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Designable Kit pédagogique pour l'enseignement du design by Bruno Oro

Designable Kit pédagogique pour l'enseignement du design by Bruno Oro is a highly esteemed winner of the very prestigious 2026 A' Design Award de Bronze in Éducation Competition Category.


BronzeÉducation· 2026

Designable Kit pédagogique pour l'enseignement du design

by Bruno Oro

Client: Designable

A' Design Award de Bronze Winner in Éducation Category

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Verified Award Winner

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The Design

About Designable Kit pédagogique pour l'enseignement du design

Designable est un kit pédagogique conçu pour les étudiants en design. Il réunit 97 cartes de méthodes qui encouragent une réflexion inclusive et empreinte d'empathie. Chaque carte propose une méthode, une consigne ou un scénario simulant des expériences utilisateur, y compris celles de personnes en situation de handicap. Les cartes mesurent 80 sur 150 millimètres et sont imprimées sur un carton non couché de 350 g/m² pour une utilisation tactile. Une boîte de rangement sur mesure est imprimée en 3D en PLA avec des séparateurs internes. Une version numérique est publiée sous forme de fichier PDF accessible. Les cartes peuvent être utilisées seul ou en équipe, à n'importe quelle phase du projet de design.

The Recognition

About the A' Design Award de Bronze

Designable Kit pédagogique pour l'enseignement du design est lauréat de l'A' Design Award de Bronze, une reconnaissance hautement prestigieuse décernée à des designs remarquables qui se distinguent par leur créativité, leur ingéniosité et leur sagacité. Les lauréats Bronze sont des artefacts amplement habiles et d'une créativité frappante, qui authentifient la vaste expérience, l'imagination et l'ingéniosité de leurs concepteurs. Designable Kit pédagogique pour l'enseignement du design est censé être un objet très estimé, admiré et chéri, remarquablement professionnel et innovant. Ce design lauréat de l'A' Design Award de Bronze intègre les meilleures pratiques de l'art, de la science, du design et de la technologie, et est excellent par son souci du détail. Designable Kit pédagogique pour l'enseignement du design satisfait admirablement les besoins, touche les désirs, charme les sentiments et attire la curiosité.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
An educational toolkit composed of 97 method cards designed to foster inclusive, empathy-driven thinking in design students. The cards simulate user experiences, particularly of people with disabilities, guiding reflection and design decisions. Developed with healthcare and industry partners, the toolkit uniquely bridges participatory research, pedagogy, and inclusive design methodology.
Dimensions & Packaging
Each card measures 80 mm (width) × 150 mm (height) × 3 mm (thickness), printed on 350gsm uncoated cardstock for durability and tactile usability. The full set of 96 cards is housed in a custom storage box 3D-printed in PLA with internal dividers for organization.
Tags
Inclusive Design, Empathy Methods, Design Education, Participatory Design, Design Toolkit, Accessibility, User-Centered Design, Disability Inclusion, Universal Design, Educational Tools
Production Technology
The toolkit was developed through iterative design methods including stakeholder interviews, co-design workshops, and classroom testing. Visual assets were created using Figma, Adobe Illustrator, Photoshop, and InDesign. Prototypes were printed on 350gsm uncoated cardstock for tactile usability. Digital versions were published as accessible PDFs to ensure open access and scalability.
Design Challenge
The greatest challenge was translating complex, real-world experiences of disability into accessible, reflective tools without oversimplifying or stereotyping. Balancing academic rigor, ethical sensitivity, and design clarity required extensive iteration. Time and resource limits also delayed planned app development and animations, despite strong interest and visual readiness.
Research
This design-led research aimed to embed inclusive thinking in design education. Using mixed methods, we developed and tested 97 empathy method cards through classroom pilots. Data was collected via student surveys and reflections. Participants were undergraduate design students working with real-world partners. Results showed increased empathy, design confidence, and awareness of user diversity, impacting how students approach inclusive design in practice.
Inspiration
This project was inspired by the need to address the lack of empathy and inclusive thinking in early design education. Drawing from research in participatory design, disability studies, and inclusive pedagogy, the toolkit was developed to help students engage with marginalized users’ experiences and design more responsibly. Collaborations with healthcare providers and industry partners further shaped its practical and ethical foundations.
Project Duration
The project began in January 2024 and was completed in December 2024 at Iowa State University in Ames, Iowa, United States. It was developed as part of an academic research initiative focused on inclusive design and was piloted in studio-based courses in collaboration with external partners. The project was later disseminated through academic presentations and open-access publication.
Operation Flow
Users select cards based on project needs or curiosity, each offering a method, prompt, or scenario that encourages reflection and inclusive thinking. Cards can be used individually or in teams during different design phases. Their tactile format invites physical engagement, while the digital version supports easy access. The structured yet flexible flow helps users uncover blind spots and design with greater empathy and awareness.
Image Credits
Bruno Oro, Subinay Malhotra

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