由設計師 Hongliang Qian 創作嘅 IN-VR Impression 虛擬現實裝置 係備受推崇嘅 2023 A' Design Award 鐵獎 得獎作品,獲獎類別為 穿戴式科技設計。
鐵穿戴式科技· 2023
IN-VR Impression 虛擬現實裝置
客戶: LXStone Design Co, Ltd
穿戴式科技 類別嘅 A' Design Award 鐵獎 得獎者
經驗證嘅獲獎者
驗證設計 #148708 嘅獲獎狀態設計
關於 IN-VR Impression 虛擬現實裝置
IN-VR Impression係一款桌上型虛擬現實裝置。好多虛擬現實裝置都需要戴喺頭上,穿戴麻煩,亦唔適合長時間使用。IN-VR Impression改為放置喺桌面上使用,毋須佩戴沉重嘅頭戴式裝置。控制器收納喺機身兩側,可以隨時取出即用。呢啲控制器喺原位就可以無線充電,同時亦兼作環境燈光之用。機身唔用嗰陣可以摺疊收平。呢個設計令使用者可以更輕鬆、更長時間咁使用,對行動不便嘅人士嚟講亦特別適合。
榮譽認可
關於A' Design Award 鐵獎
IN-VR Impression 虛擬現實裝置是 A' Design Award 鐵獎得主,這是授予滿足人們對設計精良的創作所期待的專業與工業要求的優良設計的聲望認可。鐵獎得主展現出其創作者的高超技藝、高度專業化、專家級的理解力和創造能力。預計IN-VR Impression 虛擬現實裝置將成為一件備受推崇、令人欽佩且被珍愛的創作,既實用又創新。這件贏得 A' Design Award 鐵獎的設計整合了行業最佳實踐,並擁有與專業知識和才華相結合的稱職技術特性。IN-VR Impression 虛擬現實裝置因其嚴謹而受到尊重,旨在提供有助於讓世界變得更美好的生活品質改善。
設計背後
新聞資料包
由設計師提供嘅製作人員名單、團隊成員同技術詳情。
- 獨特屬性
- IN-VR Impression is a more interesting VR device. Many VR devices are headworn, which is troublesome to wear and is not suitable for long-term experience. IN-VR Impression is a desktop VR device that can provide a more convenient and portable experience. The controller of the product is directly stored on both sides of the product, so users no longer have to worry about finding the controller.
- 尺寸同包裝
- 180mm×190mm×210mm
- 標籤
- IN-VR Impression, VR
- 生產技術
- The shape of the IN-VR Impression is easy to fold, and it can be folded directly on the desktop when not in use. When the controller is not in use, it can be stored on both sides of the product and can also serve as an atmosphere lamp to enhance the sense of technology. The controller can also conduct wireless charging at the same time.
The whole machine is mainly made of black and silver gray. The dynamic line contrast increases the product's sense of technology. The mechanical knob also increases the delicacy of the product. - 設計挑戰
- In the design process, the most important consideration is how to integrate the controller without affecting the integrity of the whole. The expectation of IN-VR Impression is that users can experience VR more quickly and easily.
The part of design display is often less than expected. It is found that users often cannot find the controller during the use of VR devices. After using it, they are puzzled about how to store it. In order to solve these two problems, the designer formally developed products like IN-VR Impression. - 研究
- Fact interviews and records were conducted for users using VR devices, and problems encountered by some users in using VR devices were discussed to find the starting point of this design.
When using VR devices, users need to spend some time preparing for use, finding controllers and cleaning. After a certain period of use, you need to take some rest. Store after use. Storage takes up part of the whole process, so we hope to design a product that is convenient for users to use quickly, and at the same time we hope to reduce the burden of users. - 靈感
- Most VR devices have many accessories. Users need to find a controller before using it. It is also complicated to store after using. The IN-VR Impression is specially designed to solve these problems. The whole machine is folded and easy to place on the desktop. The controller is also stored on both sides of the product, which is easy to take out and use directly at any time. In the process of user experience, users can enter the VR experience more efficiently and quickly.
- 項目時長
- It was the project that started in Shanghai in March 2022 and completed in Shanghai in November 2022. It has not been officially exhibited yet.
- 操作流程
- IN-VR Impression is a desktop VR. This interactive mode allows users to no longer wear heavy VR devices. It is suitable for users to use it for a long time. It can also provide excellent VR experience for people with mobility difficulties.
At present, VR devices are complex to wear and unfriendly to some vulnerable groups. The market needs a lightweight VR product that allows users to experience for a long time and better integrate life and work into the virtual world. - 團隊成員
- Qian Hongliang, Zhang Jianmin, Li Haining
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