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Travis Baldwin, Keith Grethen, Bill Willis 嘅作品 Unity 生物識別擷取平板電腦

由設計師 Travis Baldwin, Keith Grethen, Bill Willis 創作嘅 Unity 生物識別擷取平板電腦 係備受推崇嘅 2016 A' Design Award 銅獎 得獎作品,獲獎類別為 保安產品設計。


銅保安產品· 2016

Unity 生物識別擷取平板電腦

由 Travis Baldwin, Keith Grethen, Bill Willis

客戶: Crea Inc Design LTD

保安產品 類別嘅 A' Design Award 銅獎 得獎者

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色彩

設計

關於 Unity 生物識別擷取平板電腦

Unity係一款堅固耐用嘅手持式生物識別擷取平板電腦,專為喺冇網絡連接嘅偏遠地區進行人員登記同身份識別而設計。呢部裝置將多個生物識別感應器同一部64位元電腦結合喺一個緊湊密封嘅機殼入面。裝置可以擷取雙眼虹膜、面部同指紋,資料可以直接喺手上或者物件表面擷取,擷取到嘅生物特徵資料更可以直接喺裝置上進行比對配對。機殼採用橡膠同硬塑膠製造,簡潔嘅圓柱同方塊造型將內部複雜嘅感應器包覆其中。精心設計嘅內部佈局同專用散熱組件,令呢部裝置喺細小密封嘅機殼之內都能夠發揮高效能表現。

榮譽認可

關於A' Design Award 銅獎

Unity 生物識別擷取平板電腦是 A' Design Award 銅獎得主,這是授予以創造力、獨創性和敏銳見長的傑出設計的極具聲望的認可。銅獎得主是技藝嫻熟、創意驚人的作品,印證了其設計師豐富的經驗、想像力與機智。預計Unity 生物識別擷取平板電腦將成為一件備受推崇、令人欽佩且被珍愛的物品,兼具顯著的專業性與創新性。這件贏得 A' Design Award 銅獎的設計融入藝術、科學、設計和技術領域的最佳實踐,並因注重細節而出類拔萃。Unity 生物識別擷取平板電腦出色地滿足需求,觸動渴望,迷住情感,並吸引好奇心。

設計背後

新聞資料包

由設計師提供嘅製作人員名單、團隊成員同技術詳情。

獨特屬性
Unity combines multiple biometric sensors & a 64bit PC in a rugged design. It captures dual irises, faces, & fingerprints from surfaces or by scanner. They can be matched against millions of profiles stored on the device instantly. It’s optimized for size, packing more power & sensors in the smallest package available. Users include customs, border, military, emergency, & ID programs. It’s perfect for identifying people in remote, disconnected locations, such as medical treatment in rural India.
尺寸同包裝
Unity combines a PC, storage, antenna, battery, & interface w/ biometric sensors, lens, & illuminators in a small rugged package. It has a dual 1.8 Ghz 64 bit chip, 256 gb ssd, 4 gb ram, GPS, wifi, & 4G. There are hot swap & standby batteries, 5” multi-touch daylight screen, & an ip54 sealed case. An accessory sunshade, passport reader, & fingerprint stand can be attached. Fingerprint sensor, Iris & Face Camera, distance sensor, & multispectral LED are used for capture. It uses windows 10 & Raven DB software. It is TPE rubber, PC-ABS plastic, metal, and glass filters. 18.3 x 10.7 x 7.4 cm, 1.13 Kg.
標籤
Biometric, Camera, Iris, Face, Recognition, Rugged, TabletPC, Fingerprint, Multi-Modal
生產技術
Unity was a ‘clean-sheet’ design creating a new product from a loose brief. We started with an electronic spec, capture needs, general markets, & size. Unity was planned, parts were used for layout concepts, then reviewed for user & design benefits. Foam models allowed ergonomics refinement. For thermal issues, FEA modeling was done. Exterior design built upon layout favorites, exterior form was sketched, then detailed into robust parts. Ideas evolved & features were added, improving function & ease of use Hardware was verified in working prototypes. Accessories were later designed.
設計挑戰
The main challenge was packing so much in the small product enclosure w/out sacrificing quality, performance, or aesthetics. We had to fit the device in a fixed size envelope, with ip54 sealing & effective cooling. We started conceptualizing different layouts, evaluating often against the brief. Best designs fit both usage & design goals. Engineering details such as structure, doors, material layers, cooling, sealing, etc. were added, filling the internal space. The basic form is literally packed with electronics, sensors, lenses, batteries, air passages, & internal structure.
研究
Research was done for many areas of Unity. For user ergonomics, concept models were evaluated for comfort near sensor locations & component ‘lumps’. Layouts optimized grip, sensor exposure, & usage. Accessories would attach to Unity but had to fold flat, requiring material research for folding shapes. To cool the processor, workshops explored aesthetics & functionality concepts, then were evaluated in FEA models. Ultimately, physical cooling parts were made & tested. Sealing research studied existing products, evaluated techniques, and applied the learning to Unity.
靈感
Unity was inspired by needs for a mobile, off the grid, identity device capturing multiple biometric signatures & processing within the same product. It’s the next step in multimodal biometrics as a high quality, economical, & integrated solution. Aesthetics build upon our established design language, combining rubber grips and hard plastic coversets. Exterior design simplifies the dozen complex sensors into simple shapes like cylinders and blocks. Design cues strive for ‘serious’ ‘rugged’ look.
項目時長
The project started in December 2013, in San Carlos California (USA), Washington D.C. (USA), and Bristol, UK. The project was first produced in September 2014 and further design revisions were carried out until July 2015.
操作流程
Unity is a stand-alone, biometric capture pc to register & identify people off the network. It is for: registering people, recognizing people, & evidence capture at crime scenes. In registration/ID, the user would bring the camera to the subject’s face level, capture face & iris images, then position fingers to scan prints. Profiles are logged or matched against saved profiles. Alarms trigger for wanted people. For police, Unity records biometrics, body art, crime scene, & fingerprints from surfaces. It is also a normal PC for email, video chat, navigation, and programs.
團隊成員
CEO (Corvus): Jeff Kormanec
President (Corvus): Steven Muir
Program Manager (Corvus): Bill Willis
Technical Lead (Vista Imaging): Chris Dopp
Electrical Engineering (Vista Imaging): Keith Grethen
Software Engineering (Vista Imaging): Ted Stein
Industrial & Mechanical Design (Crea Inc Design LTD): Travis Baldwin
圖片來源
Photographer Travis Baldwin, Unity Photos, 2015.
Illustrator Travis Baldwin, Unity Renderings, 2015-2016.

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