The Sacred City Fonksyon Prensipal: Ilistrasyon by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 A' Design Award Bwonz in Grafik Competition Category.
BwonzGrafik· 2021
The Sacred City Fonksyon Prensipal: Ilistrasyon
Client: gehngraphics,LLC.
A' Design Award Bwonz Winner in Grafik Category
Verified Award Winner
Verify Award Status for #117769The Design
About The Sacred City Fonksyon Prensipal: Ilistrasyon
Tèks Liv: Vil Sakre a se yon ilistrasyon dijital ki te kreye kòm yon vizyèl kle pou yon jwèt videyo fantezi total. Zèv atistik la reprezante yon lejand yo rele Orak yo, ki rive yon fwa chak plizyè syèk. Nan jou sa a, wa chak peyi rasanble nan katedral la bò kote chit dlo yo epi yo tann arive mesaje yo. Anpil espektatè vwayaje soti nan peyi byen lwen, nan espwa pou yo resevwa benediksyon nan men dye yo. Sèn nan te desine ak men lè l sèvi avèk yon lojisyèl dijital, itilize yon metòd "photo bashing". Achitekti Romàn ak Gotik yo te konbine ansanm pou bay mond imajinè a yon santiman reyalite.
The Recognition
About the A' Design Award Bwonz
The Sacred City Fonksyon Prensipal: Ilistrasyon se yon ganyan A' Design Award Bwonz, yon rekonesans ki gen anpil prestij yo bay design ekselan ki make pa kreyativite, enjenyozite ak finès. Ganyan Bwonz yo se objè ki abil anpil e ki kreyatif nan fason ki frape, ki otantifye gwo eksperyans, imajinasyon ak debouyaj designer yo. Yo atann The Sacred City Fonksyon Prensipal: Ilistrasyon pou se yon objè anpil moun estime, admire e renmen, ki pwofesyonèl e inovatè nan fason remakab. Design sa a ki ganyen A' Design Award Bwonz enkòpore pi bon pratik nan atizay, syans, design ak teknoloji, e li ekselan pou atansyon li bay detay. The Sacred City Fonksyon Prensipal: Ilistrasyon satisfè bezwen yon fason espledid, li touche dezi, li chame santiman e li atire kiryozite.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
- Dimensions & Packaging
- 7700pixel x 3500pixel 150dpi
- Tags
- “Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
- Production Technology
- This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
- Design Challenge
- Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
- Research
- It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone. - Inspiration
- When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
- Project Duration
- Created during the one-month period of May 2020.
At a studio in Tokyo, Japan. - Operation Flow
- Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization. - Team Members
- TSUTOMU KITAZAWA
- Image Credits
- TSUTOMU KITAZAWA / gehngraphics,LLC.
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