Tg803 模块化会议教育终端 by Zhongbin Li and Zhijia Hu is a highly esteemed winner of the very prestigious 2022 A' Design Award 铁奖 in 消费电子设计 Competition Category.
铁消费电子· 2022
Tg803 模块化会议教育终端
Client: Emdoor
A' Design Award 铁奖 Winner in 消费电子 Category
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- Verified Award Winner
- Verify Award Status for #137791
The Design
About Tg803 模块化会议教育终端
TG803是一款面向远程办公、在线学习与家庭娱乐场景的模块化会议教育终端。该设备将主机、4K摄像头、麦克风与扬声器集成于一体化机身之中,取代了传统需搭配多种配件的方案。只需简单连接显示设备,即可开启视频会议、在线课程或健身课程。摄像头模块采用磁吸方式更换,用户可根据需要选择支持远距离拾音的人脸追踪模块,或用于文档扫描的广角模块。环形灯用于指示摄像头工作状态,同时保护用户隐私。
The Recognition
About the A' Design Award 铁奖
Tg803 模块化会议教育终端是 A' Design Award 铁奖得主,这是授予满足人们对设计精良的创作所期待的专业与工业要求的优良设计的声望认可。铁奖得主展现出其创作者的高超技艺、高度专业化、专家级的理解力和创造能力。预计Tg803 模块化会议教育终端将成为一件备受推崇、令人钦佩且被珍爱的创作,既实用又创新。这件赢得 A' Design Award 铁奖的设计整合了行业最佳实践,并拥有与专业知识和才华相结合的称职技术特性。Tg803 模块化会议教育终端因其严谨而受到尊重,旨在提供有助于让世界变得更美好的生活品质改善。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- TG803 is an intelligent hardware design based on office、education and entertainment complex scenario to solve COVID-19's intelligent and long-range office education. Integrated host、 4K camera、 microphone and speaker, support somatosensory interaction, status recognition capture and file scanning; Bid farewell to the traditional multi accessory conference terminal and notebook mode, and start video conference, online education, entertainment and fitness with a simple connection.
- Dimensions & Packaging
- Product size: 320mmx81mmx63mm
The camera is of modular design and can be applied to different scenes through magnetic suction replacement. In the telecommuting scene, face tracking and 8m long-distance pickup are realized with 4K HD lens and 6 array microphone. In the educational and entertainment scene, it is equipped with two 4K HD lenses to realize 225° distortion free viewing angle, and the lower infrared lens is designed to realize document scanning and text fingertip reading. - Tags
- Multi function, modularity, scene innovation, efficient communication, boundless meeting, online education, home entertainment and interesting interaction
- Production Technology
- Injection molding of spray-free materials can achieve 100% recycling; the front panel can be designed with cloth wrapping, and users can change the panel style according to their preferences, making it more economical to apply different scenarios; minimalist geometric shape, with RGB to indicate the status of the camera The ring light strip enhances the sense of technology and effectively protects user privacy; the product has two placement methods: monitor suspension and desktop stand.
- Design Challenge
- Functional integration challenges in complex scenarios:collect students' status data through the lens and formulate study plans; realize home fitness and entertainment through somatosensory recognition and motion capture; dual-lens distortion-free image stitching technology innovation;
Multi scenario application:the camera is replaced with modular magnetic suction, which can be used in different scenarios;
Brand challenges:explore new market opportunities and attract more users in new scenarios. - Research
- During the COVID-19 epidemic, the country has implemented large-scale isolation, and users hope to be more intelligent in scenarios such as telecommuting, online education, and home entertainment.Multifunctional integrated innovative design, simpler and easier to use, more friendly to the elderly and children; The application of state recognition monitoring and AI technology can cultivate children's good learning habits and pay attention to children's learning quality and mental health.
- Inspiration
- Due to COVID-19, help users work and live efficiently and intelligently. Help telecommuting, you can easily start conference communication by connecting to the display. Help online education, the product helps children learn healthily and efficiently through posture recognition monitoring and OCR technology. Assist in home entertainment, the products can ensure users' home fitness and entertainment needs through the somatosensory recognition and capture function.
- Project Duration
- The project started in June 2021 in Shenzhen and finished in February 2022 in Shenzhen
- Operation Flow
- Light interaction: understand the working state of the product according to the change of light color
Gesture interaction: AI gesture, page turning, shooting, video conference
Somatosensory interaction: play somatosensory games - Patents
- The appearance patent is under application
- Team Members
- Designer: Zhongbin Li
Design Director: Zhijia Hu
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