دیزاینی Sea And Life: Endless Chains Ezmûna Rasteqîniya Farazî لەلایەن Shin Asaw خەڵاتگرێکی بەناوبانگی خەڵاتی شکۆمەندی 2020 Xelata A' Design Award a Hesinîn لە پۆلی پێشبڕکێی Dîzayna Perwerdehî, Alîkariya Hînkirinê û Naveroka Rahênanê.
HesinPerwerdehî· 2020
Sea And Life: Endless Chains Ezmûna Rasteqîniya Farazî
لەلایەن Shin Asaw
کڕیار: Sea VR Study Project Executive Committee
خەڵاتگری Xelata A' Design Award a Hesinîn لە پۆلی Perwerdehî
خەڵاتگری پشتڕاستکراو
پشتڕاستکردنەوەی باری خەڵات بۆ #88929دیزاینەکە
دەربارەی Sea And Life: Endless Chains Ezmûna Rasteqîniya Farazî
Deryê û Jiyan: Zincîrên Bêdawî ezmûneke rasteqîniya farazî ye ku ji bo xwendekarên dibistanên seretayî û navîn hatiye afirandin. Beşa yekem fîlmeke belgeyî ya 360 pileyî ye ku pirsgirêkên hawirdorê yên deryayî, wek zibilê plastîk, bi navên zindeweran û hejmarên detaylî rave dike. Beşa duyem lîstikek e ku tê de xwendekar deryayê vedikolin, li zindeweran digerin û pirsên bi çar vebijarkan bersiv didin. Bersiv bi awayê aliyê serî tên hilbijartin, ji ber vê yekê pêdiviya kontrolkerekî destî nîne. Dîmen çu carî bi zorê nayê livandin, ku ev yek dibe alîkar ji bo pêşîgirtina ji nexweşiya livînê.
پێناسەکردن
دەربارەی Xelata A' Design Award a Hesinîn
Sea And Life: Endless Chains Ezmûna Rasteqîniya Farazî xelatgirê Xelata A' Design Award a Hesinîn e, nasîneke bi prestîj ku ji sêwiranên baş re tê dayîn, yên ku pêdiviyên pîşeyî û pîşesaziyê yên ku ji afirandinên baş hatine sêwirandin têne hêvîkirin tînin cih. Xelatgirên Hesinînê jêhatîbûna mezin, pisporiya bilind, têgihiştina pisporî û kapasîteya afirîner a afirînerên xwe nîşan didin. Tê hêvîkirin ku Sea And Life: Endless Chains Ezmûna Rasteqîniya Farazî afirandineke pir hatiye rêzgirtin, sitayişkirin û delal, pratîkî û nûjen be. Ev sêwirana bi Hesinînê serketî pratîkên çêtirîn ên pîşesaziyê yekgirtî dike û xwedî taybetmendiyên teknîkî yên jêhatî ye ku bi zanîn û jêhatîbûnê ve girêdayî ne. Sea And Life: Endless Chains Ezmûna Rasteqîniya Farazî ji ber baldariya xwe tê rêzgirtin û hatiye sêwirandin da ku kalîteya jiyanê baştir bike û alîkariya çêtirkirina dinyayê bike.
لە پشت دیزاینەوە
کیتی چاپەمەنی
باوەڕپێکراوەکان، ئەندامانی تیم و وردەکاری تەکنیکی کە لەلایەن دیزاینەرەوە پێشکەش کراون.
- تایبەتمەندییە تایبەتەکان
- This is an immersive VR edutainment for primary and secondary students. It consists of two parts. The first part is Movie-Side, which is a documentary film of 360 degree to explain some marine environmental problems using detailed numbers and names of organisms. The second part is Game-Side which provides underwater immersive experience, fun of creature hunting, and confirmation of knowledge using quizzes with four choices.
- قەبارە و پاکێج
- For VR goggles, OculusGo is adopted as an integrated type with low introduction cost and no need for PC connection.
- تاگەکان
- VR, movie, film, game, edutainment, quiz, HMD, display, goggle, OculusGo, 360, ocean, sea, marine, animal, creature, life, plastic, garbage, waste
- تەکنەلۆژیای بەرهەمهێنان
- We used Unity as a development environment for VR applications and edited the video (CG) with Adobe PremierePro, Adobe AfterEffects, Autodesk Maya, etc. In particular, plug-ins for VR (Mettle Mantra VR series, GoPro VR series) were used extensively. For 360-degree shooting, I used GoPro Fusion for aerial photography, Kodak PIXPRO 4KVR360 for underwater, and RICOH THETA V and Panasonic GH5 on the ground.
- هەڵەنگاندنی دیزاین
- We have developed software that does not use the hand-held controller that comes with OculusGo in order to save time and effort in teaching how to use VR goggles. In particular, players can enter the answer for the 4-choice question just by the angle of the head (direction of sight line). Furthermore, in order to prevent children's VR sickness, we have made a direction that does not forcibly move the view. As a result, there were no children who felt ill while targeting more than 100 students.
- توێژینەوە
- This project's main purpose is to enlighten children about various problems related to the ocean such as plastic waste and global warming, and was carried out with financial support from the Nippon Foundation.
- ئیلهام
- Documentary film can be effective when you want young people to be interested in difficult social issues. However, knowledge is not established just by watching, so some kind of "confirmation" is necessary. At that time, if the school-like writing test is conducted, the students who scored low may lose interest in the issue. Therefore, I thought that it would be effective to use VR goggle, watch the video first, then try the game, and repeat these until getting enough score while having fun.
- ماوەی پڕۆژە
- The project started in Tokyo from around January 2018. Over half a year, we did movie side filming in the seas around Japan, and produced game side in Tokyo. In September 2018, we held the first one-day event for all students at Hachiyama Junior High School in Tokyo. In October, a permanent exhibition was held for a month at Science Center for Children in Shibuya. If there is a request from an educational institution etc., we will still lend it.
- ڕێڕەوی کارکردن
- i) You wear the OculusGo, see a tutorial on how to play.
ii) Select the Movie or Game button.
iii) On the game-side, travel through the ocean looking for creatures. The questions will only be displayed when you find a particular one. You can continue until you find all or time out.
iv) You will be given one of the three titles of "Sea Friend" with 0 to 6 correct answers, "Sea Master" with 7 to 9 correct answers, and "Sea God" with Perfect. If you want to answer all correctly, you can try again. - پەتێنتەکان
- (C) 2018 Sea VR Study Project Executive Committee
- ئەندامانی تیم
- Concept Designer and Movie Director and Game Director : Shin Asaw
3D Designer : Satomi Iseki
2D Designer : Risa Takahashi
Programmer : Kouji Chado
Programmer : Mika Nishida - کرێدیتی وێنەکان
- Image #1 : Designer & Director of Photography Shin Asaw, SnL_EC_mainimage, 2019.
Image #2 : Director of Videography Shin Asaw, optionalimage#1, 2019.
Image #3 : Director of Videography Shin Asaw, optionalimage#2, 2019.
Image #4 : Game Director Shin Asaw, optionalimage#3, 2019.
Image #5 : Director of Photography Shin Asaw, optionalimage#4, 2019.
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