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Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing by Soyoung Lee and Jaeyoung Myung

Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing by Soyoung Lee and Jaeyoung Myung is a highly esteemed winner of the very prestigious 2022 A' Design Award ລະດັບເຫຼັກ in ການອອກແບບການສຶກສາ, ອຸປະກອນການສອນ ແລະ ເນື້ອຫາການຝຶກອົບຮົມ Competition Category.


ເຫຼັກການສຶກສາ· 2022

Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing

by Soyoung Lee and Jaeyoung Myung

Client: Acorny

A' Design Award ລະດັບເຫຼັກ Winner in ການສຶກສາ Category

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The Design

About Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing

Acorny ແມ່ນຊຸດອຸປະກອນ physical computing ແລະແອັບພລິເຄຊັນການຂຽນໂປຣແກຣມສຳລັບເດັກນ້ອຍ. ຊຸດອຸປະກອນນີ້ໃຊ້ຮູບແບບຂອງຂະບວນການປະມວນຜົນຄອມພິວເຕີເປັນແນວຄິດຫຼັກ ເພື່ອໃຫ້ຜູ້ເລີ່ມຕົ້ນສາມາດເຂົ້າໃຈແນວຄິດການຄິດແບບຄອມພິວເຕີ (computational thinking) ໄດ້ຢ່າງເປັນທຳມະຊາດແລະງ່າຍຕໍ່ການເຂົ້າໃຈ. ໂມດູນຕ່າງໆຖືກຈັດແບ່ງເປັນປະເພດປ້ອນຂໍ້ມູນເຂົ້າ (input) ແລະສົ່ງອອກ (output) ໂດຍແຍກແຍະດ້ວຍຮູບຊົງແລະສີສັນທີ່ແຕກຕ່າງກັນ. ຖານໂມດູນແບບແຕກງ່າຮ່ວມກັບການໂຕ້ຕອບຜ່ານໄຟ LED ຈະສະແດງໃຫ້ເຫັນຂັ້ນຕອນຕ່າງໆຂອງການປະມວນຜົນຄອມພິວເຕີ. ອີງຕາມໂມດູນທີ່ຖືກເລືອກໃຊ້, ແອັບພລິເຄຊັນຈະນຳສະເໜີບົດສອນ, ຂະບວນການຂຽນໂປຣແກຣມ, ຄຳແນະນຳ ແລະສິ່ງທ້າທາຍຕ່າງໆ. ຊິ້ນສ່ວນຕ່າງໆຜະລິດຈາກວັດສະດຸ ABS ພ້ອມມີຜ້າຫຸ້ມພາຍນອກ.

