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Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra láti ọwọ́ Hila Mor

Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra láti ọwọ́ Hila Mor jẹ́ aṣẹ́gun olókìkí púpọ̀ ti 2021 Àmì-ẹ̀yẹ Fàdákà A' Design Award nínú Ẹ̀ka Ìdíje Ìyege Àpẹẹrẹ àti Ìmọ̀tuntun.


FàdákàÌyege Àpẹẹrẹ· 2021

Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra

látọ̀wọ́ Hila Mor

Oníbàárà: Tangible Media Group, MIT Media Lab

Aṣẹ́gun Àmì-ẹ̀yẹ Fàdákà A' Design Award nínú Ẹ̀ka Ìyege Àpẹẹrẹ

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Aṣẹ́gun Àmì Ẹ̀yẹ Tí a Jẹ́rìísí

Jẹ́rìísí Ipò Àmì Ẹ̀yẹ fún #108491

Àwọ̀

Àpẹrẹ Náà

Nípa Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra

Venous Materials jẹ́ ohun èlò aṣèkọ̀mọ̀ra tí ó ń ṣiṣẹ́ gẹ́gẹ́ bí ẹ̀rọ ìmọ̀lára àti ẹ̀rọ àfihàn papọ̀. A ń dá àwọn ọ̀nà omi tín-ínrín sínú sílíkónì rírọ̀, tí àwàrà tó ní àwọ̀ sì ń rìn gba àwọn ọ̀nà náà kọjá. Nígbà tí olùmúlò bá tẹ̀ ohun èlò náà tàbí tí ó bá fún un ní ìtẹ̀, ìṣàn àwàrà náà á yí padà, á sì dá àwọn àwòrán tó hàn kedere àti àwọn ìyípadà àwọ̀ sílẹ̀. Ohun èlò náà rọ̀ ó sì dúró fúnra rẹ̀, ìṣíra olùmúlò sì ni ó ń pèsè agbára náà. Ohun èlò àfojúsùn ìṣírò kan gbà láàyè kí a ṣe àdànwò geometry àti ìṣàn omi kí a tó ṣe ìmújáde rẹ̀. Ìmújáde náà kan gbígbẹ́ pẹ̀lú lesa àti àwọn ìlànà ilé-ìṣèwádìí.

Ìdánimọ̀ Náà

Nípa Àmì-ẹ̀yẹ Fàdákà A' Design Award

Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra jẹ́ olùborí Àmì-ẹ̀yẹ Fàdákà A' Design Award, ìdánimọ̀ onípọ̀nlé lọ́nà àrà ọ̀tọ̀ tí a fún àwọn àwòṣe ìpele gíga jùlọ tó dára tó sì ń kan ọkàn. Àwọn olùborí Fàdákà jẹ́ àwọn iṣẹ́ tó ń tàn yòò gidigidi tó sì ní ìṣẹ̀dá púpọ̀ tí wọ́n ń ṣàfihàn ìmọ̀ ìjìnlẹ̀, ẹ̀bùn àti ìmọ̀ràn àwọn olùṣàwòṣe wọn. A retí pé Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra yóò jẹ́ iṣẹ́ àgbàyanu, àpẹẹrẹ rere, ti ọ̀jáfáfá lọ́nà tó ṣe pàtàkì tó sì ní ìmúṣẹ̀dá tuntun jinlẹ̀. Àwòṣe tó borí Àmì-ẹ̀yẹ Fàdákà A' Design Award yìí jẹ́ ohun ìmúṣẹ̀dá tó hàn gbangba gidigidi tí a mọrírì tó ń ṣe anfàní tó sì ń tì ààlà iṣẹ́ ọnà, sáyẹ́ǹsì, àwòṣe àti ìmọ̀-ẹ̀rọ síwájú. Venous Materials Iṣẹ́ Àkọ́kọ́: Ohun Èlò Aṣèkọ̀mọ̀ra jẹ́ ẹ̀dá tí ọ̀pọ̀lọpọ̀ ń ṣe ìlara, tó ń jí ìfẹ́ inú, tó ń mú ìmọ̀lára rere wá tó sì ń jí ìyàlẹ́nu àti ìyanu.

Lẹ́yìn Àpẹrẹ Náà

Àkójọ Ìròyìn

Àwọn ẹ̀tọ́, àwọn ọmọ ẹgbẹ́ àti àlàyé ìmọ̀ ẹ̀rọ tí olùṣàpẹrẹ pèsè.

Àwọn Ohun Àkànṣe
Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Ìwọ̀n àti Àpò
Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
Àwọn Àkọlé
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Ìmọ̀-ẹ̀rọ Ìṣelọ́pọ̀
Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
Ìpèníjà Àpèsè
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Ìwádìí
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Ìmísí
This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
Àkókò Iṣẹ́ Àkànṣe
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Ìlànà Ìṣiṣẹ́
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Àwọn Ọmọ Ẹgbẹ́
Hila Mor, Tianyu Yu, Ken Nakagaki, Benjamin Harvey Miller, Yichen Jia, Hiroshi Ishii
Ìfọwọ́sí Àwòrán
All Photo/video credit to Tangible Media Group, MIT Media Lab

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