Zane Magic Fitness Manhajar Wayar Hannu, Manhajar Agogon Wayo daga Di Song, Huicong Hu and Jie Yao mai nasara ne mai daraja sosai na 2022 Kyautar A' Design Award ta Baƙin Ƙarfe a Rukunin Gasar Fuskar Amfani.
Baƙin ƘarfeFuskar Amfani· 2022
Magic Fitness Manhajar Wayar Hannu, Manhajar Agogon Wayo
daga Di Song, Huicong Hu and Jie Yao
Abokin Ciniki: Harbin Institute of Technology, Shenzhen
Mai Nasarar Kyautar A' Design Award ta Baƙin Ƙarfe a Rukunin Fuskar Amfani
Mai Nasara da Aka Tabbatar
Tabbatar da Matsayin Kyauta na #135845Ƙirar
Game da Magic Fitness Manhajar Wayar Hannu, Manhajar Agogon Wayo
Magic Fitness manhaja ce ta motsa jiki mai salon wasa da aka kera domin wayoyin hannu da agogunan wayo. Manhajar tana taimaka wa masu amfani da ita wajen kafa dabi'ar motsa jiki ta yau da kullum. Halayen kiwon lafiya da na'urorin ke rikodi ana mayar da su makamashin sihiri a cikin wasan. Wannan makamashin sihiri yana kara matakin siffar sihiri (avatar) tare da samun kudin zinariya. Ana iya amfani da kudin wajen sayen kayayyaki, canza tufafi, da kuma tallafawa ainihin ayyukan agaji. Masu amfani suna tsara manufofin motsa jiki, duba ci gaba na mako-mako da na wata-wata, tare da raba yanayin lafiyarsu da sauran masu amfani. Manufar zayyanawar ita ce ta kara kwarin gwiwa domin yin motsa jiki akai-akai.
Amincewa
Game da Kyautar A' Design Award ta Baƙin Ƙarfe
Zanen Magic Fitness Manhajar Wayar Hannu, Manhajar Agogon Wayo ya lashe Kyautar A' Design Award ta Baƙin Ƙarfe, wata karramawa mai daraja da ake bai wa kyawawan zane-zane waɗanda ke cika buƙatun ƙwararru da masana'antu da ake tsammani daga ƙirƙire-ƙirƙire da aka tsara da kyau. Waɗanda suka lashe kyautar Baƙin Ƙarfe suna nuna babban ƙwarewa, ƙwarewa ta musamman, fahimtar ƙwararru da ikon ƙirƙira na masu ƙirƙirar su. Ana sa ran zanen Magic Fitness Manhajar Wayar Hannu, Manhajar Agogon Wayo ya zama ƙirƙira da ake girmamawa sosai, ake sha'awa da ƙauna wacce ke da amfani kuma mai sababbin abubuwa. Wannan zane da ya lashe Kyautar A' Design Award ta Baƙin Ƙarfe yana haɗa mafi kyawun ayyukan fannin kuma yana da halayen fasaha masu cancanta da ke da alaƙa da sanin yadda da baiwa. Ana girmama zanen Magic Fitness Manhajar Wayar Hannu, Manhajar Agogon Wayo saboda cikakkiyar kulawarsa kuma an tsara shi don ba da ingantuwar rayuwa da ke taimakawa wajen mai da duniya wuri mafi kyau.
Bayan Ƙirar
Kayan Manema Labarai
Bayanin ƙungiyar, membobinta da cikakkun bayanai na fasaha da mai ƙirar ya bayar.
- Siffofi Na Musamman
- Magic Fitness is a gamified fitness habit-building application for smartphones and smartwatches that aims to improve users' daily physical activity levels. It adopts the game form of education simulation, and transforms users' healthy behaviors into magic energy in the game to cultivate magic avatars. Users can also donate magical energy to real-world charities, which uses gamification to let users enjoy the fun of exercise and develop healthy habits.
- Girma da Fakitin
- Designed for the iOS and watchOS System
- Kalmomin Alama
- Interface Design, Gamification, User Experience
- Fasahar Samarwa
- Illustrations were designed in Adobe Photoshop CC, Illustrator CC, and Figma.
- Ƙalubalen Zane
- The biggest challenge is how to better apply gamified design methods to application to increase user motivation to exercise. Our primary goal is to satisfy users' preferences and needs, so we conducted many in-depth situational interviews and analysis. At the same time, we read a large number of relevant works on gamification design, combined the gamification theory of DMC with user needs, and finally summarized four gamification design methods most suitable for the target scene.
- Bincike
- Through in-depth interviews with target users, this design study extracts relevant design needs to understand users' needs for healthy behavior-building, daily exercise habits, preferences for game forms and design inspiration. After demand analysis, the system concept statement is formed. Based on the gamification theory of DMC and user needs, four gamification design methods of education simulation, quantitative data feedback, task and reward, and social interaction are summarized, and the information architecture diagram and low-fidelity interaction model are produced as the results of conceptual design. After that, the application prototype is tested for usability and the design is optimized based on the evaluation results.
- Wahayi
- There are many users who want to form the habit of exercise but are busy with work and study. They have strong demand for exercise but have low motivation for exercise. Smartwatches currently on the market can record users' movements around the clock, but the incentive level is low. Therefore, this application combines the advantages of gamification and smartwatches to encourage users to achieve fitness goals and develop healthy habits.
- Tsawon Lokacin Aikin
- The project started in October 2021 and finished in January 2022 in Shenzhen.
- Tsarin Aiki
- When opening the application for the first time, users can select their avatars and set fitness goals based on their current physical health. On the home page, users can view the current status of the avatar and interact with it. The state of the avatar is synchronized with the state of the user in real life, they work synchronously and exercise synchronously. So when the avatar works too long, it will remind the user to stand up and have a rest. At the same time, the home page shows the progress of the user's health goal today, every health behavior will increase the magic energy, so that the avatar can upgrade and earn gold coins. The higher the level, the faster you earn coins, which can be used to buy items, change costumes, and donate to charity events. On the overview page, users can see their overall fitness status for a week or a month. On the community page, users can communicate with other users and share their health trends.
- Mambobin Ƙungiya
- Student: Di Song
Faculties: Huicong Hu
Jie Yao
Tallafi
Bincika Bayan Designers.org
Gano kayayyaki, ayyuka da damammaki daga abokan tallafin mu.
Ƙarin Abubuwan Bincike
Ƙirare Masu Alaƙa
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