Neidio i'r cynnwys
Opurgimize Rhyngwyneb Gêm Fideo gan Ni Zhen

Mae Opurgimize Rhyngwyneb Gêm Fideo gan Ni Zhen yn enillydd uchel ei barch o'r 2024 Gwobr Haearn A' Design Award mawreddog iawn yng Nghategori Cystadleuaeth Rhyngwyneb.


HaearnRhyngwyneb· 2024

Opurgimize Rhyngwyneb Gêm Fideo

gan Ni Zhen

Cleient: Ni Zhen

Enillydd Gwobr Haearn A' Design Award yn y Categori Rhyngwyneb

22,662

Enillydd Gwobr Wedi'i Wirio

Gwirio Statws Gwobr ar gyfer #161227

Lliwiau

Y Dyluniad

Am Opurgimize Rhyngwyneb Gêm Fideo

Mae'n sefyll fel gêm rôl ffuglen wyddonol arloesol, gan gludo chwaraewyr i ddyfodol dystopaidd wedi'i lunio gan driniaethau genetig a rhaniadau cymdeithasol. O fewn y parth dyfodolaidd hwn, mae chwaraewyr yn cymryd rolau unigolion sy'n llywio byd wedi'i rannu rhwng yr elit wedi'i wella'n enetaidd a'r israddoedd ag anfantais enetaidd. Yn ganolog i ddyluniad y gêm mae rhyngwyneb defnyddiwr aml-blatfform, sy'n diwallu dewisiadau chwarae amrywiol ac yn sicrhau hygyrchedd ar draws dyfeisiau amrywiol. Mae'n cynnig profiad chwarae trwythol sy'n herio chwaraewyr i archwilio'r byd ffuglen wyddonol hwn.

Y Gydnabyddiaeth

Am y Gwobr Haearn A' Design Award

Mae Opurgimize Rhyngwyneb Gêm Fideo yn enillydd Gwobr Haearn A' Design Award, cydnabyddiaeth fawreddog a roddir i ddyluniadau da sydd yn bodloni'r gofynion proffesiynol a diwydiannol a ddisgwylir gan greadigaethau wedi'u dylunio'n dda. Mae enillwyr Haearn yn dangos medrusrwydd mawr, arbenigedd uchel, dealltwriaeth arbenigol a gallu creadigol eu crewyr. Disgwylir i Opurgimize Rhyngwyneb Gêm Fideo fod yn greadigaeth uchel ei bri, a edmygir ac a anwylir, sydd yn ymarferol ac yn arloesol. Mae'r dyluniad buddugol hwn o Wobr Haearn A' Design Award yn integreiddio arferion gorau'r diwydiant ac mae ganddo nodweddion technegol cymwys wedi'u cysylltu â gwybodaeth ymarferol a dawn. Parchir Opurgimize Rhyngwyneb Gêm Fideo am ei drylwyredd ac fe'i dyluniwyd i ddarparu gwelliannau ansawdd bywyd sydd yn helpu i wneud y byd yn lle gwell.

Y Tu Ôl i'r Dyluniad

Pecyn i'r Wasg

Credydau, aelodau tîm a manylion technegol a ddarparwyd gan y dylunydd.

Priodweddau Unigryw
The goal of Opurgimize's UI design is cross-platform adaptability, ensuring seamless usability across consoles like Xbox or PlayStation, laptops, iPhones, Macs, and Pixel smartphones. This entails creating a responsive design that transitions effortlessly between various screen sizes, resolutions, and input methods while maintaining consistency and usability. The aim is to broaden the game's audience and deliver an optimal gaming experience on any device.
Dimensiynau a Phecynnu
Specifications: Opurgimize supports cross-platform compatibility, playable on consoles (Xbox, PlayStation), laptops, iPhones, Macs, and Pixel smartphones.
Dimensions: Digital download or physical disc.
Package: Available as digital download via online platforms or physical copies sold in retail stores.
Technical Properties: Requires minimum system requirements for each platform; optimized for smooth performance and responsive UI across devices.
Tagiau
UI, UX, video game, game design, motion design, trailer, typeface, logo
Technoleg Cynhyrchu
Opurgimize utilizes cutting-edge game engines like Unity or Unreal Engine, alongside responsive frameworks like Bootstrap or React Native for UI/UX design. Cloud-based services enable seamless data synchronization and multiplayer functionality. Continuous iteration and testing refine performance for an immersive cross-platform gaming experience.
Her Dylunio
The toughest part was finding a way to make gamers happy while dealing with the limits of our technology. We had to figure out how to include cool gaming features without making the phone too big or draining its battery too fast. Inside our team, we looked at how phones were designed in the past to help us decide. Outside, we had to keep up with new tech and follow the rules about privacy and data.
Ymchwil
Type of Research: Design Research
Research Objectives: To understand user preferences in smartphone design for gaming.
Methodology: Conducted surveys, interviews, and gaming sessions to gather data.
Data Collection and Research Tools Used: Utilized online survey platforms, interview guides, and gaming consoles.
Participants or Experiments: Recruited smartphone users and gamers from diverse demographics.
Results: Identified preferences for larger screens, higher resolution, and enhanced processing power for optimal gaming experience.
Insights and Impacts: Insights influenced smartphone design to prioritize gaming features, resulting in improved user satisfaction and engagement.
Effect of the Research in Real-Life Phenomena: Enhanced gaming features in smartphones contribute to increased enjoyment and immersion for users, impacting both individual gaming experiences and the gaming industry as a whole.
Ysbrydoliaeth
I am inspired by classic science fiction literature, movies, and games that spark my imagination and guide me in creating my science fiction world. Science fiction is often a vehicle for exploring complex social, political, and ethical issues. My games are inspired by the desire to explore and comment on contemporary issues through a futuristic lens. I was also inspired by Mr. Michael Wersheim Beresin, a talented 3D artist, and I used his 3D characters as robots for my projects.
Hyd y Prosiect
The project started in September 2022 in the Bay Area and finished in March 2024 in Martinez.
Llif Gweithrediad
Operation/Flow/Interaction: Players navigate Opurgimize's menu to access game modes. They customize characters and loadouts. During gameplay, they interact with the environment, NPCs, and other players using standard controls. The flow seamlessly transitions between exploration, combat, and story-driven events for an immersive experience across platforms.
Patentau
Copyright: Ni Zhen (Visual Designer)
Copyright: Michael Wersheim Beresin (3D Character Artist)
Aelodau'r Tîm
Ni Zhen
Cydnabyddiaeth Delweddau
Image #1: Visual Designer Ni Zhen, iPad UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #2: Visual Designer Ni Zhen, iMac UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #3: Visual Designer Ni Zhen, Pixel product's UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #4: Visual Designer Ni Zhen, Macbook UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin
Image #5: Visual Designer Ni Zhen, iWatch UI of Opurgimize, 2024. Credit: 3D artist Michael Wersheim Beresin

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