Smart Box 益智积木 by Peng Ren is a highly esteemed winner of the very prestigious 2021 A' Design Award 金奖 in 玩具、游戏与业余爱好产品设计 Competition Category.
金玩具· 2021
Smart Box 益智积木
by Peng Ren
Client: Shenzhen Explore Home Industrial Design Co., Ltd
A' Design Award 金奖 Winner in 玩具 Category
Verified Award Winner
Verify Award Status for #119205The Design
About Smart Box 益智积木
Smart Box 是一套模块化益智积木,旨在向儿童教授基础数学。该套装包含四个通过近场通信技术相互连接的模块:两个数字模块、一个运算模块和一个显示模块。当各模块被正确拼接在一起时,显示模块会呈现答案并播放相应的提示音。通过增加或减少模块,可以调节运算的难度。每个模块尺寸为35毫米。Smart Box 将游戏与学习融为一体,为儿童早期教育提供助力。
The Recognition
About the A' Design Award 金奖
Smart Box 益智积木是 A' Design Award 金奖得主,这是授予一流、绝妙而杰出设计的极为崇高的认可。金奖得主是极具创新、极富远见且璀璨夺目的创作,反映出其设计师的天才、智慧与才干。预计Smart Box 益智积木将成为一项备受赞誉、引领潮流、气势恢宏的发明,带来前所未有的价值。这件赢得 A' Design Award 金奖的设计是一个壮观而受人敬重的项目,极大地造福并拓展艺术、科学、设计和技术的边界。Smart Box 益智积木激起强烈的渴望,唤起激情,鼓励创造力,令我们着迷。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Smartbox is a modular educational toy with a basic math algorithm for Children. It has four NFC algorithm modules, which are two digital modules, one algorithm module, and one display module. When a group of modules gets close to the other correctly, the display module will show the answer of the corresponding algorithm and plays the prompt tone of the answer. Users could adjust the difficulty of the algorithm by increase or decrease the number of modules appropriately.
- Dimensions & Packaging
- Product Size: 35mm
Product Weight: 100 grams
Packaging: according to the quantity purchased (modularization)
Energy Consumption: safe weak current - Tags
- Toys, Children, Blocks, Souptoys, Mathematics, Initiation, Game
- Production Technology
- Core Technology: Mainly using the NFC technology to achieve the information receiving and calculation, and traditional digital display and sound horn are used to achieve the information feedback.
- Design Challenge
- Correct induction, long-endurance, and power supply are the difficulties.
- Research
- Education is an essential subject for every family in every country. So enlightenment education can not be ignored, children not only need to absorb knowledge but also stimulate their creativity. Compare to deliberately instill knowledge, playing with learning makes children more active in learning and thinking, more natural to absorb knowledge, which is another form of early childhood enlightenment education! In the future, we hope that more online data analysis can be realized, and the user of information of children can be shared with parents to make parents and children closer!
- Inspiration
- The inspiration comes from Children's behavior. Children are willing to absorb knowledge with playing, boring teaching makes their acceptance more difficult and slower. Children not only need to absorb knowledge but also stimulate their creativity. Rather than deliberately instill knowledge, the combination of playing and learning makes children more active in learning and thinking, more natural to absorb knowledge, which is another form of early childhood enlightenment education!
- Project Duration
- 2020: Come Up with Ideas
2021: Deepening Design and Manufacturing in Shenzhen - Operation Flow
- Digital Symbols Modular - free permutation and combination. Display and play the accumulated calculation answer. Intelligent Computing - information reading.
- Patents
- Appearance Patent No:202030742136.6
- Team Members
- Chu Dongdong
Nancy - Image Credits
- Appearance Patent:202030742136.6
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