Sensory Guessing Box Mirabu ስሜታዊ የመገመቻ ሳጥን by Evelina Tumas and Ingrida Bieliauske is a highly esteemed winner of the very prestigious 2021 A' Design Award የብረት ሽልማት in የሕፃናት፣ ልጆች እና የልጆች ምርቶች ዲዛይን Competition Category.
ብረትየሕፃን ምርቶች· 2021
Sensory Guessing Box Mirabu ስሜታዊ የመገመቻ ሳጥን
by Evelina Tumas and Ingrida Bieliauske
Client: Edu2
A' Design Award የብረት ሽልማት Winner in የሕፃን ምርቶች Category
Verified Award Winner
Verify Award Status for #110958The Design
About Sensory Guessing Box Mirabu ስሜታዊ የመገመቻ ሳጥን
ሚራቡ ለልጆች እንደ ንካ እና ገምት ጨዋታ ተደርጎ የተነደፈ ስሜታዊ የመገመቻ ሳጥን ነው። ዕቃዎች በሳጥኑ ውስጥ ይቀመጣሉ፣ ልጅም በተሸፈኑ ቀዳዳዎች ውስጥ እጁን በማስገባት ሳያይ የተደበቀውን ነገር ይዳስሳል እና ይገልጻል። አንደኛው ገጽታ ግልጽ ስለሆነ ሌሎች ልጆች ጨዋታውን መመልከት፣ ፍንጭ መስጠት ወይም ሳጥኑን እንደ ትያትር መድረክ መጠቀም ይችላሉ። ሳጥኑ ለዕለታዊ አገልግሎት ከእንጨትና ከፕላይዉድ የተሠራ ሲሆን መጠኑም 225 በ345 በ209 ሚሊሜትር ነው። ባለቀለም የፍልት ኳሶች በክዳኑ ላይ ያሉትን ቀዳዳዎች ይሞላሉ፣ ይህም ቁጥር መቁጠርንና ቀለም መለየትን ለማገዝ ያገለግላል። ሚራቡ ጠፍጣፋ ተደርጎ የታሸገ በመሆኑ ልጆች ራሳቸው ገጣጥመው መገንባት ይችላሉ።
The Recognition
About the A' Design Award የብረት ሽልማት
Sensory Guessing Box Mirabu ስሜታዊ የመገመቻ ሳጥን የA' Design Award የብረት ሽልማት አሸናፊ ነው፤ ይህም በጥሩ ሁኔታ ከተነደፉ ፈጠራዎች የሚጠበቁትን ሙያዊና ኢንዱስትሪያዊ መስፈርቶች ለሚያሟሉ ጥሩ ዲዛይኖች የሚሰጥ ከፍተኛ ክብር ያለው እውቅና ነው። የብረት አሸናፊዎች የፈጣሪዎቻቸውን ታላቅ ችሎታ፣ ከፍተኛ ልዩ ሙያ፣ የባለሙያ ግንዛቤ እና የፈጠራ አቅም ያሳያሉ። Sensory Guessing Box Mirabu ስሜታዊ የመገመቻ ሳጥን ከፍ ያለ ግምት የሚሰጠው፣ የሚደነቅና የሚወደድ፣ ተግባራዊና ፈጠራ የተሞላበት ሥራ እንደሚሆን ይጠበቃል። ይህ የA' Design Award የብረት ሽልማትን ያሸነፈ ዲዛይን የኢንዱስትሪ ምርጥ ልምዶችን ያዋህዳል፤ ከእውቀትና ከተሰጥኦ ጋር የተሳሰሩ ብቁ ቴክኒካዊ ባህሪያትም አሉት። Sensory Guessing Box Mirabu ስሜታዊ የመገመቻ ሳጥን በጥልቅነቱ የተከበረ ሲሆን ዓለምን የተሻለ ቦታ ለማድረግ የሚረዱ የሕይወት ጥራት ማሻሻያዎችን ለማቅረብ የተነደፈ ነው።
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- With this beautifully designed Sensory Guessing Box, children touch and feel what they find inside the box and describe without looking. Place different objects inside and invite a child to put hands through the covered holes. When creating playthings for children, multifunctionality is a key. One of the panels is transparent to allow other children to watch the game or create a scene for a theatre play. Cover the lid with felt balls to enhance the sensory experience and give a pop!
- Dimensions & Packaging
- 225x345x209 mm
- Tags
- sensory box, sensory play, sensory experience, toys for kids, educational toys
- Production Technology
- The main goal was to make a touch and guess box that can be used for everyday play. First, it was considered to use sturdy cardboard for a box, however, while testing with children, it turned out that the construction is too weak, so wood and plywood were chosen. A transparent panel was introduced for others to watch the process or made a theatre scene to have more play opportunities and encourage engagement.
- Design Challenge
- Development of new products for children requires many factors to be considered. In this case, visualizing as many play scenarios as possible was crucial. It determined the choice of materials and the aesthetics of the design. MIRABU comes flat-packed so that children can assemble the box themselves. This design decision serves several purposes - first, it saves space and logistics costs, secondly, children feel more engage when they build their own plaything.
- Inspiration
- Children are attracted to secrets and hidden things. Combining the sense of mystery and sensory experience while touching the objects, Mirabu was created to be a fun yet educational game for children.
- Project Duration
- The project started in April 2019 in Vilnius and finished in August 2020.
- Operation Flow
- Visualizing a play scenario is crucial when designing a product for children. With a sensory guessing box, a teacher or a parent puts some things inside a box and invites a child to put his/her hands through the covered holes. A child tries to guess what is hiding inside only by touching. If a child has a difficult time guessing, others watching from the other side can see an object through the transparent panel and give a hint. Also, a child can push through a colorful felt ball on the top lid and peak what is inside. The holes on the lid can be used for learning to count, recognize colors, and enhance the sensory experience.
- Team Members
- Designer Evelina Tumas
Designer Ingrida Bieliauskė - Image Credits
- Photographer Karolis Milasevičius
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