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Mazuque Comfort Animación 3D by Mateus Morgan de Aguiar
Mazuque Comfort Animación 3D by Mateus Morgan de Aguiar
Mazuque Comfort Animación 3D by Mateus Morgan de Aguiar
Mazuque Comfort Animación 3D by Mateus Morgan de Aguiar
Mazuque Comfort Animación 3D by Mateus Morgan de Aguiar

Pláta Ta'ãngamiméva · 2025

Mazuque Comfort Animación 3D

by Mateus Morgan de Aguiar

  • A' Design Award Pláta 2025 in Ta'ãngamiméva
  • CLIENT: Morgan Studio
  • Estimated Number of Design Views: 41,074
  • Verification code 1298221143 · Verify this award
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About Mazuque Comfort Animación 3D

Ko tembiapo ojejapo ohechauka haguã opaite mba'e iporãva apopyrépe peteĩ hendápe oñembohekoitépe. Ome'ẽvo marandu ha katu ndahasyiséi. Pe rembiaporã ha'e ohechauka mba'éichapa ko apopyre hasy'ỹha. Pe arte oñemokyre'ỹva ta'ãnga ha tembiapo tenondegua guive oguereko joaju pypuku umi tapicha oñemomba'apóva ndive. Ojeguereko ñe'ãmbusu umi ta'ãnga porã tuicháva guive ha'e peteĩ je'okuapy teko ymaguarépe, ha upéicha avei ojeheka omoĩporã pyahu mba'e.

About the A' Design Award Pláta

Mazuque Comfort Animación 3D ohupyty A' Design Award Pláta, peteĩ ñehechakuaa extraordinariamente prestigioso oñeme'ẽva diseño de primera línea, hechapyrãva ha impresionante-pe. Umi ganador Pláta ha'e tembiapo brillante ha heta creativo ohechaukáva expertise, talento ha agudeza sobresaliente umi diseñador-pe. Oñeha'ãrõ Mazuque Comfort Animación 3D ha'eha peteĩ tembiapo maravilloso, ejemplar, profesional ha innovador pypukuvéva. Ko diseño ohupytýva A' Design Award Pláta ha'e invento ojehechakuaáva ha ojehayhúva ohepyme'ẽva ha ombohasáva límite arte, ciencia, diseño ha tecnología rehegua. Mazuque Comfort Animación 3D ha'e creación heta ojeenvidiáva omokyre'ỹva ipotapy, ome'ẽva sentimiento positivo ha omoheñóiva maravilla ha sorpresa.

Press Kit

Unique Properties
The project was made to show all the features of the product in a creative way. Being a informative but without being annoying. The purpose was to show how comfortable the product is.
Dimensions & Packaging
1920 x 1080px
Tags
3d boot, cgi shoe, shoe, shoe modelling, 3d shoe
Production Technology
The shoe was modeled using photographs as a reference and hard surface 3D modeling techniques. For modeling we used the software 3ds Max. All the textures made using leather texture and some photoshop brushes. Vray was used for rendering and C4D and Houdini for simulations
Design Challenge
The hardest part was making the elements composition and also the simulations, to reach the feel that we wanted for this job.
Research
The work was executed based mainly on the previous experiences in other works for several companies of the sector footwear, in very natural way. Feedback was collected mainly online about the quality of the 3D itself as well as the sensations that people had in the first contact with the art.
Inspiration
Art inspired by paintings and classical works carries with it a deep connection with the target audience. Taking inspiration from great works of painting is a gesture of reverence for tradition, while at the same time seeking to innovate.
Project Duration
2 months, Franca, Brazil
Operation Flow
The animation visual was used on online such product website, instagram and facebook. The main focus was to attract attention to the product, bringing in the composition elements that generate the necessary sensations. Competitors often use images without a strong visual appeal, so the product, especially in the online market, goes unnoticed. The excess of texts works negatively in most of these cases, underestimating the viewer's intellect.

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