设计师 Mahdokht Rezakhani 的作品 Dastbaf 棋盘游戏 荣获了极具声望的 2023 A' Design Award 铜奖,竞赛类别为玩具、游戏与业余爱好产品设计。
铜玩具· 2023
Dastbaf 棋盘游戏
设计师: Mahdokht Rezakhani
客户: Houpaa Publication
玩具类别A' Design Award 铜奖获奖者
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关于 Dastbaf 棋盘游戏
波斯地毯是波斯文化最重要的方面。以地毯编织为主题的棋盘游戏的最初设计理念来自波斯绘画的象征主义和抽象原则。包装插图中考虑了围绕地毯一部分的色彩多样性和舞蹈图案,以增强视觉形象。球员委员会也是伊朗因手工地毯而闻名的特定城市。
荣誉认可
关于A' Design Award 铜奖
Dastbaf 棋盘游戏是 A' Design Award 铜奖得主,这是授予以创造力、独创性和敏锐见长的杰出设计的极具声望的认可。铜奖得主是技艺娴熟、创意惊人的作品,印证了其设计师丰富的经验、想象力与机智。预计Dastbaf 棋盘游戏将成为一件备受推崇、令人钦佩且被珍爱的物品,兼具显著的专业性与创新性。这件赢得 A' Design Award 铜奖的设计融入艺术、科学、设计和技术领域的最佳实践,并因注重细节而出类拔萃。Dastbaf 棋盘游戏出色地满足需求,触动渴望,迷住情感,并吸引好奇心。
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由设计师提供的致谢、团队成员及技术详情。
- 独特属性
- The product is a board game on carpet weaving theme. The visual identity follows the common symbolism and abstraction in Persian carpet design to allow players to interact with each other and brake into the game story. The product name, Dastbaf, comes after the common Persian title that specifies handmade rugs.
- 尺寸与包装
- Package dimension: 30 cm * 30 cm * 6.5 cm
- 标签
- Persian design, board game illustration, carpet design, Persian illustration,
- 生产技术
- Adobe Illustrator, Adobe Photoshop, and Adobe Fresco software
- 设计挑战
- The most challenging part of the design was defining a central playboard in which players could separate their actions into the two main processes of the game. I described an octagonal-shaped board including five arched structures (for five players) and considered day and night features in the illustration to direct players' actions in different playing processes and evoke the visual atmosphere of an old Persian Bazaar.
- 研究
- I studied books on Persian geometry and motif styles. I also considered articles on the impact of geographical location on carpet design changes. Searching through websites introducing Persian carpets also helped to enrich my knowledge in this field.
- 灵感
- The Persian carpet is one of the most significant aspects of Persian culture. As the game theme was carpet weaving, I started studying different design styles, modifying them to reconcile the game's rules, and taking advantage of the abstract visual alphabet. Player boards are specific cities in Iran that are the most recognized for their handmade carpets. I integrated both common motifs in the area and the most remarkable architectural symbol of the region to characterize a city as a player.
- 项目周期
- The project started in November 2020 in Tehran and finished in May 2021.
- 操作流程
- The first etudes were designed based on the initial prototype by the game development team. Followed by several playtests, concepts illustrated and developed after numerous playtest sessions to ensure functional and atheistic aspects of the game's components.
- 专利
- Copyright: Houpaa Publication
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