Fluids Iṣẹ Akọkọ: Ohun Amuṣiṣẹpọ Alarapada láti ọwọ́ Kevin Sun jẹ́ aṣẹ́gun olókìkí púpọ̀ ti 2020 Àmì-ẹ̀yẹ Idẹ A' Design Award nínú Ẹ̀ka Ìdíje Àpẹẹrẹ Ojú-ìbáṣepọ̀, Ìbáṣepọ̀ àti Ìrírí Olùlò.
IdẹOjú-ìbáṣepọ̀· 2020
Fluids Iṣẹ Akọkọ: Ohun Amuṣiṣẹpọ Alarapada
látọ̀wọ́ Kevin Sun
Oníbàárà: Gooest Media Technologydaqing Co., Ltd
Aṣẹ́gun Àmì-ẹ̀yẹ Idẹ A' Design Award nínú Ẹ̀ka Ojú-ìbáṣepọ̀
Aṣẹ́gun Àmì Ẹ̀yẹ Tí a Jẹ́rìísí
Jẹ́rìísí Ipò Àmì Ẹ̀yẹ fún #91012Àpẹrẹ Náà
Nípa Fluids Iṣẹ Akọkọ: Ohun Amuṣiṣẹpọ Alarapada
Ọrọ Iwe: Fluids jẹ́ ohun amuṣiṣẹpọ alarapada tí ó ń yí ìmọ́lẹ̀ tí a gbé jáde padà sí àwòrán omi tí ń sàn. Àwọn ẹ̀rọ asọ̀rọ̀ àwòrán mẹ́fà tí ó ní ìdánilójú gíga ni wọ́n bo ojú ìboju àwòrán tí ó ní ìwọ̀n mítà méjìlélọ́gbọ̀n (32) sí mítà mẹ́rin (4), àwọn sẹ́nsọ̀ rada méjì sì ń rí ìfọwọ́kàn lórí ojú ìboju náà. Nígbà tí àlejò kan bá fọwọ́ kan ìboju náà, ipò tí a fọwọ́ kàn ni a máa ń fi ránṣẹ́ sí kọ̀mpútà, àwòrán náà sì máa ń dáhùn sí ibi náà. Àwọn àlejò tún lè dúró jẹ́ẹ́ jẹ́ẹ́ nínú àwòran náà kí wọ́n sì di ara àwòrán náà fún àwọn olùwòran mìíràn. Ìtòlẹ́sẹẹsẹ náà máa ń pé ìṣẹ́jú mẹ́fà àti ìṣẹ́jú-àáyá ogójì. A dá ìṣíra náà sílẹ̀ pẹ̀lú àwòṣe iṣirò dainamiki omi (computational fluid dynamics model).
Ìdánimọ̀ Náà
Nípa Àmì-ẹ̀yẹ Idẹ A' Design Award
Fluids Iṣẹ Akọkọ: Ohun Amuṣiṣẹpọ Alarapada jẹ́ olùborí Àmì-ẹ̀yẹ Idẹ A' Design Award, ìdánimọ̀ olókìkí gan-an tí a fún àwọn àwòṣe tó tayọ tí wọ́n yàtọ̀ nípasẹ̀ ìṣẹ̀dá, àrékérekè àti ọgbọ́n inú. Àwọn olùborí Idẹ jẹ́ àwọn ohun èlò tó ní ìjáfáfá gan-an tí wọ́n sì ní ìṣẹ̀dá tó yani lẹ́nu tí wọ́n ń ṣe ẹ̀rí ìrírí gbígbòòrò, ìrònú àti ọgbọ́n àwọn olùṣàwòṣe wọn. A retí pé Fluids Iṣẹ Akọkọ: Ohun Amuṣiṣẹpọ Alarapada yóò jẹ́ ohun tí a kà sí gidigidi, tí a gbóríyìn fún tí a sì nífẹ̀ẹ́, tó jẹ́ ti ọ̀jáfáfá lọ́nà tó ṣe pàtàkì tó sì ní ìmúṣẹ̀dá tuntun. Àwòṣe tó borí Àmì-ẹ̀yẹ Idẹ A' Design Award yìí ń kó àwọn ọ̀nà tó dára jùlọ nínú iṣẹ́ ọnà, sáyẹ́ǹsì, àwòṣe àti ìmọ̀-ẹ̀rọ jọ, ó sì tayọ nítorí àfiyèsí rẹ̀ sí àwọn àlàyé kékeré. Fluids Iṣẹ Akọkọ: Ohun Amuṣiṣẹpọ Alarapada ń tẹ́ àwọn ohun tí a nílò lọ́rùn lọ́nà àgbàyanu, ó ń fọwọ́ kan àwọn ìfẹ́ inú, ó ń gbà ọkàn ó sì ń fa ìfẹ́ láti mọ̀ mọ́ra.
