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Venous Materials Interactive Sensors and Display by Hila Mor
Venous Materials Interactive Sensors and Display by Hila Mor
Venous Materials Interactive Sensors and Display by Hila Mor
Venous Materials Interactive Sensors and Display by Hila Mor
Venous Materials Interactive Sensors and Display by Hila Mor

Silver Design Quality and Innovation · 2021

Venous Materials Interactive Sensors and Display

by Hila Mor

  • A' Design Award 2021 Silver Winner in Design Quality and Innovation
  • Awarded April 15, 2021
  • CLIENT: Tangible Media Group, MIT Media Lab
  • Estimated Number of Design Views: 57,292
  • Verification code 4545760536 · Verify this award
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About Venous Materials Interactive Sensors and Display

Venous Materials is an interactive material that works as both a sensor and a display. Thin fluidic channels are formed inside soft silicone, and colored ink moves through the channels. When a user bends the material or applies pressure, the ink flow changes and creates visible patterns and color shifts. The material is soft and self-contained, and the motion of the user provides the energy. A computational design tool allows the geometry and the fluid flow to be simulated before production. Production involves laser engraving and laboratory processes.

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Unique Properties
Venous Materials technology developed through research on current Microfluidics, that is specifically designed for human interaction and user experience. A specilized computational tool was developed for the design process and to simulate and visualize of the color change and display of the flow within the material, according to the user input. Production process involves laser engraving and manual lab processes. Materials used are PDMS silicone and ecoline ink.
Dimensions & Packaging
Venous Materials prototypes size range between 5cmX5cm and 15x15cm. These samples can be assembled together to form a larger sheet.
Tags
Interaction Design, Material research, Dynamic Graphics, Microfluidics, Computational Aided Design, Sensors and Displays, Venous Structures
Production Technology
Through utilizing latest research with Microfluidics technology, Venous Materials was developed while focus on human interaction and UX design. To realize the design and production process, a specialized computational design and simulation tool was developed. This tool allows to simulate and visualize of the color change and display of the flow within the material, according to the user physical input. Production process involves laser engraving and lab processes. Materials used are PDMS silicone and ecoline ink.
Design Challenge
While current computer chips and electronics usually require rigid and bulky components that challenges the integration with varied objects or fabrics, Venous Materials is soft and self-contained mechanism that utilizes the motion of daily activities as its energy source. Design of micro-fluid dynamics is not intuitive task, our approach and computational tool allows the design, simulation, and prototyping of fluidic interactive sensors that can be embedded in, or attached to, any object.
Project Duration
The project started June 2019 and finished April 2020 in Cambridge, MA, at the MIT Media Lab, Tangible Media group
Operation Flow
The displayed flow pattern and color change of the fluidic channels within Venous Materials inform the users of the motion and physical force that is applied on the material. The users can interact with Venous Materials by deforming or applying pressure on the material, which drives the fluid flow within the internal channels to visualize the dynamic responsive display. Therefore, Venous Materials simultaneously functions as a sensor and display of tangible information.
Research
This work present design and fabrication methods for interactive fluidic mechanisms that respond to deformation by mechanical inputs from the user. The Venous design tool provides designers with a simple way to create and validate designs of fluidic structures. It allows users to design the geometry, and simulate the flow with intended mechanical force dynamically. This leads to Interactive applications of Venous Materials, to augment human movement and everyday objects.
Inspiration
This project is inspired by venous structures that are ubiquitous throughout nature and inside the human body. By changing colors, veins can inform us of internal and external physical conditions. For example, veins in leaves transmit pigments that drive color change, which informs us of the internal condition of the leaf and which season it is.
Image Credits
All Photo/video credit to Tangible Media Group, MIT Media Lab

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Material Innovation and Interaction Design Consulting

We specialize in developing innovative interactive materials and tangible interfaces. Our expertise spans microfluidics, computational design, and biomimetic systems.

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