Tha Zero Bully Campus Cluiche Foghlama le Yi-Cheng Chiang na bhuannaiche air leth urramach anns an fharpais chliùitich 2021 Duais Iarainn A' Design Award ann an Roinn Farpais Dealbhadh Foghlaim, Ghoireasan Teagaisg agus Susbaint Trèanaidh.
IarannFoghlam· 2021
Zero Bully Campus Cluiche Foghlama
Neach-ceannach: Xiamen University
Buannaiche Duais Iarainn A' Design Award ann an Roinn Foghlam
Buannaiche Duais Dearbhaichte
Dearbhaich Inbhe na Duaise airson #110129An Dealbhadh
Mu dheidhinn Zero Bully Campus Cluiche Foghlama
Is cluiche foghlama é Zero Bully Campus a cruthaíodh chun cabhrú le mic léinn maltreatáil scoile a chosc agus freagairt di. Iompaíonn an cluiche timpeallacht champas ina spás digiteach ina dtugann imreoirí faoi deara eachtraí maltreatála agus a roghnaíonn siad conas cabhair a thairiscint. Foghlaimíonn imreoirí freisin comhoibriú le daoine eile chun deireadh a chur le heachtraí den sórt sin. Tacaíonn radhairc shuite tumthacha agus cásanna insamhlaithe le cleachtadh straitéisí sábháilte dearfacha déileála. Tógadh an cluiche foghlama le Unity agus feidhmíonn sé ar ghléasanna Windows, macOS, iOS agus Android.
An Aithneachadh
Mu dheidhinn Duais Iarainn A' Design Award
Tha Zero Bully Campus Cluiche Foghlama air Duais Iarainn A' Design Award a bhuannachadh, aithneachadh urramach a bheirear do dhealbhaidhean math a choinnicheas ris na riatanasan proifeiseanta is gnìomhachais a thathar a' sùileachadh bho chruthachaidhean a chaidh an dealbhadh gu math. Tha buannaichean Iarainn a' nochdadh sgil mhòr, speisealachadh àrd, tuigse eòlaiche agus comas cruthachail an luchd-cruthachaidh. Thathar an dùil gum bi Zero Bully Campus Cluiche Foghlama na chruthachadh air a bheil mòran meas, ion-mholta agus gràdhach a tha practaigeach agus ùr-ghnàthach. Tha an dealbhadh seo a bhuannaich Duais Iarainn A' Design Award a' cur nan cleachdaidhean as fheàrr sa ghnìomhachas còmhla agus tha feartan teignigeach comasach aige ceangailte ri eòlas-dèanamh agus tàlant. Tha meas air Zero Bully Campus Cluiche Foghlama airson a dhùrachd agus chaidh a dhealbhadh gus leasachaidhean càileachd beatha a thoirt seachad a chuidicheas le bhith a' dèanamh an t-saoghail na àite nas fheàrr.
Air Cùl an Dealbhaidh
Pasgan Naidheachd
Creideasan, buill sgioba agus fiosrachadh teicnigeach a chuir an dealbhaiche ri chèile.
- Feartan Sònraichte
- In order to strengthen the abilities of distinguish and resilience from bully events among students, virtual simulation teaching project deduction and immersive situational teaching have been developed. Most bystanders who have witnessed bullying incidents, victims and their friends who have been harmed, and a part of people who have bullied others, can be improved health literacy, safely and positively coping strategies, and reserve related psychological reconstruction emergency response capabilities in the course to facilitate bullying prevention and post-trauma psychological recovery.
- Tomhasan & Pacadh
- Width: 1920 pixels x Height: 1080 pixels
- Tagaichean
- Zero bullying, Immersive Game, Learning Game, Bystanders
- Teicneòlas Cinneasachaidh
- HARDWARE: Windows PC, macOS, iOS and Android Devices. Game: Unity, Photoshop and Illustrator.
- Dùbhlan Dealbhaidh
- The most significant challenge was coming out with an idea that matches the original hardware equipments on such devices as Windows, macOS, Android and iOS. Another challenge is to express our perspectives via methods of visual communication and digital technology. However, the design team made it eventually and all the efforts worth.
- Rannsachadh
- In order to realize the effectiveness of our creative game, we randomly selected a whole class to be the intervention group and another class to be the control group at school. A pre-test questionnaire (before the course) was carried out in two group, followed by two weeks training and bullying prevention game-based learning by conducting flipped classroom for the intervention group. The education project was run by a single dedicated instructor to avoid any variability in project effects between different instructors. The short-term and long-term effects of the “Zero-bully Campus” project was assessed by two post-intervention assessments in both the intervention and control groups. Besides, the control group in our study was offered the same intervention course after the completion of the one-month post-test questionnaire assessment, because of the ethical issues of intervention studies,
- Brosnachadh
- Bullying has been regarded as a public health issue worthy of attention by most countries around the world. The main goal of this project is to design an immersive game for game-based teaching to prevent school bullying by sustained practicing correct ways while encountering bully events.
- Faid a' Phròiseict
- This project was created in Taiwan from January to August, 2020. Now, it has been located in Xiamen University in Xiamen, China since September, 2020.
- Sruth Obrachaidh
- This learning game transforms environment of campus into a digital space that allows students to learn and choose how to provide assistances while they are finding or seeing bullying events. Also, students will learn how to cooperate with other players in the game to prevent the bullying events.
- Peutantan
- Copyright©2020 Xiamen University. All rights reserved.
- Buill na Sgioba
- YI-CHEN CHIANG
CHIA-LIANG LIN
CHUN-YANG LEE
CHENG-WEN HSIAO
HOU-AN SU
XIN-LAN CAI
XIAN LI
MEI-JIE CHU
SHIH-HAN CHEN
CHENG-WU HU - Creideasan Dhealbhan
- Art Director: CHIA-LIANG LIN
Creative Director: YI-CHEN CHIANG
Project Manager: CHUN-YANG LEE
Technical Director: XIN-LAN CAI
Senior Designer: CHENG-WEN HSIAO
Illustrator: CHENG-WEN HSIAO
Illustrator: HOU-AN SU
Assistant Designer: XIAN LI
Research Assistant: MEI-JIE CHU
Research Assistant: SHIH-HAN CHEN
Service Coordinator: CHENG-WU HU
Pàighte
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