Terra 動畫短片 by Hugo Ferreira is a highly esteemed winner of the very prestigious 2025 A' Design Award 銀獎 in 電腦圖像設計 Competition Category.
銀電腦圖像· 2025
Terra 動畫短片
Client: Okdraw
A' Design Award 銀獎 Winner in 電腦圖像 Category
Verified Award Winner
Verify Award Status for #172997The Design
About Terra 動畫短片
《Terra》係一部動畫短片,以塵埃、重力同人造廢墟做主要題材。全片長約五分鐘,採用2.35:1嘅畫面比例,配樂係樂隊Muay嘅《E2》。《Terra》係向建築、科技、科幻電影同音樂致敬嘅作品。作品用3ds Max同Corona Renderer製作,剪接同調色就用Adobe軟件完成。動畫、鏡頭運用同燈光都係人手製作,而碰撞、爆炸同裂縫效果就用插件模擬。整體視覺方向以粗獷主義建築形態為主導。
The Recognition
About the A' Design Award 銀獎
Terra 動畫短片是 A' Design Award 銀獎得主,這是授予頂級、華美而令人印象深刻的設計的極為崇高的認可。銀獎得主是極其卓越、極具創造力的作品,展現出其設計師傑出的專業技能、才華與敏銳。預計Terra 動畫短片將成為一件出色的典範之作,兼具非凡的專業性與深刻的創新性。這件贏得 A' Design Award 銀獎的設計是一項備受矚目、令人欽佩的發明,造福並拓展藝術、科學、設計和技術的界限。Terra 動畫短片是一件令人羨慕的創作,它喚起渴望,帶來積極的情感,並激發驚嘆與讚嘆。
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Terra is a short animation film, based on a what if kind of story, where, dust, gravity, and man made ruins are the protagonists.
Terra was written for the music E 2 of the band Muay - a music written inicialy for the live Soundtrack for the movie Earth (Terra), of Aleksandr Dovzhenko.
Terra attempts to be an honest homage to architecture, technology, sci-fi movies, and music. - Dimensions & Packaging
- Length: 5.20 min
Type of film: CG Animation
Aspect Ratio: 2.35:1
Music: E2 by Muay - Tags
- music, video, short film, brutalism
- Production Technology
- We wanted to implement as much of our daily work flow as possible, so our setup did not deviate much from the industry standard. We used 3ds Max with Corona Renderer, and
Adobe After Effects and Premiere for editing and color correction.
Our approach was straightforward, with us solving problems as we encountered them and
embracing limitations as part of the creative process. We were more concerned with the results than with realistic physics – if it looked good, me would move on. All the animation, camera work, and lighting were done by hand. The only exceptions were the rock collisions, explosions, and cracks, for which we used the Phoenix FD plugin and tyFlow to simulate various effects. - Design Challenge
- Curiously enough, the most difficult part was probably working free from the constraints of a client: with endless possibilities, it is hard to establish boundaries. Between the music, story, and visuals, it was not easy to strike the right balance. Occasionally, we went too far while experimenting and had to dial it down a notch.
- Research
- Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism.As we were not used to work with this aesthetic, we submerged ourselves in movies like 'The
Tragedy of Macbeth, Lighthouse, and Sin City. We also consulted the photography of Saul Leiter
and Sebasião Salgado. All of these references helped us to understand how, in the absence of
color, we can use contrast as a shaping, and eye-guiding tool. Consequently, lighting direction,
camera movement, and post-production went hand in hand at all times. - Inspiration
- Terra finds its primary inspiration in a fusion of Sci-Fi movies, utopian ideals and stories, music, ancient machines, the solidity of rocks, and the aesthetic of brutalism. Examples:
- Project Duration
- This project started in August 2022 and was finished in February 2023. Was writen, directed and produce on our studio, with the help of Rebus Farm.
- Operation Flow
- Watch it and listen to it.
- Patents
- Copyrights belong to Okdraw, 2025.
- Image Credits
- Written, Directed and Produced by: Okdraw
Music by: Muay
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