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Carlos Jimenez Garcia 嘅作品 Footsync 多功能應用程式

由設計師 Carlos Jimenez Garcia 創作嘅 Footsync 多功能應用程式 係備受推崇嘅 2023 A' Design Award 金獎 得獎作品,獲獎類別為 流動設計。


金流動· 2023

Footsync 多功能應用程式

由 Carlos Jimenez Garcia

客戶: Chrly Dsign

流動 類別嘅 A' Design Award 金獎 得獎者

634,984

色彩

設計

關於 Footsync 多功能應用程式

Footsync 是 Footlight Square 的一部分,該計畫將互動式燈光作為媒介來實現多個目標,製作認知遊戲以防止神經系統疾病或巨型介面泵軌道等元素的出現。 Footsync 滿足了在無法存取安裝時從 Footlight 目錄中受益的需求。從美學上講,該應用程式實現了為該專案開發的視覺語言,稱為 Lightmorphism,旨在傳達人們在 Footlight Square 設施中使用互動式燈光時獲得的體驗。

榮譽認可

關於A' Design Award 金獎

Footsync 多功能應用程式是 A' Design Award 金獎得主,這是授予一流、絕妙而傑出設計的極為崇高的認可。金獎得主是極具創新、極富遠見且璀璨奪目的創作,反映出其設計師的天才、智慧與才幹。預計Footsync 多功能應用程式將成為一項備受讚譽、引領潮流、氣勢恢宏的發明,帶來前所未有的價值。這件贏得 A' Design Award 金獎的設計是一個壯觀而受人敬重的項目,極大地造福並拓展藝術、科學、設計和技術的界限。Footsync 多功能應用程式激起強烈的渴望,喚起激情,鼓勵創造力,令我們著迷。

設計背後

新聞資料包

由設計師提供嘅製作人員名單、團隊成員同技術詳情。

獨特屬性
FootSync is part of a bigger project called Footlight Square. This project implements the use of interactive lights to offer, among others, cognitive games to prevent the appearance of neurological diseases. FootSync responds to the need of being able to benefit from what Footlight has to offer when being away; providing access to the cognitive games and brain-capacities tests, keeping track of your progress, synchronizing your stats, registering on activities, etc.
尺寸同包裝
The design is responsive, adapting to fit every device and screen.
標籤
interactive lights, interface, Lightmorphism, footlight, neon lights, cognitive games, neurological, app
生產技術
The design process used programmes such as Sketch, Photoshop or After Effects. The methodology adopted began with conceptualizing and making a necessities analysis, followed by organising the UI around the results, with diagrams and navigation trees created under the standards described in The Elements of User Experience by Jesse James Garret. Then the wireframing, which resulted in a better element disposal, and ended by making the visual decisions that best fit the project's objectives.
設計挑戰
The most challenging part of this project was transferring the appeal and feeling of using real interactive lights, into an App/ website, in a way that captures the essence and beauty of the interaction, but avoids producing an overwhelming and exhausting experience. That led to extreme caution when selecting the visual elements and the way they would be used in the interface, resulting in an eye-catching appearance which turned out to be one of the most characteristic things of the project.
研究
The initial stage consisted of an external analysis to understand the context surrounding the project, using a PESTLE Analysis, interviewing neighbours and people within the target spectrum of the project and seeing analytics from the AppStore or Google Play. For the internal aspects of the project, tools such as a SWOT Analysis, VRIO Analysis or the McKinsey 7S Model were used. To connect everything, conceptual and systemic maps, flowcharts, user-persona and many other tools were the go-to.
靈感
Footlight's objective was to deliver a proposal for a project in an unused plot in Fuenlabrada. The results of the research inspired and justified every aspect of this project, resulting in the implementation of interactive lights as the core element, and cognitive games and use of a giant-interface pump track as some of the mediums to achieve the desired results. What inspired FootSync was translating that essence and experience of Footlight into a portable system, making it more accessible.
項目時長
The project started in September 2020 in Madrid and finished in May 2021 in Madrid. It was presented and revisited in 2021 and 2022 on different occasions and was well received.
操作流程
When accessing the App, the user gets to the main menu formed by different screens related to the main aspects of the project. By swiping left or right the user can navigate through these options and by swiping up or down enter or get out from them. FootSync implements a near "Buttonless" design that reduces the use of buttons, relying on gestures for the majority of scenarios, making the paths to the desired destinies within the UI easier to remember.
團隊成員
Carlos Jimenez Garcia
圖片來源
Image #1: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #2: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #3: Designer Carlos Jimenez Garcia, FootSync, 2020
Image #4: Designer Carlos Jimenez Garcia, FootSync, 2020
Video Credits: Carlos Jimenez Garcia, Footlight Square, 2021

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