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The Curious Gastronaut Karta igra – dizajner Nalisha Chouraria

Dizajn The Curious Gastronaut Karta igra čiji je autor Nalisha Chouraria iznimno je cijenjeni dobitnik prestižne nagrade 2020 Željezna nagrada A' Design Award u natjecateljskoj kategoriji Dizajn Igračaka, Igara i Hobi Proizvoda.


ŽeljezoIgračka· 2020

The Curious Gastronaut Karta igra

autor/ica Nalisha Chouraria

Klijent: Nalisha Chouraria

Dobitnik nagrade Željezna nagrada A' Design Award u kategoriji Igračka

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Provjerite status nagrade za #104621

Boje

Dizajn

O dizajnu The Curious Gastronaut Karta igra

Znatiželjni gastronaut je kartaška igra koja poziva djecu i obitelji da istražuju hranu kroz igru. Prateći upute na ilustriranim kartama, igrači prikupljaju sastojke, kombiniraju ih u male jestive eksperimente, daju im imena i istražuju ih svim pet osjetila. Recepti i reakcije se zatim ocjenjuju i bilježe. Igra se može igrati sa stvarnom hranom ili isključivo maštom, u samostalnom, suradničkom ili natjecateljskom modu. Nijedno konkretno jelo nije unaprijed određeno, pa igrači sve izmišljaju od početka. Kompaktna kutija prilagođena je malim rukama i putovanjima.

Priznanje

O nagradi Željezna nagrada A' Design Award

The Curious Gastronaut Karta igra je pobjednik Željezne nagrade A' Design Award, prestižnog priznanja koje se dodjeljuje dobrim dizajnima što ispunjavaju profesionalne i industrijske zahtjeve očekivane od dobro dizajniranih kreacija. Željezni pobjednici pokazuju veliku vještinu, visoku specijalizaciju, stručno razumijevanje i kreativne kapacitete svojih stvaratelja. Očekuje se da The Curious Gastronaut Karta igra bude visoko cijenjena, voljena i njegovana kreacija koja je praktična i inovativna. Ovaj dizajn koji je osvojio Željeznu nagradu A' Design Award integrira najbolje industrijske prakse i ima kompetentne tehničke karakteristike povezane sa znanjem i talentom. The Curious Gastronaut Karta igra se poštuje zbog svoje temeljitosti i dizajniran je da pruži poboljšanja kvalitete života koja pomažu da svijet postane bolje mjesto.

Iza dizajna

Komplet za medije

Zasluge, članovi tima i tehnički detalji koje je dostavio dizajner.

Jedinstvena svojstva
Explore the exciting world of food using the imagination, bite-size edible experiments & all 5 senses. Play with real food or without, the goal is to discover flavours, textures & combos that are out of this world! It inspires children & our inner child to be brave & curious, reinvents how families eat & encourages playful exploration beyond the game. Uniquely, it makes no mention of food items, & encourages players to reimagine food & experiment from ground up rather than from existing recipes
Dimenzije i pakiranje
Packaging (Box with a slip on lid): 120 x 170 x 50mm, 55x Ingredient Cards: 96mm, 4x Book of Curious Recipes (12 pages): 110 x 160mm, 1x Gameplay Handbook (12 pages): 110 x 160mm, 1x Gastronaut's Guide Card (double-sided): 85 x 120mm
Oznake
Children's Design, Play, Kids, Imagination, Creative, Game, Interactive, Food, Family, Education
Proizvodna tehnologija
The game manifested into a physical card game perfect for collaborative play with potential for digitisation. It infuses play with dining in a natural way without becoming a distraction. It is portable and perfectly sized for little hands. The prompts are whimsical & humorous, the visuals - gender neutral & simplistic but not childish, with the intention to stimulate the imagination and trigger joy & curiosity. It's open-endedness allows for multi use, endless interpretations & high playability
Dizajnerski izazov
The project required all-round skills in design, illustration, writing and knowledge in play, child culture, food education, etc which I was able to build and improve through research and playtesting. Inspiring ongoing exploration while also motivating busy adults to play were additional challenges, which I overcame by introducing features like unlocking and journey maps, and by simplifying the gameplay into short, simple sessions.
Istraživanje
Using exploratory research, the objective was to foster healthy food relationships in children, through play. Methodologies include surveys & secondary source research. Data collected informed research tools, namely participatory experiments (observed workshops & self-reported trials). The results indicate that gamifying food is beneficial. Insight into the transformative nature of play suggests that it warrants further research. The effect overall is a whimsical food-exploration game
Inspiracija
Kids can be suspicious of new food & often categorize it as 'yuck' even before trying it. Many foods remain unexplored & mealtimes are reduced to mundane chores. Kids use curiosity & play to explore the world so why not use it to explore the food world? The game is a culmination of my passion for food & specialisation in Children's Design. By bringing the benefits of play to the table, I wanted to inspire kids to be curious & take the first bite to possibly be rewarded with a surprising discovery
Trajanje projekta
The project started in January 2015 in Gothenburg, Sweden and finished in January 2020 in Gold Coast, Australia. It was exhibited at HDK Academy for Design & Art in 2015 and was awarded best thesis project
Tijek rada
Following the prompts on beautifully illustrated cards, players use their imagination to gather ingredients, creatively combine them to create weird & wonderful bite-size edible experiments, name them & explore them together using all five senses. Finally, they rate and record their recipes & experiences. One can play with real food or imaginatively, with or without cooking and choose from solo, collaborative & competitive modes, to discover the exciting edible world on their own terms

Sponzorirano

Istražite izvan Designers.org

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Dobar dizajn zaslužuje veliko priznanje

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