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DesignNewswire · COMO, Italy ·

Chia-Ching Chou Is Honored with the Bronze A' Design Award for Space Center Learning Game in Education, Teaching Aid and Training Content Design

Chia-Ching Chou honored for education, teaching aid and training content design by the international grand jury of the 2019 - 2020 A' Design Award & Competition

FOR IMMEDIATE RELEASE

COMO, Italy, April 23, 2020 /DesignNewswire/ Space Center Learning Game by Chia-Ching Chou, designed for National Library of Public Information, has been granted the Bronze A' Design Award in the Education, Teaching Aid and Training Content Design category, A' Design Award & Competition has announced. The recognition forms part of the 2019 - 2020 A' Design Award & Competition and was decided through blind peer review by an international grand jury panel of established academics, design professionals and press members, who evaluated anonymized entries against predetermined criteria.

What the Bronze A' Design Award Means

The Bronze A' Design Award is given to outstanding designs that showcase a high degree of creativity and practicality. It recognizes the dedication and skill of designers who produce work that stands out for its thoughtful development and innovative use of materials and technology. These designs are acknowledged for their professional execution and potential to influence industry standards positively. Winning this award highlights the designer's ability to blend form and function effectively, offering solutions that enhance people's lives and wellbeing.

More About Space Center Learning Game

Space Center is an immersive learning game installed at a library entrance. The game is projected onto a wall ten meters wide and 3.8 meters high. Children launch number rockets to find a classification planet and begin a library journey. At the end of the game, a map shows where the books matching the chosen classification number are placed. The design teaches the meaning of classification numbers through play in a supportive atmosphere. The aim is to raise motivation and to help children find books by themselves.

About Chia-Ching Chou

Chia-Ching, Chou is always deeply interested in finding the logic behind every design and potential solutions for improving the world. This enormous passion that led her to the path of becoming a designer. She graduated from Tamkang University with a Bachelor’s degree in computer science and information engineering, and she got her master in Interaction design in National Taipei University of Technology. Her background in coding and design has taught her to look at design decisions or problems from different perspectives and design user-center experiences for both projects and products.

Award Record

With this recognition, Chia-Ching Chou is a winner of 1 A' Design Award.

About the A' Education, Teaching Aid and Training Content Design Award

The A' Education Design Award is an international competition recognizing good education products and projects by leading designers and brands worldwide. The competition is organized within the A' Design Award & Competition and is open to education designers, teaching aid designers, training content creators and curriculum developers from all countries. Entries typically include textbooks, e-learning platforms, educational games, training manuals, instructional videos and interactive whiteboards. Awarded education designs are published at https://designers.org/design-category/education

About A' Design Award & Competition

A' Design Award & Competition is an international, juried design accolade organized annually since 2008. The competition is open to entries from all countries. The A' Design Award has a philanthropic mission to advance society through good design by recognizing and promoting superior products, projects and services that benefit society, and by creating a global awareness and appreciation for good design practices and principles. Entries are peer reviewed and anonymously evaluated by an international grand jury panel of established academics, design professionals and press members against predetermined criteria such as functionality, ergonomics, engineering, presentation, innovation, usability, sustainability and technology, with score normalization applied to remove biases. Awards are conferred at Platinum, Gold, Silver, Bronze and Iron levels. The A' Design Prize granted to eligible laureates includes the award trophy, the certificate of design excellence, the hardcover yearbook, a lifetime license to use the A' Design Award winner logo, exhibition of awarded works, an invitation to the gala night and award ceremony in Italy, inclusion in the World Design Rankings and Designer Rankings, and public relations and publicity services. Registration, the upload of a work and the preliminary score are free of charge, and Professional and Digital Edition laureates are not contractually obliged to pay further fees to claim the A' Design Prize. Further information is available at https://competition.adesignaward.com

Press Resources

Media Contact

Giulia Ferrari, Press Office
Designers.Org
Via Leone Leoni 32, 22100 Como, Italy
press@designers.org
+39 031 4491953

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Fact Sheet

The Work

Project
Space Center Learning Game
Function
Learning Game
Category
Education, Teaching Aid and Training Content Design
Discipline
Service Design
Industry
Education
Colors
Midnight Blue, Dark Slate Gray, Dark Slate Blue, Sandy Brown and Dark Khaki
Images
5
Client
National Library of Public Information

The Recognition

Laureate
Chia-Ching Chou
Country
Taiwan (China)
Recognition
Bronze A' Design Award
Edition
2019 - 2020
Design ID
#92560

Credits

Team
CHIA-CHING,CHOU, JIAN-HUA,GU and Special Thanks To KO-CHIU,WU Ph.D, National Library of Public Information and NTUT Department of Interaction Design
Image Credits
Illustrator, Animation, UI Design credit belongs to CHIA-CHING,CHOU

Design Details

Unique Properties
The objective of the project is to create a fun environment, which children can immerse themselves in interactive games as well as learn how to use the classification numbers as clues in order to find books. This design aims to raise children’s motivation through gamification learning. Children are taught about the meaning of classification number in a supportive atmosphere and encouraged to find books by themselves.
Inspiration
This project is a collaboration between National Library of Public Information and National Taipei University of Technology Department of Interaction Design. The main goal of this project is to construct smart libraries for natives to experience information content and innovative services.
Research
The survey was answered by 253 people who had to answer questions regarding their experience and usability after playing the game. This research explores the eight factors that affect flow experience and perceived using on children game-based learning and discusses the relationship between the factors through the Confirmatory Factor Analysis (CFA) and Structural Equation Modeling (SEM).
Challenge
There are few limitations during the whole process. One of the challenges was coming out with an idea that matches the original hardware equipment in the library. Because of the old CCD cameras and the narrow corridor space, the users' motion can't be too fast or too complicated, otherwise, the computer can't detect accurately. However, we made it eventually and all the efforts worth.
Realization and Technology
HARDWARE: computer, CCD cameras, projectors, infrared lamps, directional speaker, mixer amplifier Game: Unity, Photoshop
Operation and Interaction
This immersive learning game transforms library entrance into a space center that allows children to launch number-rockets to find the classification planet and unfold the library journey. At the end of the game, children will see a map of this library that tells where are the books that match the classification number they just choose. So they can easily understand the meaning of these number and build their cognitive map in their heart.
Project Duration and Location
This project is located in the National Library of Public Information in Taichung, Taiwan since 2017.
Specifications
Width 10m x Height 3.8m after project on a wall
Keywords
Interaction, Game, Learning game, Education,Immersive

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