设计师 Ruoyou Zhou 的作品 Tactile Enrichment 指尖解压玩具 荣获了极具声望的 2026 A' Design Award 铁奖,竞赛类别为玩具、游戏与业余爱好产品设计。
铁玩具· 2026
Tactile Enrichment 指尖解压玩具
设计师: Ruoyou Zhou
客户: Ruoyou Zhou
玩具类别A' Design Award 铁奖获奖者
已验证的获奖者
验证 #182261 的获奖状态设计作品
关于 Tactile Enrichment 指尖解压玩具
《触觉丰盈》是一系列专注于触觉体验的指尖解压玩具。该系列由五个立方体组成,每个尺寸均为50×50×50毫米。每个立方体都由单一材质制成:陶土、皮革、金属、木材或织物。五个立方体表面均采用相同的三维立体纹理,因此可以通过手的触摸来感受不同材质之间的差异。每种材质都具有不同的重量、温度与气味。当双眼忙于其他事务而双手空闲时,人们可以握持并把玩这些立方体。其设计意图在于减少对视觉的依赖,让触觉在日常体验中扮演更重要的角色。
荣誉认可
关于A' Design Award 铁奖
Tactile Enrichment 指尖解压玩具是 A' Design Award 铁奖得主,这是授予满足人们对设计精良的创作所期待的专业与工业要求的优良设计的声望认可。铁奖得主展现出其创作者的高超技艺、高度专业化、专家级的理解力和创造能力。预计Tactile Enrichment 指尖解压玩具将成为一件备受推崇、令人钦佩且被珍爱的创作,既实用又创新。这件赢得 A' Design Award 铁奖的设计整合了行业最佳实践,并拥有与专业知识和才华相结合的称职技术特性。Tactile Enrichment 指尖解压玩具因其严谨而受到尊重,旨在提供有助于让世界变得更美好的生活品质改善。
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由设计师提供的致谢、团队成员及技术详情。
- 独特属性
- We understand the world through our five senses, receiving emotions and information every day. This project is a series of fidget toys that rethink our sensory habits, which often rely too much on vision. It shifts the focus to touch. The same pattern is made from different materials, allowing users to feel variations in texture and resistance with their hands. By reducing visual input, the work highlights how touch and other senses can become the main source of experience and emotion.
- 尺寸与包装
- 50 × 50 × 50 mm .five pieces.
- 标签
- Fidget toy, Without Visual Dependence, Touch, Smell, Series, Mixed materials, Toy, Playful
- 生产技术
- Five materials were used, clay, leather, metal, wood, and fabric. Three dimensional textures were shaped into each material. Then the materials were cut into small pieces and attached to the cube. This required constant checking to ensure every piece fit perfectly after assembly. Each cube has six sides, and I made five cubes in total, like completing a 120 piece collage puzzle in different materials.
- 设计挑战
- The biggest challenge was repetitive work and making sure every piece fit perfectly. To avoid gaps after assembly, each material piece had to be sanded by hand. For the metal cube, thin and hard stainless steel was used. After many trials, I chose laser cutting to shape the pieces, then filled the gaps with putty and finished with spray paint. The most enjoyable process was sewing the leather cube, marking, punching holes, stitching, and tying the thread. I truly enjoyed each step.
- 研究
- This project explores tactile experience without relying on sight. About 83 percent of the information we receive comes from vision. When reliance on vision is reduced, the other senses become stronger and more memorable. At the exhibition, visitors could freely touch and play with the objects and write down their thoughts on each material. The interactive display received positive feedback, as interaction is part of the research and the work serves as a bridge between me and the audience.
- 灵感
- In daily life, we often play with small objects to ease anxiety or boredom, clicking a pen or turning keys in our hands. Fidget toys were created from this behavior. Based on this and my research on the five senses, I designed this series using different materials to explore new possibilities. Enrichment in animal care means providing toys or spaces to reduce stress and improve well being. As humans living in concrete cities, we also face stress. This design asks whether we also need enrichment.
- 项目周期
- In April 2023, I began researching the five senses, touch, sight, hearing, taste, and smell. In July 2024, I focused on the relationship between objects, people, and interaction. By July 2025, I was testing materials and making prototypes, selecting five for further development. Fabrication began in November 2025. The work was completed in February 2026 and presented at the 2026 graduation exhibition of Okinawa Prefectural University of Arts.
- 操作流程
- These objects can be held and played with while watching TV, talking, or even during meetings under the table, any moment when the eyes are busy but the hands are free. The key idea is to enrich touch without relying on vision. Each material has a different weight, temperature, and even smell. Even with the same pattern, different materials create completely different tactile experiences.
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