Reamember Aplicación Móbil by Tianyi Qi is a highly esteemed winner of the very prestigious 2022 A' Design Award de Bronce in Deseño de Tecnoloxías Móbiles, Aplicacións e Software Competition Category.
BronceMóbil· 2022
Reamember Aplicación Móbil
by Tianyi Qi
Client: Tianyi Qi
A' Design Award de Bronce Winner in Móbil Category
Verified Award Winner
Verify Award Status for #140870The Design
About Reamember Aplicación Móbil
Reamember é unha aplicación móbil deseñada para persoas que aprenden idiomas. A aplicación conecta a comprensión lectora e a adquisición de vocabulario sen interromper o fluxo de lectura. Na pestana de lectura, os usuarios atopan contido en liña que se axusta aos seus intereses. Un dicionario integrado mostra o significado das palabras descoñecidas durante a lectura. As palabras seleccionadas gárdanse nun caderno de vocabulario, onde cada entrada mostra os detalles e o artigo de orixe. Pequenos cuestionarios diarios apoian a aprendizaxe de palabras. Unha pestana de comunidade presenta artigos e recursos de aprendizaxe compartidos por outros usuarios.
The Recognition
About the A' Design Award de Bronce
Reamember Aplicación Móbil gañou o A' Design Award de Bronce, un recoñecemento altamente prestixioso outorgado a deseños sobresaíntes que se distinguen pola creatividade, o enxeño e a sagacidade. Os gañadores Bronce son artefactos amplamente hábiles e sorprendentemente creativos que autentican a vasta experiencia, imaxinación e enxeño dos seus deseñadores. Espérase que Reamember Aplicación Móbil sexa un obxecto moi apreciado, admirado e querido, notablemente profesional e innovador. Este deseño gañador do A' Design Award de Bronce incorpora as mellores prácticas da arte, a ciencia, o deseño e a tecnoloxía, e é excelente pola súa atención ao detalle. Reamember Aplicación Móbil satisfai espléndidamente as necesidades, toca os desexos, encanta os sentimentos e atrae a curiosidade.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Reamember is a mobile application crafted to let language learners have a smooth flow while reading content with unfamiliar words and learn these words afterward. It aims to bridge reading comprehension and vocabulary building, these two aspects of language learning, in a noninterfering way and ultimately create a holistic learning experience for users.
- Dimensions & Packaging
- The app is designed for iOS systems.
- Tags
- Learning, Language, Application, Reading, Browser, Wordbook
- Production Technology
- The key technical components of the app are the browser and dictionary. Besides these, the app should be able to auto-update content on the "Community" tab.
- Design Challenge
- I was struggling with the value proposition of the application, as it sits in between a browser, vocabulary building, and reading. I eventually decided to define it as a "language learning tool", to capture the holistic learning experience it provides to users.
- Research
- 5 interviews were conducted with English learners about their English reading habits, problems, and coping strategies. Key findings are:
1. Unfamiliar words is one of the bigger challenge English learners face while reading.
2. All participants commented that being too focused on unfamiliar words will break their reading flow. They might need to read one piece of content multiple times to understand.
3. If readers can get just enough information(the meaning of the word in their native language) about a word immediately, a good reading flow can be maintained. - Inspiration
- In the very first days after I came to the US, I experienced a lot of language and cultural challenges. I tried to read more news and cultural content, dominantly on my mobile phone, to cope with these 2 challenges at the same time. I couldn't get into a good reading flow because of the unfamiliar words in the text. However, when I focused too much on the unfamiliar words, I would lose the reading flow as well. This experience inspired me to design this app.
- Project Duration
- The project started in May 2020 and finished in July 2020, in New York City.
- Operation Flow
- On the "Reading" tab, a user can easily find online content that appeals to their reading interest. An embedded dictionary allows them to check out unfamiliar words while reading. They can add these words to the wordbook and learn them later. After the words are collected from articles, they will be stored in the "Wordbook", where a user can check the details of the words and see the source. A user needs to take daily pop quizzes to "learn" words. Once a user completes 3 tests for 1 word, it will become a "learned" word. On the "Community" tab, a user can explore articles and other learning resources shared by other users.
- Image Credits
- Image #1:
Photographer by Spencer Davis on Unsplash;
Photographer by Melissa McGovern on Unsplash;
Photographer by Obi - @pixel6propix on Unsplash;
Photographer Jeremy Yap on Unsplash;
Photographer Sincerely Media on Unsplash;
Photographer ELLA DON on Unsplash;
Photographer Matthias Heyde on Unsplash;
Image #2:
Photographer by Spencer Davis on Unsplash;
Photographer by Melissa McGovern on Unsplash;
Photographer by Obi - @pixel6propix on Unsplash;
Image #3:
Photographer Photo by Obi - @pixel6propix on Unsplash;
Image #5:
Photographer Jeremy Yap on Unsplash;
Photographer Sincerely Media on Unsplash;
Photographer ELLA DON on Unsplash;
Photographer Matthias Heyde on Unsplash;
Photographer by Melissa McGovern on Unsplash;
Sponsored
Explore Beyond Designers.org
Discover products, services and opportunities from our advertising partners.
More to Explore
Related Designs
Explore more award-winning designs from the same category, selected by merit.