I’ve spent most of my career working on complex digital products across fintech, SaaS, and AI-assisted platforms.
Early on, I worked on large-scale marketplace and SaaS systems, including DesignContest. That experience taught me very quickly that the difficult part of product design is rarely the interface itself. It’s the structure underneath - flows, permissions, edge cases, states, and how the system behaves once real users start pushing against it.
Later I moved deeper into fintech, helping build several neobank products from zero to one during the pandemic years. Those environments were fast-moving, ambiguous, and operationally intense, which shaped how I think about trust, onboarding, clarity, and user decision-making under pressure.
More recently, I led UX work for Ender Turing, a real-time conversation analytics platform operating across 24 languages. The interesting challenge there wasn’t the AI itself - it was helping supervisors process huge amounts of information quickly enough to make useful decisions in high-pressure environments. That project received a Bronze A’ Design Award in interface, interaction, and user experience design.
In parallel, I’ve been working at increasing system scale - including a Voice of Customer platform for a large enterprise client in the MENA region, where I helped build the design infrastructure supporting scalable LTR/RTL adaptation across themes, breakpoints, and complex enterprise workflows. The project eventually exceeded 2.3 million layers inside a single Figma environment.
Separately, I led the design and delivery of a fintech SaaS platform from zero to one in roughly six weeks using AI-assisted workflows. What interested me there wasn’t speed alone, but figuring out how to keep the product coherent across dozens of iterations without the system drifting into inconsistency.
Over the last few years, my work has shifted less toward individual screens and more toward systems that can survive complexity, scale, and constant change.