration and focused work zones involved experimenting with modular, multi-layered designelements.
- Uphando
- The design process began with an in-depth research phase, aligning Gram Games’ corporate identity, brand values, and the imaginative worlds of their games with a future-driven global workplace approach. Understanding how the team collaborates and interacts within their space was essential, leading to an on-site analysis of their existing office usage patterns. We initiated the project with conceptual and visual workshops, including like-dislike evaluations, to gather insights on both functional and aesthetic preferences. This research-driven methodology ensured that the final design not only reflects the company’s creative spirit but also enhances productivity, collaboration, and long-termadaptability.
- Inkuthazo
- Inspired by the immersive nature of mobile games, the design translates game-level transitions into spatial experiences. Repetitive geometric forms, evolving textures, and playful material contrasts reflect the rhythm of digital worlds. By integrating bespoke artwork, interactive lighting, and a balance of collaboration and focus zones, the office blurs the line between work and play, fostering an environment that fuels creativity and innovation.
- Ubude Beprojekthi
- The project started in June 2024 and was completed in November 2024 in Istanbul, Turkey.
- Ukuhamba Komsebenzi
- The office is designed as a fluid and immersive environment, where spaces seamlessly transition, much like levels in a game. Open work areas encourage spontaneous collaboration, while private zones offer focus and retreat. Custom lighting, acoustic treatments, and interactive design elements create a workspace that adapts to different needs throughout the day. By blending creativity with functionality, the office fosters engagement, productivity, and a senseofbelonging.
- Amalungu Eqela
- Mehmet Yasin Altındal, Betül Tuğrul, Buse Kaya
- Amagunya Emifanekiso
- Photographer İbrahim Özbunar
Videographer Mehmet Macid Aksu
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