Skip to content
Hunger Games ການຕິດຕັ້ງງານສິນລະປະ by Derya Geylani Vurusan

Hunger Games ການຕິດຕັ້ງງານສິນລະປະ by Derya Geylani Vurusan is a highly esteemed winner of the very prestigious 2021 A' Design Award ລະດັບທອງສຳລິດ in ການອອກແບບວິຈິດສິນ ແລະ ງານຕິດຕັ້ງສິລະປະ Competition Category.


ທອງສຳລິດວິຈິດສິນ· 2021

Hunger Games ການຕິດຕັ້ງງານສິນລະປະ

by Derya Geylani Vurusan

Client: Usta Design

A' Design Award ລະດັບທອງສຳລິດ Winner in ວິຈິດສິນ Category

13,081

Verified Award Winner

Verify Award Status for #121481

Colors

The Design

About Hunger Games ການຕິດຕັ້ງງານສິນລະປະ

ເກມແຫ່ງຄວາມອຶດຫິວ ເປັນການຕິດຕັ້ງງານສິນລະປະທີ່ກ່ຽວກັບການບໍລິໂພກເກີນຄວາມຈຳເປັນ, ການສູນເສຍອາຫານ, ຄວາມອຶດຫິວ ແລະ ຄວາມກະຫາຍນ້ຳ. ຜົນງານນີ້ປະກອບດ້ວຍຈານເຄື່ອງເຄືອບ, ຈອກແກ້ວ ແລະ ບ່ວງ-ສ້ອມໂລຫະຈາກຫຼາຍປະເທດ ຖືກແຂວນລົງຈາກເພດານເພື່ອໃຫ້ຊິ້ນງານເບິ່ງຄືກັບກຳລັງບິນຢູ່ໃນອາກາດ. ຮູບຊົງຂອງເສັ້ນສະປາເກັດຕີ, ຜັກ ແລະ ໝາກໄມ້ ທີ່ເຮັດຈາກແກ້ວໃສເປົ່າດ້ວຍລົມ ຖືກຈັດວາງໄວ້ພາຍໃນຈານເຄື່ອງເຄືອບ ແລະ ບ່ວງ-ສ້ອມເຫຼົ່ານັ້ນ. ປະຕິມາກຳບ່ວງ-ສ້ອມໂລຫະຂະໜາດຍັກໃຫຍ່ ຕັ້ງຢູ່ຈຸດໃຈກາງຂອງການຈັດວາງ. ມີຊິ້ນສ່ວນແຍກຕ່າງຫາກປະມານ 250 ຊິ້ນ ທີ່ຖືກເຈາະ ແລະ ແຂວນເທື່ອລະຊິ້ນດ້ວຍສາຍເບັດ.

