Visions Of Future በይነተገናኝ ዲጂታል ተከላ by Inty LLC is a highly esteemed winner of the very prestigious 2021 A' Design Award የወርቅ ሽልማት in የዝግጅት እና ክስተት ዲዛይን Competition Category.
ወርቅዝግጅት· 2021
Visions Of Future በይነተገናኝ ዲጂታል ተከላ
by Inty LLC
Client: Alfa-Bank
A' Design Award የወርቅ ሽልማት Winner in ዝግጅት Category
Verified Award Winner
Verify Award Status for #120393The Design
About Visions Of Future በይነተገናኝ ዲጂታል ተከላ
የወደፊት ራዕዮች (Visions of Future) ለኤግዚቢሽን ማቅረቢያ ቦታ የተፈጠረ በይነተገናኝ ዲጂታል ተከላ ነው። ኦፕቲካል ሴንሰሮች የጎብኚን መገኘት ተገንዝበው ጎብኚውን በተሞክሮው መሃል ላይ ያስቀምጡታል። ጎብኚው በበይነተገናኝ ቦታው ውስጥ በሚቆይበት ጊዜ በእውነተኛ ጊዜ የሚሰሩ ረቂቅ ግራፊክሶች ያሏቸው አምስት ትዕይንቶች በዑደት ይታያሉ። የሕንፃው አወቃቀር የLED ስክሪን ብሎኮችን፣ የመስታወት ብሎኮችን፣ የኒዮን መብራቶችን እና ፍሬሞችን ከኮንክሪት፣ ከመስታወት እና ከጨለማ ማት እንጨት ጋር ያጣምራል። ከእንቅስቃሴ ካሜራ የሚገኝ የጥልቀት መረጃ በእውነተኛ ጊዜ ተሰርቶ ይታያል። ተከላው ተጠቃሚውን የሚከቡ አገልግሎቶችን ሀሳብ ይገልጻል።
The Recognition
About the A' Design Award የወርቅ ሽልማት
Visions Of Future በይነተገናኝ ዲጂታል ተከላ የA' Design Award የወርቅ ሽልማት አሸናፊ ነው፤ ይህም ለመጀመሪያ ደረጃ፣ ድንቅ እና የላቁ ዲዛይኖች የሚሰጥ እጅግ ከፍተኛ ክብር ያለው እውቅና ነው። የወርቅ አሸናፊዎች የዲዛይነሮቻቸውን ብልሃት፣ ጥበብ እና ችሎታ የሚያንጸባርቁ እጅግ ፈጠራ የተሞላባቸው፣ ራዕይ ያላቸው እና በውበታቸው የሚያስደምሙ ሥራዎች ናቸው። Visions Of Future በይነተገናኝ ዲጂታል ተከላ ወደር የማይገኝለት ዋጋ የሚሰጥ እጅግ የተመሰገነ፣ አዝማሚያ ፈጣሪና ታላቅ ፈጠራ እንደሚሆን ይጠበቃል። ይህ የA' Design Award የወርቅ ሽልማትን ያሸነፈ ዲዛይን የኪነ ጥበብ፣ የሳይንስ፣ የዲዛይን እና የቴክኖሎጂ ድንበሮችን በእጅጉ የሚጠቅምና የሚያስፋፋ አስደናቂና የተከበረ ፕሮጀክት ነው። Visions Of Future በይነተገናኝ ዲጂታል ተከላ ጠንካራ የፍላጎት ስሜት ይፈጥራል፣ ፍቅርን ይቀሰቅሳል፣ ፈጠራን ያበረታታል እንዲሁም ይማርከናል።
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- The design concept takes the user and puts it into the center of the idea. We used optical sensors to create a connection between the user and the digital environment. The architectural approach had a unique feature — a combination of LED screen blocks, glass blocks, neon lights, and frames.
- Dimensions & Packaging
- We used 2 servers to run the installation. Unity server was processing data from Kinect and transferred it to Ventuz server which was used for real-time visualization and lightboxes control via DMX. Render Layout was configured in a way that the content was rendered in resolution 2880 x 1536 px, 60 fps, and displayed on the video wall with the Full HD resolution without loss of quality.
- Tags
- Digital art, Interactive installation, Kinect, Alfabank, Computer vision, Silhouette
- Production Technology
- Architecture: we were focused on mixing different kinds of light sources (screens, lightboxes, and neon signs) together with the textures and materials of the booth (concreed, glass, black mate woods) to get a fresh minimalistic look and feel. Technology: we used a combination of two different software. Unity — to get the depth map from Kinect and Ventuz — for real-time visualization.
- Design Challenge
- The most complex part of this project was keeping a proper balance between entertainment and conveying an idea. For each scenario, we had to make prototypes and tests to see whether it works or not.
- Research
- We entered the job, having no other info but the client's message — "as a bank we do not have any unique technologies to show on the exhibition, but we want you to represent us as a bank of future". Our approach was to create 5 manifests, that represent the future in different ways. All manifests were united with the idea that services should be around the user making life more comfortable. We put the user in the center and surround it with 5 interactive scenarios with real-time abstract graphics.
- Inspiration
- Our task was to represent Alfabank as a bank of the future. We thought that such a bank should surround its client with services that make life more comfortable. We tried to deliver this idea through an interactive experience where the user is the center of everything. Our inspiration comes from the idea itself and computer vision tools that are available today.
- Project Duration
- Sochi, Russia, 3 days, Forum of Innovative Financial Technologies Finopolis 2018
- Operation Flow
- Installation is sensitive to the presence of the user. Once it captures the user one of the 5 scenarios is activated randomly. It plays for a certain amount of time and then switches to the next scene. Scenarios are played one by one in a cycle until the user goes out of the interaction area.
- Team Members
- Liza Zagvozdkina
Alexander Volkov
Sergey Startsev
Roman Filin
Dmitriy Kargin
Denis Nikitin
Anton Skiter
Daniel Kosinsky
Evgeniy Berezkin
Dmitriy Andrievskiy
Savva Mikhaesku
Artem Orlov
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