✓ 獎項認證 法國 專業人士
Habib Bakas
- ✓ A' Design Award 得獎者。
- ✓ 專注於 平面 設計。
- ✓ 創意、勤奮同創新。
設計師
關於Habib Bakas
It’s while playing Final Fantasy VII that Habib became aware of his passion for making video games.
When he were 15, with his friends, he created “Ryu Team“, a non lucrative Association to develop a role playing game called " Sword of Destiny ".
Working with talented partners was essential in strenthening his interest in making video games.
Ever since that time, he has been fascinated by Character Design, Art direction and Game Design.
In 2008, while attending Gamagora, Lyon University, he got acquainted with professional software such as Zbrush, 3DS max and Maya. Through the usage of these programs, he has been able to bring more life and realism to his characters.
In 2009, he worked almost 2 years at Eden Games (Atari's studio) as a 3D Character Artist and UI Artist. He worked on
" Test Drive Unlimited 2 ".
His professional training began in 2008 at Gamagora, a school specialising in video game production. He pursued this field and a decade later, in june 2018, he is graduated from University Paul Valéry (Montpellier 3) with a Degree in Game and Level Design.
Today, he is looking for a job into Level Design. His reference book is called " An Architectural Approach to Level Design ” by Christopher W. TOTTEN. It is a gold mine for him.
He is also creating his own game "A Light In The Dark".
獲獎領域
獲獎類別
Habib Bakas贏得A' Design Award嘅設計類別。
作品集
精選作品
目前我哋未有展示Habib Bakas嘅任何作品。呢個情況最大可能係因為缺少授權,或者作品屬於隱藏類別。隱藏類別係專為申請專利中嘅產品、受保密協議約束嘅設計、受媒體禁令限制嘅作品、商業機密同受私隱保護嘅項目而設。
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