Lẹ́yìn Àpẹrẹ Náà
Àkójọ Ìròyìn
Àwọn ẹ̀tọ́, àwọn ọmọ ẹgbẹ́ àti àlàyé ìmọ̀ ẹ̀rọ tí olùṣàpẹrẹ pèsè.
- Àwọn Ohun Àkànṣe
- FLUIDS is an important part of our interactive art programs. The audiences can touch the wall make interactions to feel the change in the picture by touching the wall or to enjoy it quietly standing in the scene. When other audiences touch the wall, the audience also is integrated into the project as part of the picture. And other audiences can also enjoy a unique viewing experience when they view from the perspective of the observer.
- Ìwọ̀n àti Àpò
- HD Projectors: 6 sets, 11520px X 1200px;
Computer:1 set;
Projection screen: 32M*4M;
Radar recognition: 2 sets;
Duration: 6 minutes and 40 seconds - Àwọn Àkọlé
- interaction, multimedia installation, digital art, light&shadow art,experience,surroundings,philosophy,exhibition
- Ìmọ̀-ẹ̀rọ Ìṣelọ́pọ̀
- This software used photoshop for the initial art creative design. During the software development phase, Unity3D was used to compile and produce the software logic design. Experiment design using (CFD) Computational Fluid Dynamics model.
- Ìpèníjà Àpèsè
- All along, how to make the flow of liquid flow more realistic on the basis of digital interaction, make the flow more artistic aesthetic is the main technical difficulty.
After a lot of time for analog design and actual calculation, and through a large number of audience data feedback results fusion, to get the results of the current extremely beautiful. And as far as possible to make it suitable for a variety of scenes for interactive appreciation. In the software operation, the software is optimized without reducing the aesthetic feeling and feeling effect, so that the software can be carried out at a lower cost of hardware. - Ìwádìí
- In the process of R & D, we design and develop iteratively, with a total of nine version types. Each version we conducted a small range of audience experience tests. Based on the feedback from the audience, we optimize and design logically. This will make us more targeted from the audience's point of view to create the project, and finally complete the release of the current version. This project is a very modular design concept, will make the software upgrade and change when according to the needs of different customers.
- Ìmísí
- This project started through the abstract artistic conception way, with the help of digital multimedia form to redefine the light, and the light line into the visual effect such as liquid flow, subvert the perception of light within the cognitive, break the boundary line of the inherent cognitive form of light. Lost, immersed, reborn; fluid carries forward, converging into a powerful stream of consciousness, expressing the attachment, antagonism and blending of human life and nature.
- Àkókò Iṣẹ́ Àkànṣe
- The project was started in May 2019 in Daqing, and finished in June 2019. It is an important part of the interactive art program of Gooest Technology in 2019 and is a special exhibition at the first Digital Art Innovation Development and Cross-Border Integration Summit (held in 2019).
- Ìlànà Ìṣiṣẹ́
- People interact with the screen. When the audience touches the screen, it recognizes and judges where the screen touched and feeds it back to the computer for data processing. At this time, the screen produces a feedback effect at the position touched by the audience. Achieve a visual experience of human-picture interaction.
- Àwọn Ọmọ Ẹgbẹ́
- Kevin Sun
- Ìfọwọ́sí Àwòrán
- Image #1: Creator Kevin Sun, FLUIDS, 2019.
Image #2: Photographer Kevin Sun, FLUIDS, 2019.
Image #3: Photographer Kevin Sun, FLUIDS, 2019.
Image #4: Photographer Kevin Sun, FLUIDS, 2019.
Image #5: Photographer Kevin Sun, FLUIDS, 2019.
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