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I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ by Jaehun Kim

I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ by Jaehun Kim is a highly esteemed winner of the very prestigious 2020 A' Design Award የወርቅ ሽልማት in የግራፊክስ፣ ሥዕላዊ መግለጫ እና ምስላዊ ግንኙነት ዲዛይን Competition Category.


ወርቅግራፊክ· 2020

I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ

by Jaehun Kim

Client: Visang

A' Design Award የወርቅ ሽልማት Winner in ግራፊክ Category

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The Design

About I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ

"እኔ ሒሳብን በጣም እወዳለሁ" ለትምህርት ቤት ተማሪዎች የተዘጋጀ በይነተገናኝ የሒሳብ መማሪያ መጽሐፍ ነው። መጽሐፉ የሒሳብ ጽንሰ-ሐሳቦችን በኢንፎግራፊክስ አማካኝነት በማቅረብ ግልጽ ንባብንና ትኩረትን ይደግፋል። ተማሪዎች በገጾቹ ላይ ፊልም ማስገባት ወይም ማግኔቶችን ማያያዝ ይችላሉ፤ በቀጥታ በመንካትና በመጠቀምም መርሆችን ይማራሉ። ሽፋኑ በተማሪዎች እንዲንቀሳቀስ ሆኖ የተነደፈ ነው። የመጽሐፉ አገጣጠም የመማሪያ ቁሳቁሶች ለተለያዩ ሥርዓተ ትምህርቶች እንደገና እንዲደራጁና ተጨማሪ ቁሳቁሶች እንዲቀመጡ ያስችላል። የገጹ አቀማመጥ የተጠቃሚ ልምድ ጥናትን የተከተለ ሲሆን፣ የዕይታ መስመር፣ ቀለሞችና ምስሎች በሥርዓት ተግባራዊ ተደርገዋል።

The Recognition

About the A' Design Award የወርቅ ሽልማት

I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ የA' Design Award የወርቅ ሽልማት አሸናፊ ነው፤ ይህም ለመጀመሪያ ደረጃ፣ ድንቅ እና የላቁ ዲዛይኖች የሚሰጥ እጅግ ከፍተኛ ክብር ያለው እውቅና ነው። የወርቅ አሸናፊዎች የዲዛይነሮቻቸውን ብልሃት፣ ጥበብ እና ችሎታ የሚያንጸባርቁ እጅግ ፈጠራ የተሞላባቸው፣ ራዕይ ያላቸው እና በውበታቸው የሚያስደምሙ ሥራዎች ናቸው። I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ ወደር የማይገኝለት ዋጋ የሚሰጥ እጅግ የተመሰገነ፣ አዝማሚያ ፈጣሪና ታላቅ ፈጠራ እንደሚሆን ይጠበቃል። ይህ የA' Design Award የወርቅ ሽልማትን ያሸነፈ ዲዛይን የኪነ ጥበብ፣ የሳይንስ፣ የዲዛይን እና የቴክኖሎጂ ድንበሮችን በእጅጉ የሚጠቅምና የሚያስፋፋ አስደናቂና የተከበረ ፕሮጀክት ነው። I Really Like Math በይነተገናኝ የመማሪያ መጽሐፍ ጠንካራ የፍላጎት ስሜት ይፈጥራል፣ ፍቅርን ይቀሰቅሳል፣ ፈጠራን ያበረታታል እንዲሁም ይማርከናል።

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The education contents are designed for a good user experience. Students use various tools to experience and naturally learn mathematical principles. The concepts are expressed using infographics to enhance focus.
Dimensions & Packaging
Width 235mm X Depth 29mm X Height 297mm / Weight: 925g / Paper material: Montblanc Extra white 105g
Tags
Math Education Program, Enjoyable, Fun, Experience, Digital Native Generation.
Production Technology
The cover of this interactive math textbook was designed to allow students to operate it. Unlike conventional textbooks, the product binding allows them to reconfigure learning materials for different curricula to allow them to conveniently store additional materials.
Design Challenge
The key objective of the research was to balance fun and learning effects. Learning content and effectiveness needed to stay constant even while learning in an enjoyable manner, and as such a thorough image planning was required. Various design attempts and reviews were made to achieve a perfect harmony of contents and design.
Research
An experiential math textbook was designed to enhance smart education curricula for the digital native generation. This project was designed using the results of this research that was based on user experience.
Inspiration
This project is an interactive math textbook for the digital native generation, which processes visual objects and information more quickly. It was designed based on this to provide learning experiences for mathematical concepts.
Project Duration
This project was started in June 2018 and finished September 2019 in Seoul, Korea.
Operation Flow
Students can insert film or attach magnets to the pages of the textbook, with page design in particular based on user experience design research. The page layout considers the line of sight of the user with colors and images used in a systematic way.
Team Members
Art Director : Sanghyun An
Designer : Minyoung Lee
Designer : Seonmi Seo

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