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As I Remember Them 生成藝術 by Bowen Shen

As I Remember Them 生成藝術 by Bowen Shen is a highly esteemed winner of the very prestigious 2026 A' Design Award 銅獎 in 生成式設計 Competition Category.


銅生成式· 2026

As I Remember Them 生成藝術

by Bowen Shen

Client: Bowen Shen

A' Design Award 銅獎 Winner in 生成式 Category

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Verified Award Winner

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Colors

The Design

About As I Remember Them 生成藝術

呢個生成藝術系列透過AI輔助嘅圖像創作,描繪童年嘅日常時刻。作品聚焦於學校小息、屋企寧靜嘅夏日午後,同埋過年慶祝等場景,靈感源自喺中國北方嘅親身經歷。整個系列透過引導式提示同人手視覺修飾創作而成,著重寫實感,同時保留細微嘅視覺不規則性,藉此反映記憶如何保存感覺而非確切細節。

The Recognition

About the A' Design Award 銅獎

As I Remember Them 生成藝術是 A' Design Award 銅獎得主,這是授予以創造力、獨創性和敏銳見長的傑出設計的極具聲望的認可。銅獎得主是技藝嫻熟、創意驚人的作品,印證了其設計師豐富的經驗、想像力與機智。預計As I Remember Them 生成藝術將成為一件備受推崇、令人欽佩且被珍愛的物品,兼具顯著的專業性與創新性。這件贏得 A' Design Award 銅獎的設計融入藝術、科學、設計和技術領域的最佳實踐,並因注重細節而出類拔萃。As I Remember Them 生成藝術出色地滿足需求,觸動渴望,迷住情感,並吸引好奇心。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
As I Remember Them is a generative art series that visualizes fragments of memory, emotion, and longing. It is an attempt to reconstruct the past through the lens of imagination.
Dimensions & Packaging
1856 x 2464px image series
Tags
Generative AI art, Nostalgia, Childhood memories, Northern China, Visual storytelling, MidJourney, Photoshop, Digital art
Production Technology
This series was created with MidJourney, using iterative prompting and reference-based descriptions to shape culturally specific scenes. Outputs were then refined in Photoshop through compositing, retouching, and color adjustments, ensuring the final work aligned with my artistic vision and emotional intent.
Design Challenge
The greatest challenge was translating personal, culturally specific memories into AI-generated images. MidJourney lacked context for the textures of Northern Chinese life, requiring me to break scenes into elements, source references, and iteratively refine prompts. Balancing realism with the quirks of AI output, and deciding when to embrace its distortions, was both the obstacle and the creative breakthrough.
Research
Process documentation: https://bit.ly/49OvkvG

Type of Research: Practice-based creative research.
Research Objectives: To explore how AI can represent personal and culturally specific memories.
Methodology: Iterative visual experimentation and technical study.
Data Collection and Tools: Memory recall, curated reference images, MidJourney style parameters, prompting techniques, Photoshop.
Participants or Experiments: Repeated prompt and image generation cycles.
Results: Increased control over style, detail, and emotional accuracy.
Insights and Impacts: Structured prompting reduces emotional flatness in AI art.
Real Life Effects: Encourages more human-centered AI use in design and visual storytelling.
Inspiration
Bothered by how often GenAI outputs felt soulless, the project set out to render a deeply soulful subject, the emotional landscape of childhood.

I grew up in Northern China, in a hometown changed by time and distance. Through prompting, storytelling, and hands-on editing, I recreated scenes that linger in me: recess, summer solitude, New Year warmth, while embracing GenAI quirks that reflect how memory distorts and softens.
Project Duration
The project was created virtually over the span of one month in January 2025.
Operation Flow
The generative art is experienced through sequential viewing. Each image presents a self-contained moment, allowing viewers to pause, observe, and form personal associations. The series encourages slow viewing rather than interaction through controls, inviting audiences to connect individual scenes to their own memories and emotional experiences.

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