Die ontwerp Trumen Seahaven Primêre Funksie: Vermaaklikheidsruimte-binneontwerp deur Yuchi Zhang is 'n hoogs gewaardeerde wenner van die baie prestigieuese 2020 A' Design Award in Silwer in die Binneruimte- en Uitstallingsontwerp-kompetisiekategorie.
SilwerInterieur· 2020
Trumen Seahaven Primêre Funksie: Vermaaklikheidsruimte-binneontwerp
deur Yuchi Zhang
Kliënt: Dowlin Organization
Wenner van die A' Design Award in Silwer in die Interieur-kategorie
Geverifieerde Toekenningswenner
Verifieer Toekenningsstatus vir #100011Die Ontwerp
Oor Trumen Seahaven Primêre Funksie: Vermaaklikheidsruimte-binneontwerp
Trumen Seahaven is 'n vermaaklikheidslokaal se binne-ontwerp wat vir raaiseloplossingspeletjies ontwerp is. Die ruimte beslaan 360 vierkante meter oor drie verdiepings, met speelkamers op die eerste en derde verdiepings. Grys terrazzo word op die vloer gebruik, die mure is met sement afgewerk, en die plafon is met emulsieverf geverf, wat 'n kontras tussen dof- en glansoppervlakke skep. 'n Oranje installasie wat uit drie reghoekige blokke gevorm is, draai deur die ruimte en herinner aan 'n gedraaide band. Glastrappe met 'n oranje ligtelaag en vlekvrye staalmuurstroke vorm 'n stil, spanningsvolle atmosfeer.
Die Erkenning
Oor die A' Design Award in Silwer
Trumen Seahaven Primêre Funksie: Vermaaklikheidsruimte-binneontwerp is 'n wenner van die A' Design Award in Silwer, 'n buitengewoon prestigieuse erkenning wat toegeken word aan topklas-, pragtige en indrukwekkende ontwerpe. Wenners in Silwer is geweldig briljante en uiters kreatiewe werke wat die uitstaande kundigheid, talent en skerpsinnigheid van hul ontwerpers illustreer. Daar word verwag dat Trumen Seahaven Primêre Funksie: Vermaaklikheidsruimte-binneontwerp 'n wonderlike vertoonstuk is wat merkwaardig professioneel en diepgaande innoverend is. Hierdie ontwerp wat die A' Design Award in Silwer gewen het, is 'n hoogs noemenswaardige, bewonderde uitvinding wat die grense van kuns, wetenskap, ontwerp en tegnologie bevoordeel en uitbrei. Trumen Seahaven Primêre Funksie: Vermaaklikheidsruimte-binneontwerp is 'n wyd beny skepping wat begeertes oproep, positiewe gevoelens bring en verbasing en verwondering wek.
Agter die Ontwerp
Persstel
Krediete, spanlede en tegniese besonderhede verskaf deur die ontwerper.
- Unieke Eienskappe
- As an entertainment venue mainly for uncovering the riddles, the design is also trying to express a sense of reasoning and solving riddles. From the beginning of the door, the simple square element collage constitutes a sense of layering, which is a set of puzzles to be solved by others, and with rough walls, the overall feeling is both modern and hard-nosed, very close to the atmosphere of brain burning reasoning in the game hall.
- Afmetings & Verpakking
- The project covers a total of 360 square meters. The game hall is divided into three floors, the first and third floors are game rooms, and the second floor is directly across the street.
- Etikette
- Interior, Entertainment Space, Commercial, Detective Room, Modern, Simple, Pure, Trueman
- Produksietegnologie
- The ground is paved with gray terrazzo, the wall is decorated with cement, and the ceiling is simply painted with emulsion paint, which saves cost and creates a contrast between matte and high gloss surfaces.
- Ontwerpuitdaging
- The stairway connecting the three floors also creates a kind of suspenseful atmosphere. The walls are all crisscross with stainless steel strips, and the light diffuses on them, which scatter jagged reflections, they are like stars and change indefinitely. In order to further enrich the light change, the stair step adopts glass step, and the middle interlayer is equipped with orange film of light belt. In addition, there is no direct lighting for the whole stairwell.
- Navorsing
- The striking shop name "Trumen" is full of movement because of the element of a runaway villain. With the catchy slogan "the scene of the case is no accident", it attracts customers to move on and explore the truth. The interior space reflected by the large glass windows enriches the facade vision, at the same time breaks the boundary between inside and outside, and arouses people's infinite curiosity and imagination.
- Inspirasie
- The cross-section of the device is composed of three cuboids, when extending along the trend, it uses sometimes side, sometimes front and sometimes reverse side, so as to analogy the sense of twist of Mobius Band in the space. The orange device seems to be constantly changing and rotating in the three-dimensional space, metaphoring the complexity, uncertainty and impermanence of puzzles. The whole space is matched with transparent tables and chairs, adding a wonderful atmosphere.
- Projekduur
- The project started in July 2019 in Kunming and finished in October 2019 in Kunming.
- Bedryfsvloei
- It is worth emphasizing that all the junctions have been sewn without glue or mending. The designer try his best to make the material reflect a kind of primitive feeling, which symbolize the pure and primitive fun of burning brain.
- Patente
- Copyrights belong to Yuchi Zhang, 2019.
- Spanlede
- Yuchi Zhang
Beryl Lee - Beeldkrediete
- Image #1: Photographer Frank Keng, Reception, 2019.
Image #2: Photographer Frank Keng, Rest Area, 2019.
Image #3: Photographer Frank Keng, Toilet, 2019.
Image #4: Photographer Frank Keng, Staircase, 2019.
Image #5: Photographer Frank Keng, Detective Room, 2019.
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