The Recognition

About the A' Design Award ລະດັບເຫຼັກ

Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing ແມ່ນຜູ້ຊະນະ A' Design Award ລະດັບເຫຼັກ ເຊິ່ງເປັນການຍອມຮັບທີ່ມີກຽດສຳລັບການອອກແບບທີ່ດີ ທີ່ຕອບສະໜອງຄວາມຕ້ອງການທາງວິຊາຊີບ ແລະ ອຸດສາຫະກຳທີ່ຄາດຫວັງຈາກຜົນງານທີ່ອອກແບບມາຢ່າງດີ. ຜູ້ຊະນະລະດັບເຫຼັກສະແດງເຖິງທັກສະອັນຍິ່ງໃຫຍ່ ຄວາມຊຳນານສະເພາະສູງ ຄວາມເຂົ້າໃຈຂອງຜູ້ຊ່ຽວຊານ ແລະ ຄວາມສາມາດໃນການສ້າງສັນຂອງຜູ້ສ້າງ. Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing ຖືກຄາດວ່າຈະເປັນຜົນງານທີ່ໄດ້ຮັບການຍົກຍ້ອງສູງ ໜ້າຊົມເຊີຍ ແລະ ເປັນທີ່ຮັກແພງ ທີ່ໃຊ້ງານໄດ້ຈິງ ແລະ ມີນະວັດຕະກຳ. ການອອກແບບທີ່ຊະນະລະດັບເຫຼັກນີ້ລວມວິທີປະຕິບັດທີ່ດີທີ່ສຸດຂອງອຸດສາຫະກຳ ແລະ ມີຄຸນລັກສະນະທາງເຕັກນິກທີ່ມີຄວາມສາມາດ ເຊື່ອມໂຍງກັບຄວາມຮູ້ ແລະ ພອນສະຫວັນ. Acorny ຜະລິດຕະພັນການສຶກສາ Physical Computing ໄດ້ຮັບການເຄົາລົບສຳລັບຄວາມລະອຽດຮອບຄອບ ແລະ ຖືກອອກແບບເພື່ອປັບປຸງຄຸນນະພາບຊີວິດ ຊ່ວຍເຮັດໃຫ້ໂລກເປັນບ່ອນທີ່ດີຂຶ້ນ.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Acorny is a physical toy and coding app that supports young children in computational thinking. The Acorny physical kit was designed with the motif of computer processing flow which made beginners intuitively understand computational thinking concepts. Based on the input and output physical module selected by the coding beginners, the Acorny application provides various coding tutorials, recommendations, and challenges to enable coding beginners in a range of activities and explore computational concepts. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
Dimensions & Packaging
Dimensions: Hub module 30 mm x 50 mm x 30 mm, Logic module 75 mm x 70 mm x30 mm, Input & Output modules : 25 mm x 25 mm x 30 mm
Specifications: Start Module (Bluetooth, WIFI, USB, Micro-Controller, 5~12 DC), Logic module (condition, loop), Hub module, Environment Sensor (Temperature, Humidity, Illumination), Infrared sensor, Gyroscope Sensor, Microphone, Dial, Motor, LED, Speaker
Tags
Computational thinking, Computing education, Algorithms, User Experience, Product Design, Educational product, Physical Computing, STEM, Coding
Production Technology
Technology: Physical computing technologies, UX design process, 3D printed design
Tools: Rhinoceros, Keyshot, Adobe Illustrator, Adobe Photoshop, Figma, After Effects
MATERIALS: Fabric cover, ABS
Design Challenge
Our team tried to 3D Print the design prototypes to evaluate the usability testing. We thought 3D Print models can quickly let us see whether our design choices were good or bad and improve the quality of our thinking. However, because of the short time frame, we haven't got a chance to see the actual product in the real world. For the future, we are planning to use 3d-printing in an initial process so that we can come up with a practical need we want to serve.
Research
Nowadays, computation and coding are considered abilities essential to every child growing up in the 21st century. In the past few years, countries are introducing computing curricula into their national curriculums to equip young children with much-needed skills. However, The issue presently facing educational technology is not teaching Computational Thinking and Coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny(physical kit+application) offers various programming lessons, recommendations, and challenges to introduce core coding concepts. Based on the input and output physical module selected by the user, it provides tutorials, coding flow, and algorithm processes. It’s an ideal tool to introduce young age children to coding activities and have huge educational potential.
Inspiration
The issue presently facing educational technology is not teaching computational thinking and coding in early childhood but selecting appropriate tools and practices. Existing physical computing education products focused on results with complex conditions of operation which results in difficulties in choosing the learning direction. Acorny application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output physical modules selected by the user, the application provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
Project Duration
The project started in January 2022 in Los Angeles and finished in February 2022 in Los Angeles.
Operation Flow
Acorny is an easy and perceptive design product that young children can engage in a coding activity in a friendlier way. The design of the Acorny physical kit has a variety of intuitive functions that let users recognize and understand computer processing steps easily. From an external point of view, the product is designed with the Y-branch basic module with a LED interaction that makes users effortlessly recognize the computer processing steps. Furthermore, the elements of the physical kits which are classified into two functions(input and output module) can distinguish by the shape and color of the product. Accompanied by the physical kit, the application offers various programming lessons, recommendations, and challenges to teach core coding concepts. Based on the input and output module selected by the user, it provides tutorials, coding flow, and algorithm processes to enable beginners in a range of activities and explore computational concepts.
Patents
Image #3 Adobe Stock Licensed Image No.235879854
Team Members
Designer: Soyoung Lee
Designer: Jaeyoung Myung
Image Credits
Main Image: Product Designer JAEYOUNG MYUNG
Image #1 Product Designer JAEYOUNG MYUNG
Image #2 Product Designer JAEYOUNG MYUNG
Image #3 Product Designer JAEYOUNG MYUNG
Image #4 Product Designer JAEYOUNG MYUNG, UX Designer SOYOUNG LEE
Video UX Designer SOYOUNG LEE

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