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Ting Shuo Wang - Yeah Yeah Ltd.의 The Veggie School Festival 교육 전시

디자이너 Ting Shuo Wang - Yeah Yeah Ltd.의 작품 The Veggie School Festival 교육 전시은(는) 매우 권위 있는 2026 A' Design Award 동상의 이벤트 및 해프닝 디자인 부문에서 탁월한 수상작입니다.


동이벤트· 2026

The Veggie School Festival 교육 전시

디자이너: Ting Shuo Wang - Yeah Yeah Ltd.

클라이언트: YEAH YEAH Ltd.

이벤트 부문 A' Design Award 동상 수상작

10,117

색상

디자인

The Veggie School Festival 교육 전시 소개

베지 스쿨 페스티벌은 다감각적 틀을 통해 음식과 농업을 소개하는 공공 교육 전시입니다. 이 디자인은 지역 작물, 계절의 순환, 농업 환경을 촉각적·청각적 설치물로 전환합니다. 보편적 접근성을 고려해 설계된 이 전시는 시각 장애인을 위한 전용 인터페이스를 갖추고 있어, 다양한 연령과 신체적 능력을 가진 사람들이 함께 배울 수 있도록 합니다.

수상 인정

A' Design Award 동상 소개

The Veggie School Festival 교육 전시, 이 작품은 A' Design Award 동상 수상작으로, 창의성, 독창성, 영민함으로 돋보이는 뛰어난 디자인에 수여되는 높은 권위의 인정입니다. 동상 수상작은 충분히 숙련되고 인상적으로 창의적인 작품으로, 디자이너의 폭넓은 경험, 상상력, 기지를 입증합니다. The Veggie School Festival 교육 전시, 이 작품은 높이 평가받고 감탄과 사랑을 받는 사물로서 두드러지게 전문적이고 혁신적일 것으로 기대됩니다. 이 동상 수상 디자인은 예술, 과학, 디자인, 기술의 모범 사례를 담고 있으며 세부에 대한 주의로 훌륭합니다. The Veggie School Festival 교육 전시, 이 작품은 필요를 훌륭하게 충족하고 욕망에 닿으며 감정을 매료하고 호기심을 불러일으킵니다.

디자인 비하인드

프레스 킷

디자이너가 제공한 크레딧, 팀원 및 기술 세부 사항.

고유 특성
The Veggie School Festival is an educational exhibition designed as an immersive public event, transforming food and agriculture education into a multisensory, inclusive experience. Through interactive sound installations, tactile learning interfaces, spatial storytelling, and guided participation, the exhibition enables children, families, and visually-impaired participants to engage equally with agricultural knowledge, emotional connection to food, and environmental awareness.
치수 및 패키징
Main exhibition area approximately 82 meters by 17 meters (1,394 square meters), located in an open indoor civic hall. The experience is divided into themed zones including growth visualization area, tactile–audio interaction field, educational activity area and citizen engagement zone. Interactive installations utilize conductive sensor modules, sound response systems and accessible operation layouts designed for inclusive participation.
태그
Inclusive Design, Multisensory Experience, Interactive Exhibition, Social Design, Public Engagement, Educational Event
생산 기술
The exhibition was realized through an interdisciplinary design methodology combining spatial design, interactive installation engineering and inclusive design research. Tactile interfaces were built using conductive sensing and responsive audio systems to translate touch into sound. User testing with children and visually impaired participants informed iteration of interaction flow, material selection and sensitivity calibration to ensure accessibility and shared participation.
디자인 과제
The main challenge was translating agricultural education, traditionally limited to farm-based experiences, into an engaging urban exhibition while ensuring true inclusiveness. Most food–agriculture exhibitions struggle to provide multisensory accessibility, so we designed game-based learning and five-sense experiences to enable diverse audiences, including visually-impaired visitors, to meaningfully participate and connect with agriculture.
연구
Applied design research aiming to create an inclusive, multisensory agricultural education experience. A mixed-methods methodology combined literature review, field observation, prototyping and iterative user testing. Surveys, interviews and behavior tracking were used with children, families and visually-impaired participants. The results showed higher engagement and comprehension. Insights demonstrated that tactile and audio interaction significantly improves access and equity. The research informs future civic exhibitions, public learning design and social policy directions.
영감
The project was inspired by the belief that food and agriculture education should be accessible to everyone, regardless of ability or background. Research on inclusive learning environments and social design guided the development of multi-sensory experiences, particularly tactile exploration and sound interaction, enabling diverse audiences, including visually impaired participants, to engage with agriculture in meaningful and personal ways.
프로젝트 기간
The exhibition was held from August 4 to August 15, 2025 at the New Taipei City Hall Civic Lobby.
운영 흐름
Visitors begin by observing local agricultural growth stories, gaining awareness of how crops develop in New Taipei City. They then enter a tactile and sound interaction zone, where touching plants triggers audio feedback to explore how nature feels and communicates. Finally, participants build their own ideal farm, reflecting on learning, participation and environmental responsibility. The multisensory design ensures inclusive access for diverse audiences.
팀원
Creative Director: Ting Shuo Wang
Project Manager: Tsung Jui Hsieh
Assistant Manager: Shang Jui Fu
Graphic Designer: Jyun Han Wu
Graphic Designer: Yi Pei Jiang
이미지 출처
Image #1: Photographer Hsiao Ju Tsai, Main Image, 2025.
Image #2: Photographer Hsiao Ju Tsai, Main Exhibition Area A – Growth Diary, 2025.
Image #3: Photographer Hsiao Ju Tsai, Main Exhibition Area C – Farm Laboratory, 2025.
Image #4: Photographer Hsiao Ju Tsai, Main Exhibition Area B – Veggie Sound Playground (Interaction), 2025.
Image #5: Photographer Hsiao Ju Tsai, Main Exhibition Area B – Veggie Sound Playground (Braille guidance), 2025.

Video Credits: Videographer Chun Ting Chou, Exhibition Documentary, 2025.

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