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Sea And Life: Endless Chains Expérience de réalité virtuelle by Shin Asaw

Sea And Life: Endless Chains Expérience de réalité virtuelle by Shin Asaw is a highly esteemed winner of the very prestigious 2020 A' Design Award de Fer in Éducation Competition Category.


FerÉducation· 2020

Sea And Life: Endless Chains Expérience de réalité virtuelle

by Shin Asaw

Client: Sea VR Study Project Executive Committee

A' Design Award de Fer Winner in Éducation Category

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Verified Award Winner

Verify Award Status for #88929

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The Design

About Sea And Life: Endless Chains Expérience de réalité virtuelle

Sea and Life: Endless Chains est une expérience de réalité virtuelle conçue pour les élèves du primaire et du secondaire. La première partie est un film documentaire à 360 degrés qui explique les problèmes environnementaux marins, tels que les déchets plastiques, en présentant les noms des organismes et des données détaillées. La seconde partie est un jeu dans lequel les élèves explorent l'océan, recherchent des créatures et répondent à des questionnaires à quatre choix. Les réponses sont sélectionnées par l'orientation de la tête, ce qui rend inutile toute manette. Le point de vue n'est jamais déplacé de force, ce qui contribue à prévenir le mal des transports.

The Recognition

About the A' Design Award de Fer

Sea And Life: Endless Chains Expérience de réalité virtuelle est lauréat de l'A' Design Award de Fer, une reconnaissance prestigieuse décernée à de bons designs qui répondent aux exigences professionnelles et industrielles attendues de créations bien conçues. Les lauréats Fer démontrent la grande compétence, la haute spécialisation, la compréhension experte et la capacité créative de leurs créateurs. Sea And Life: Endless Chains Expérience de réalité virtuelle est censé être une création très estimée, admirée et chérie, pratique et innovante. Ce design lauréat de l'A' Design Award de Fer intègre les meilleures pratiques de l'industrie et présente des caractéristiques techniques compétentes associées à un savoir-faire et à du talent. Sea And Life: Endless Chains Expérience de réalité virtuelle est respecté pour sa rigueur et est conçu pour apporter des améliorations de la qualité de vie qui contribuent à faire du monde un monde meilleur.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
This is an immersive VR edutainment for primary and secondary students. It consists of two parts. The first part is Movie-Side, which is a documentary film of 360 degree to explain some marine environmental problems using detailed numbers and names of organisms. The second part is Game-Side which provides underwater immersive experience, fun of creature hunting, and confirmation of knowledge using quizzes with four choices.
Dimensions & Packaging
For VR goggles, OculusGo is adopted as an integrated type with low introduction cost and no need for PC connection.
Tags
VR, movie, film, game, edutainment, quiz, HMD, display, goggle, OculusGo, 360, ocean, sea, marine, animal, creature, life, plastic, garbage, waste
Production Technology
We used Unity as a development environment for VR applications and edited the video (CG) with Adobe PremierePro, Adobe AfterEffects, Autodesk Maya, etc. In particular, plug-ins for VR (Mettle Mantra VR series, GoPro VR series) were used extensively. For 360-degree shooting, I used GoPro Fusion for aerial photography, Kodak PIXPRO 4KVR360 for underwater, and RICOH THETA V and Panasonic GH5 on the ground.
Design Challenge
We have developed software that does not use the hand-held controller that comes with OculusGo in order to save time and effort in teaching how to use VR goggles. In particular, players can enter the answer for the 4-choice question just by the angle of the head (direction of sight line). Furthermore, in order to prevent children's VR sickness, we have made a direction that does not forcibly move the view. As a result, there were no children who felt ill while targeting more than 100 students.
Research
This project's main purpose is to enlighten children about various problems related to the ocean such as plastic waste and global warming, and was carried out with financial support from the Nippon Foundation.
Inspiration
Documentary film can be effective when you want young people to be interested in difficult social issues. However, knowledge is not established just by watching, so some kind of "confirmation" is necessary. At that time, if the school-like writing test is conducted, the students who scored low may lose interest in the issue. Therefore, I thought that it would be effective to use VR goggle, watch the video first, then try the game, and repeat these until getting enough score while having fun.
Project Duration
The project started in Tokyo from around January 2018. Over half a year, we did movie side filming in the seas around Japan, and produced game side in Tokyo. In September 2018, we held the first one-day event for all students at Hachiyama Junior High School in Tokyo. In October, a permanent exhibition was held for a month at Science Center for Children in Shibuya. If there is a request from an educational institution etc., we will still lend it.
Operation Flow
i) You wear the OculusGo, see a tutorial on how to play.
ii) Select the Movie or Game button.
iii) On the game-side, travel through the ocean looking for creatures. The questions will only be displayed when you find a particular one. You can continue until you find all or time out.
iv) You will be given one of the three titles of "Sea Friend" with 0 to 6 correct answers, "Sea Master" with 7 to 9 correct answers, and "Sea God" with Perfect. If you want to answer all correctly, you can try again.
Patents
(C) 2018 Sea VR Study Project Executive Committee
Team Members
Concept Designer and Movie Director and Game Director : Shin Asaw
3D Designer : Satomi Iseki
2D Designer : Risa Takahashi
Programmer : Kouji Chado
Programmer : Mika Nishida
Image Credits
Image #1 : Designer & Director of Photography Shin Asaw, SnL_EC_mainimage, 2019.
Image #2 : Director of Videography Shin Asaw, optionalimage#1, 2019.
Image #3 : Director of Videography Shin Asaw, optionalimage#2, 2019.
Image #4 : Game Director Shin Asaw, optionalimage#3, 2019.
Image #5 : Director of Photography Shin Asaw, optionalimage#4, 2019.

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