The Recognition

About the A' Design Award ລະດັບທອງສຳລິດ

Hunger Games ການຕິດຕັ້ງງານສິນລະປະ ແມ່ນຜູ້ຊະນະ A' Design Award ລະດັບທອງສຳລິດ ເຊິ່ງເປັນການຍອມຮັບທີ່ມີກຽດສູງສຳລັບການອອກແບບທີ່ໂດດເດັ່ນ ເຊິ່ງມີລັກສະນະເດັ່ນດ້ວຍຄວາມຄິດສ້າງສັນ ຄວາມຫຼັກແຫຼມ ແລະ ຄວາມຄົມຄາຍ. ຜູ້ຊະນະລະດັບທອງສຳລິດແມ່ນຜົນງານທີ່ມີທັກສະພຽງພໍ ແລະ ສ້າງສັນຢ່າງໂດດເດັ່ນ ທີ່ຢືນຢັນປະສົບການອັນກວ້າງຂວາງ ຈິນຕະນາການ ແລະ ຄວາມສາມາດຂອງຜູ້ອອກແບບ. Hunger Games ການຕິດຕັ້ງງານສິນລະປະ ຖືກຄາດວ່າຈະເປັນສິ່ງຂອງທີ່ໄດ້ຮັບການຍົກຍ້ອງສູງ ໜ້າຊົມເຊີຍ ແລະ ເປັນທີ່ຮັກແພງ ທີ່ເປັນມືອາຊີບ ແລະ ມີນະວັດຕະກຳຢ່າງໂດດເດັ່ນ. ການອອກແບບທີ່ຊະນະລະດັບທອງສຳລິດນີ້ນຳໃຊ້ວິທີປະຕິບັດທີ່ດີທີ່ສຸດໃນດ້ານສິລະປະ ວິທະຍາສາດ ການອອກແບບ ແລະ ເຕັກໂນໂລຊີ ແລະ ດີເລີດໃນການເອົາໃຈໃສ່ລາຍລະອຽດ. Hunger Games ການຕິດຕັ້ງງານສິນລະປະ ຕອບສະໜອງຄວາມຕ້ອງການຢ່າງດີເລີດ ສຳຜັດຄວາມປາດຖະໜາ ດຶງດູດຄວາມຮູ້ສຶກ ແລະ ກະຕຸ້ນຄວາມຢາກຮູ້ຢາກເຫັນ.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
The "Hunger Games" installation project is inspired by the problems of today's society such as excessive consumption, food waste, thirst and hunger. The elements that make up the project are avant-garde porcelain plates, glasses and metal cutlery from various countries of the world, suspended from the ceiling and seemingly flying. In order to explain the relationship between existence and non-existence in an ironic language, forms such as spaghetti blown from transparent glass, vegetables and fruits are placed inside porcelain and cutlery. At the focal point of the installation, giant metal cutlery sculptures are exhibited with glass shaped in spaghetti form.
Dimensions & Packaging
The installation was applied in an area of 6 m2. All parts are individually packaged and fixed in wooden boxes and transferred from Istanbul studio to exhibitionplace by truck. All parts are hung one by one to give the desired movement. The installation took about three days to set up.
Tags
Glass, Glass art, Contemporary Art, Conceptual Art, Porcelain, Installation, Art and Brand Cooperation
Production Technology
Heirloom porcelain and metal pieces were preferred in the installation project. The glasses used in the arrangement are produced by hot glass blowing and shaping techniques. All parts were drilled one by one with a special drilling technique and hung with the help of metal hanging apparatuses and fishing line. A special wallpaper has been designed to complement the concept and applied to the exhibition area.
Design Challenge
The most challenging process in the installation of "Hunger Games" is the hanging of 250 separate pieces one by one with the help of a line, rather than setting up the concept and story.
Research
Studies and scientific researches have been conducted on the consumption rate, hunger-thirst issues in the world. Scientific statistics and findings have helped shape the concept phase of the project. Porcelain plates were chosen as the most widely used object to represent various countries of the world and bear the cultural traces of the geography to which it is affiliated.
Inspiration
The installation, named after the famous writer Suzanne Collins's "The Hunger Games Trilogy", emphasizes the changing world order and the lost world resources. It has been inspired by social issues such as human values, hunger - thirst - food waste, which are lost and changed as a result of unconscious consumption.
Project Duration
"Hunger Games" installation project was exhibited at Design Week Turkey between 16-18 November 2018 in İstanbul / Turkey . After that some part of the project installed to Project 7.8.9 for six months. Finally, it was reinterpreted for the porcelain brand Porland and included in the art work collection.
Operation Flow
The "Hunger Games" installation project was specially designed and created by the artist for the Design Week Turkey fair .During the four-day fair, the installation interacted with different sectors and opened the door to new projects. There is a need for artistic touches and aesthetics in many different sectors and projects that make a difference should be created with collaborations.
Team Members
Hot Glass Blowing Artist: Egemen Kemal Vurusan
Image Credits
Photo Credit: Photographer Serhat Ozdemir, Hunger Games, 2018
Video Credit: Egemen Kemal Vurusan, Hunger Games, 2020

Sponsored

Explore Beyond Designers.org

Discover products, services and opportunities from our advertising partners.

Good Design Deserves Great Recognition

The A' Design Award is an international, juried accolade for good design. Take part in the A' Design Award to get an opportunity to earn meritocratic recognition, gain fame, prestige and publicity for your work. Nominate your work for the A' Design Award and compete for the coveted A' Design Prize.

Nominate