Recall Of The Universe Iegremdējošā izstāde by Tammy Ho - Shanghai KNN is a highly esteemed winner of the very prestigious 2024 Zelta balva A' Design Award in Pasākumu un notikumu dizains Competition Category.
ZeltaPasākums· 2024
Recall Of The Universe Iegremdējošā izstāde
Client: Shanghai KNN Cultural Media Co., Ltd
Zelta balva A' Design Award Winner in Pasākums Category
Verified Award Winner
Verify Award Status for #151621The Design
About Recall Of The Universe Iegremdējošā izstāde
Klienta Bilibili pasūtītā visuma telpas iegremdējošā izstāde tika izveidota slavenajā lielajā tirdzniecības centrā Xi'an Gpark. Neregulāri LED ekrāni attēloja apgrieztu, augstu karājošos kristālpilsētas atspulgu, radot acu saistošu kosmosa paātrinātāju. Oriģinālais Ūdens aizkaru laukums tika pārveidots par gigantisko kosmosa liftu. Tur bija arī satriecoši Planētu vārti un Civilizācijas vārti. Mobilā navigācijas sistēma, interaktīvā projekcija, mākslīgais intelekts, AR, neona apgaismojums u.c. tika izmantoti, lai apmeklētājiem radītu iegremdējošu pieredzi.
The Recognition
About the Zelta balva A' Design Award
Recall Of The Universe Iegremdējošā izstāde ir Zelta balvas A' Design Award ieguvējs, ārkārtīgi prestiža atzinība, ko piešķir pirmšķirīgiem, brīnišķīgiem un izciliem dizainiem. Zelta ieguvēji ir ļoti inovatīvi, tālredzīgi un žilbinoši spoži darbi, kas atspoguļo to dizaineru talantu, gudrību un meistarību. Sagaidāms, ka Recall Of The Universe Iegremdējošā izstāde būs ļoti slavēts, tendenci veidojošs un monumentāls izgudrojums, kas sniedz nebijušu vērtību. Šis ar Zelta balvu apbalvotais dizains ir lielisks, cienīts projekts, kas paplašina mākslas, zinātnes, dizaina un tehnoloģiju robežas. Recall Of The Universe Iegremdējošā izstāde izraisa intensīvu vēlmi, modina kaislību, veicina radošumu un valdzina.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- Within the limited space of the shopping center, the immersive exhibition of the universe space was created based on the existing facilities. An eye-catching space accelerator was created by using irregular LED screens to form a high-hanging crystal meteorite pile. The original Water Curtain Square has been transformed into a giant space elevator. There were also amazing Planetary Gate and Civilization Gate.
A mobile navigation system, interactive projection, artificial intelligence, AR, and neon light, etc., were used to create immersive experience to visitors.
This exhibition’s main color was starry sky purple, lava red, aurora green, metallic silver. - Tags
- Sense of technology and trend, Connect with storylines, Interactive games, Virtual space world, Scientific and technological means
- Design Challenge
- 1. Design cool and stunning scenes within the limited established shopping mall space
2. Provide exhibitors with a strong sense of participation and experience
3. Design of multiple storylines and multiple endings
4. Try to use high-tech means as much as possible to increase the sense of technology and future
5. With limited budget and very little time - Research
- The exhibition caused a sensation not only in the industry, not only in one city, but also throughout the country.
The physical space and the science fiction space are intertwined, presenting the mysteries of the depths of the universe in front of our eyes.
In the past two years, China's immersive industry has experienced development from scratch. Trendy technology is used to show sci-fi masterpieces, immersive exhibition is used to empower shopping malls, so that China's immersive future has an unpredictable imagination. - Inspiration
- The three-body animation is a very famous and very influential sci-fi animation in China. We received an invitation from our client to design an experiential exhibition in a large commercial plaza using the three-body animation as a prototype. The design requirement is that the entire exhibition takes space as the story background, has a storyline, has interactive games, and is full of science and technology and futuristic.
- Project Duration
- The project started in January 2023 in China and finished in March 2023, and will be exhibited at other times.
- Operation Flow
- Players enter the exhibition and select a character in their mobile app. Different characters have different stories and tasks. Different areas in the exhibition have different storylines and interactive games, corresponding to different modules in the mobile app. Players complete the game and tasks of their character and earn corresponding points, which can be used for lucky draws. Everyone experiences different game processes and sees different story endings. The ending of the story is presented to the player through AR technology.
- Team Members
- Tammy Ho
Lumos Miao - Image Credits
- Shanghai KNN Cultural Media Co., Ltd
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