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Cece Aplikasi Latihan Realitas Virtual dening Di Xia and Xiaoshi Dai

Karya Cece Aplikasi Latihan Realitas Virtual dening Di Xia and Xiaoshi Dai minangka pemenang sing diajeni banget saka A' Design Award Wesi 2026 sing bergengsi ing Kategori Kompetisi Desain Pendhidhikan, Piranti Ajar lan Konten Pelatihan.


WesiPendhidhikan· 2026

Cece Aplikasi Latihan Realitas Virtual

dening Di Xia and Xiaoshi Dai

Klien: Di Xia

Pemenang A' Design Award Wesi ing Kategori Pendhidhikan

4,617

Pemenang Penghargaan Terverifikasi

Verifikasi Status Penghargaan kanggo #183372

Warna

Desaine

Babagan Cece Aplikasi Latihan Realitas Virtual

Cece iku mentor karir realitas virtual sing dirancang kanggo para siswa manufaktur. Cece nggabungake headset VR karo antarmuka interaktif supaya para siswa bisa njelajahi peran-peran industri, ngrasakake lingkungan papan kerja lan nglatih katrampilan sing gegayutan karo pakaryan. Agen kecerdasan buatan sing dilakokake nganggo swara nuntun para pangguna liwat proses orientasi sing dipersonalisasi, eksplorasi karir lan latihan katrampilan. Kemajuan dilacak lan umpan balik diwenehake kanggo ndhukung tujuan sinau. Sistem iki nduweni tujuan kanggo ngurangi biaya latihan lan nutup jurang antarane sinau akademik lan kabutuhan industri.

Pangakuan

Babagan A' Design Award Wesi

Cece Aplikasi Latihan Realitas Virtual menang A' Design Award Wesi, pangenalan sing prestisius sing diparingake marang desain sing apik sing nyukupi kabutuhan profesional lan industri sing dikarepake saka ciptaan sing dirancang kanthi apik. Pemenang Wesi nuduhake katrampilan sing gedhe, spesialisasi sing dhuwur, pangerten ahli lan kapasitas kreatif para penciptane. Cece Aplikasi Latihan Realitas Virtual dikarepake dadi ciptaan sing dihargai banget, dikagumi lan ditresnani sing praktis lan inovatif. Desain sing menang A' Design Award Wesi iki nggabungake praktik industri sing paling apik lan nduweni ciri teknis sing kompeten sing disambung karo kawruh lan bakat. Cece Aplikasi Latihan Realitas Virtual diajeni amarga ketelitiane lan dirancang kanggo nyedhiyakake paningkatan kualitas urip sing mbiyantu ndadekake donya panggonan sing luwih apik.

Ing Mburi Desain

Kit Pers

Kredit, anggota tim lan detail teknis sing diwenehake dening desainer.

Sifat Unik
Cece is an interactive VR career mentor designed for manufacturing students on campus, to holistically enhancing their education experience and help them explore industry roles, experience real workplace environments, and build job-ready skills at a low cost and accessible while bridging the gap between academic training and real industry requirements.
Ukuran & Kemasan
Digital Product
Tag
VR, Immersive Learning, Skill Training, Career Advancing,Education Tech, Accessibility
Teknologi Produksi
This product combines a VR headset with interactive interfaces within a virtual environment to enable students to explore careers and develop job related skills.
Tantangan Desain
The most challenging part was designing the right balance between immersion and guidance. In a VR environment, it’s easy to create visually rich experiences, but without clear structure, users can feel lost. At the same time, adding too much guidance can break immersion and make the experience feel rigid. The challenge was to design a system where users could freely explore while still receiving the right level of support. This led us to introduce an AI agent that provides contextual guidance through natural conversation, instead of relying only on traditional UI elements.
Riset
Desk Research
We analyzed policies, investments, and employment data in manufacturing. While industry investment is growing, student employment is declining—revealing a key gap.

Primary Research
We interviewed 20+ students, career advisors, and industry professionals in Seattle, gaining insights from both education and hiring perspectives.

Key Insights

Education–Industry Gap
Curriculum and equipment lag behind industry needs.
Experience Preference
Companies favor experienced candidates due to high training costs.
Lack of Career Clarity
Students lack understanding of real work environments, leading to job instability.
Inspirasi
Our idea was inspired by our research, which revealed a significant gap between what students learn in school and the skills required in the real world. After brainstorming, we identified an opportunity in VR. Although the hype around VR has faded, its ability to simulate real-world environments in a cost-effective way still offers strong potential for improving education and training.
Durasi Proyek
This project started in March 2024 and was completed in August 2024, based in Seattle.
Alur Operasi
1 Dual Interaction Modes
Combines VR controllers with a voice-driven AI agent for intuitive and natural interaction.
2 Personalized Onboarding
Users share background and goals with the AI to set up a tailored learning path.
3 Career Exploration & Guidance in VR
Recommends career paths and guides users through immersive scenarios with AI support.
4 VR Skill Training
Delivers hands-on training focused on practical, job-ready skills.
5 Progress Tracking & Feedback
Tracks progress and provides feedback to support growth and goal alignment.
Anggota Tim
Di Xia,
Xiaoshi Dai,
Feifan Gao
Kredit Gambar
image:
Di Xia,
Xiaoshi Dai,
Feifan Gao

Disponsori

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Desain Apik Pantes Nampa Pengakuan Gedhe

A' Design Award minangka penghargaan internasional sing dijuri kanggo desain apik. Melu A' Design Award kanggo entuk kesempatan nampa pengakuan meritokratis, reputasi, gengsi lan publisitas kanggo karyamu. Nominasikna karyamu kanggo A' Design Award lan saingan kanggo ngrebut A' Design Prize sing didambakake.

Nominasi