Igolide Amagrafikhi Ekhompyutha · 2025
Bouji Imifanekiso ye-3D Emile
- Umklomelo Wegolide we-A' Design Award 2025 in Amagrafikhi Ekhompyutha
- CLIENT: Morgan Studio
- Estimated Number of Design Views: 54,089
- Verification code C02B786FAE · Verify this award
Colors
About Bouji Imifanekiso ye-3D Emile
Iphefumulelwe yizakhi zasedolobheni, ifuna ukubamba umongo wesimanje nesitayela. Ngezakhi zasedolobheni zingemuva, njengokhukhirithi nezakhiwo, isithombe sidlulisa umuzwa wokuguquguquka nokucwebezela. Izicathulo ziyagqama, zibonisa amathrendi wanamuhla nokuguquguquka okudingekayo ekuphileni kwansuku zonke edolobheni, zinikeza umphakathi umbono ocacile womklamo nekhwalithi yomkhiqizo, ngaphandle kokulahlekelwa umongo wokubonakala oqinisa ubunjalo bazo bemfashini.
About the Umklomelo Wegolide we-A' Design Award
Bouji Imifanekiso ye-3D Emile iwinile uMklomelo Wegolide we-A' Design Award, ukwaziswa okuhloniphekile kakhulu okunikezwa imiklamo yeklasi yokuqala, emangalisayo nephawulekile. Abawinile beGolide yimiklamo emisha kakhulu, enombono ongaphambili futhi egqamile ebonisa ubuhlakani, ukuhlakanipha nobuchule babaklami babo. Bouji Imifanekiso ye-3D Emile ilindeleke ukuba ibe yinto entsha edunyiswe kakhulu, ebeka isitayela futhi ebalulekile elethe inani elingakaze libonwe. Lo mklamo owinile uMklomelo Wegolide we-A' Design Award ungumgomo omangalisayo nohlonishwayo osiza kakhulu futhi osunduza imingcele yobuciko, isayensi, ukuklama nobuchwepheshe. Bouji Imifanekiso ye-3D Emile idala imizwa ejulile yesifiso, ivuse intshiseko, ikhuthaze ukudala futhi iyasiheha.
Press Kit
- Unique Properties
- The idea was to create an image that brings all the features of the product through visual elements found in a urban environment but not in a so common way. Bringing the fashionist feeling appeal to the product.
- Dimensions & Packaging
- 5000 x 5000px 300dpi
- Tags
- 3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
- Production Technology
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Design Challenge
- The biggest challenge was that through a few elements and textures the sensation the product needed. Never forgetting to focus on the product itself as a primary element. Another complicated point was the modeling of the shoe itself, where I had to reproduce every detail of the product and also finding the best framing for each render.
- Research
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Inspiration
- Inspired by an urban setting, it seeks to capture the essence of modernity and style. With urban elements in the background, such as concrete and structures, the image conveys a sense of dynamism and sophistication. The footwear stands out, reflecting current trends and the versatility needed for everyday city life, offering the public a clear view of the product's design and quality, without losing the visual context that reinforces its fashion identity.
- Project Duration
- 2 months, Franca, Brazil