Disainilahendus Imaginator Primary Function: Kujutlusvõime kaardimäng, mille autor on Neringa Orlenok, on kõrgelt hinnatud 2022 auhinna Hõbeauhind A' Design Award võitja konkursi kategoorias Mänguasjade, mängude ja hobiesemete disain.
HõbeMänguasi· 2022
Imaginator Primary Function: Kujutlusvõime kaardimäng
disainer: Neringa Orlenok
Klient: Innospark
Auhind Hõbeauhind A' Design Award kategoorias Mänguasi
Kinnitatud auhinna võitja
Kinnita auhinna staatus disainile #140476Disain
Teosest Imaginator Primary Function: Kujutlusvõime kaardimäng
Imaginator on kaardimäng, mis on loodud kujutlusvõime ja vestluse ergutamiseks. Kaardipakk sisaldab 50 kaarti mõõtmetega 60 korda 90 millimeetrit, mis on trükitud täisvärvides papile ja pakitud paksust mustast paberist karpi. Igal kaardil on kaks külge. Üks külg näitab ainulaadset abstraktset illustratsiooni assotsiatsioonimängude jaoks. Teisel küljel on küsimus kujutlusvõime ja arengumõtteviisi kohta. Illustratsioonid visandati esmalt paberile ja seejärel joonistati käsitsi digitaalse pliiatsiga uuesti. Mängijad võivad seada oma reeglid ning küsimused sobivad nii lastele kui ka täiskasvanutele.
Tunnustus
Auhinnast Hõbeauhind A' Design Award
Imaginator Primary Function: Kujutlusvõime kaardimäng on Hõbeauhinna A' Design Award võitja, ülimalt prestiižikas tunnustus, mis antakse tipptasemel, suurepärastele ja muljetavaldavatele disainidele. Hõbevõitjad on ülimalt säravad ja erakordselt loovad tööd, mis illustreerivad oma disainerite silmapaistvat kogemust, annet ja teravmeelsust. Imaginator Primary Function: Kujutlusvõime kaardimäng peaks olema imeline, eeskujulik töö, mis on märkimisväärselt professionaalne ja sügavalt uuenduslik. See Hõbeauhinna A' Design Award võidudisain on väga tähelepanuväärne, imetletud leiutis, mis toob kasu ning nihutab kunsti, teaduse, disaini ja tehnoloogia piire. Imaginator Primary Function: Kujutlusvõime kaardimäng on laialdaselt kadestatud looming, mis äratab soove, tekitab positiivseid tundeid ning süütab hämmastust ja imestust.
Disaini taustal
Pressimaterjalid
Disaineri esitatud autorid, meeskonnaliikmed ja tehnilised andmed.
- Unikaalsed omadused
- Every deck of Imaginator cards includes 50 questions for those who dare to imagine and grow. Each card has a unique abstract design, representing our inner world of dreams, experiences, stories, and ideas. All questions are centred on imagination and growth mindset. They will make you laugh, think, wonder and dream.
- Mõõtmed ja pakend
- 50 cards 60 x 90mm in size, Cardboard, Full-Color Printing. Box: thick black paper, sticker in the front and back.
- Sildid
- Creative thinking, growth mindset, creative toys, educational toys for kids, imagination, educational design
- Tootmistehnoloogia
- Cards were made in mixed technique. First sketches was made on paper then redrawn by hand with digital pencil on screen. All images were edited and prepared for high quality printing.
- Disainiülesanne
- The biggest chunk of time was used to create and perfect 50 cards where every card is different. After all illustrations where done in line, another challenge was to bring life and colours to grab attention so it would be interesting to look at and inviting to play. Printing and production the final product took some time to find the most suitable combination solution and to find partners who can provide high quality prints.
- Uurimistöö
- A lot of questions and visual data was gathered together and discussed. Questions were raised about what is essential and what should be different and unique in this product. Both sides of the cards are equally important so research contributed to the creation of unique game. One of the kind scenario where even the rules can be made by the player itself.
- Inspiratsioon
- The idea to create Imaginator cards as they are came from lack of abstract visual games that are understandable for kids and interesting mind-bending for adults. Graphic compositions are dreamy and unique. They were created consistently by adding figures that have the same style and technique, but vary by its’ meaning and message. This principle triggers different strings of players that bring various associations unique to each person.
- Projekti kestus
- The project started in January 2021 and finished in July 2021 in Vilnius, Lithuania
- Tööprotsess
- Each card has two equally important sides. The abstract images on one side are designed for imagination and association games. The questions on the other side are dedicated to inspire easy, funny, and deep, even philosophical, conversations with your family or friends. Foster your imagination and growth mindset! You are free to create the rules of the game yourself. Take your time and don’t rush to answer too quickly. Imagination needs time to “kick in”. It will be curious to see how you beat the challenge of un-seeing the first association! Will you be able to see a flower bud if you first see a dolphin breaking waves? One of the games is "Fun and deep conversations": Pick a card, read the question aloud, dream for a few seconds and answer. Let the others get their answers too. The more versions of the answer, the more it’s interesting! When everyone has spoken, draw another card. The questions are designed to be suitable for both children and adults. There is no one right answer. Some answers will make you laugh to tears, others will make you think about yourself and will inspire you to go after your dreams. And don’t be surprised if the little players outshine the adults in their imagination!
- Meeskonnaliikmed
- Designer: Neringa Orlenok
Product Developer: Vita Markevičiūtė - Piltide autorid
- Image #1-5: Photographer Karolis Milaševičius
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