Spiderweb 主視覺 by Mateus Morgan de Aguiar is a highly esteemed winner of the very prestigious 2021 A' Design Award 金獎 in 電腦圖像設計 Competition Category.
金電腦圖像· 2021
Spiderweb 主視覺
Client: Morgan Studio
A' Design Award 金獎 Winner in 電腦圖像 Category
Verified Award Winner
Verify Award Status for #115823The Design
About Spiderweb 主視覺
主要想法是創造一種能夠吸引所有註意力的產品,使用盡可能少的元素,同時與目標公眾建立一些聯繫。網路元素也指的是鞋子的抓地力和狂野的本性,為產品帶來了擬人化。這種情緒也傳遞了技術,體現在鞋子的本質上,以及一絲神秘的語言,伴隨著蜘蛛網元素,也代表了鞋底的抓地力。
The Recognition
About the A' Design Award 金獎
Spiderweb 主視覺是 A' Design Award 金獎得主,這是授予一流、絕妙而傑出設計的極為崇高的認可。金獎得主是極具創新、極富遠見且璀璨奪目的創作,反映出其設計師的天才、智慧與才幹。預計Spiderweb 主視覺將成為一項備受讚譽、引領潮流、氣勢恢宏的發明,帶來前所未有的價值。這件贏得 A' Design Award 金獎的設計是一個壯觀而受人敬重的項目,極大地造福並拓展藝術、科學、設計和技術的界限。Spiderweb 主視覺激起強烈的渴望,喚起激情,鼓勵創造力,令我們著迷。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The idea is to bring the product a personification of wildness, connecting the shoe direct to the customers life style. The mood also transmits technology, present on the shoe essence and a pinch of a mystical language that comes with the spider web element that also represents the shoesole grip. Everything made in 3D without scans.
- Dimensions & Packaging
- Width 5000px x Height 3488px 300dpi
- Tags
- 3d boot, 3d shoe, shoe render, boot render, 3d product, 3d render, shoe modelling, product visualization
- Production Technology
- The boot was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering. Nothing on the scene was scanned or photoscaned.
- Design Challenge
- The hardest part was about the concept and thinking about something something never seen before on a so enormous market. Another complicated part was getting some real nice balance between something beautiful and real at same time.
- Research
- The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
- Inspiration
- The inspiration of the mood and elements comes from the nature, connecting the image directly with the customers life style. To show the grip of the shoe, the spiderweb, that is a wild element also was used.
- Project Duration
- I started doing the piece on setember 21 and it took about 1 month, ending on October 21.
- Operation Flow
- The key visual was used on online and offline media such product folder, box, and video. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations without the need for explanatory texts. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.
- Team Members
- Mateus Morgan
Caique Fernando
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