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triX モジュラー玩具 by Vladimir Zagorac

triX モジュラー玩具 by Vladimir Zagorac is a highly esteemed winner of the very prestigious 2017 A' Design Award 銀賞 in 玩具・ゲーム・ホビー製品デザイン Competition Category.


銀玩具· 2017

triX モジュラー玩具

by Vladimir Zagorac

Client: triX Modular Toys

A' Design Award 銀賞 Winner in 玩具 Category

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Colors

The Design

About triX モジュラー玩具

triXは、4歳以上の子どもを対象とした、連結可能なモジュール式玩具です。六角形の三次元グリッドを基本構造としているため、どの方向にも自由に形を広げていくことができます。使用するパーツは、ストレートとカーブの延長パーツ、3軸ノードと4軸ノード、リンク、キャップの6種類のみ。少ないパーツ構成が創造性を引き出し、空間認識力や運動能力の発達を促します。パーツにプリントされた多義的なシンボルは、回転や配置によって意味が変化するため、子どもたちが感情を表現したりキャラクターを作り上げたりする助けとなります。また、複数人での遊びを通じて社会性を育むこともできます。

The Recognition

About the A' Design Award 銀賞

triX モジュラー玩具は、見事で印象的なハイエンドのデザインに授与される、非常に権威ある評価である A' Design Award 銀賞の受賞作品です。銀賞の受賞作品は、きわめて輝かしく創造性に富んだ作品であり、デザイナーの傑出した専門知識、才能、洞察力を示しています。triX モジュラー玩具は、素晴らしい代表作であり、驚くほどプロフェッショナルで、深く革新的であることが期待されます。この A' Design Award 銀賞を受賞したデザインは、非常に注目すべき称賛される発明であり、芸術・科学・デザイン・技術の境界に寄与し、それを前進させます。triX モジュラー玩具は、多くの人に羨まれる創造物であり、欲求を呼び覚まし、前向きな感情をもたらし、驚きと感嘆を灯します。

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
triX is a connectable modular toy for children of age 4 plus. Devised around a complex grid, it can contribute to development of spatial thinking and motor skills. The toy can be used to create various types of structures including complex patterns, objects or animals and characters. A small number of parts can encourage creativity, while the child could get the opportunity to learn and express different emotions using funny symbols, and evolve social skills when the toy is used in a group.
Dimensions & Packaging
Straight Extension: 10 x 10 x 22.5mm,
Curved Extension: 10 x 13 x 19.5 mm,
Three axis Node: 15.5 x 13.5 x 13.5mm,
Four axis Node: 16.5 x 15.5 x 13.5mm,
Link: 5 x 5 x 12.2mm,
Cap: 10 x 10 x 11mm
Tags
Child, Play, Creative, Fun, Exploration, Expression, Socialization, Character, Symbols
Production Technology
Different technologies are currently being analyzed in order to find the most cost-effective high series manufacturing process. Non-toxic materials are planned for production: plastic for Nodes, Extensions and Links; rubber for Caps. Graphics are planned in non-toxic tampon and round silk-screen print.
Design Challenge
Determining the most appropriate pattern of growth represented the first challenge, which was made more difficult with the intent to use a minimal number of elements. Creation of universally understandable graphics for facial features and body details on Caps and Straight Extensions represented a challenge of its own. That was made even more complicated with the idea to use ambiguous symbols in order to get a different connotation depending on placement and rotation of the parts.
Research
First stage of research showed a lack of new toys on the market which engage and positively impact creativity. Initial inspiration required analysis and evaluation of different growth patterns in nature. Another stage of research was devoted to creating a familiar toy which encourages interaction and helps develop social skills. This required a research of character and comic-like expressions and minimal communication using symbols and emoticons.
Inspiration
A developing child needs a toy which enables learning trough exploration, creative expression and socialization. triX connectable concept is an open source of creativity inspired by natural growth patterns and universal communication. The basis is found in a hexagonal 3D grid derived from four axes of a tetrahedron. Using this principle, continuation of tridimensional form is always possible in any direction, while simple and versatile parts allow various possibilities of expression.
Project Duration
The project started in Belgrade, Serbia during 2015.
Operation Flow
The concept is designed around six elements, depending on the selected number of axes in the grid. Extensions are straight or curved and use one or two axes, while Nodes use three or four. Colored caps bring character and create groups of objects, while Links are used to connect two neighboring parts with female protrusions. Combining the parts in different ways and utilizing available ambiguous graphic symbols - e.g. eye-mouth, eye-nose,... - creates and endless array of interesting characters.
Team Members
Designer: Vladimir Zagorac
Mentor: Tijana Sekulic
Mentor: Dusan Nesic

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