Ny endrika Monet Rafitra Famantarana ny Tsy Fahitana Loko amin'ny VR nataon'i Shuai Cheng Dong and Xiyu Chen dia mpandresy sarobidy amin'ny 2024 A' Design Award Volafotsy amin'ny Sokajin'ny Fifanintsanana Famolavolana Serasera, Fifandraisana ary Traikefan'ny Mpampiasa.
VolafotsySerasera· 2024
Monet Rafitra Famantarana ny Tsy Fahitana Loko amin'ny VR
nataon'i Shuai Cheng Dong and Xiyu Chen
Mpanjifa: Monett (NA) Design Studio
Mpandresy A' Design Award Volafotsy amin'ny Sokajy Serasera
Mpandresy Loka Voamarina
Hanamarina ny Sata Loka ho an'ny #153126Ny Endrika
Momba ny Monet Rafitra Famantarana ny Tsy Fahitana Loko amin'ny VR
Monet dia rafitra famantarana ny tsy fahitana loko amin'ny VR izay manova ny fomba ahitan'ny olona jamba amin'ny loko izao tontolo izao. Manambatra ny teknolojia VR mandroso sy fampiharana nomerika mora ampiasaina izy io, ka manome vahaolana feno ho an'ny tsy fahampian'ny fahitana loko. Amin'ny alalan'ny Monet, afaka manao fandinihana tsy tapaka ny toe-pahasalaman'ny mason'izy ireo ny mpampiasa, mahita ny loko tanteraka, ary mifandray amin'ny vondrom-piarahamonina mpanohana izay mampiroborobo ny fahatsapana maha-mpikambana. Amin'ny fiatrehana ny filan'ny olona jamba amin'ny loko 300 tapitrisa eo ho eo maneran-tany, ny Monet dia mitondra famantarana ny tsy fahitana loko mora vidiny, marina ary mahomby ho eo aloha.
Ny Fankasitrahana
Momba ny A' Design Award Volafotsy
Nandresy ny A' Design Award Volafotsy ny famolavolana Monet Rafitra Famantarana ny Tsy Fahitana Loko amin'ny VR, fankasitrahana malaza be omena ny famolavolana ambaratonga ambony, tsara tarehy ary mahavariana. Ny mpandresy Volafotsy dia asa mamirapiratra dia mamirapiratra ary mamorona dia mamorona izay maneho ny fahaizana, ny talenta ary ny fahamaotinan-tsain'ny mpamolavola azy. Andrasana ho asa mahagaga, ohatra tsara, mahay amin'ny asa ary vaovao amin'ny halalin-tsaina ny famolavolana Monet Rafitra Famantarana ny Tsy Fahitana Loko amin'ny VR. Ity famolavolana nandresy ny A' Design Award Volafotsy ity dia fikarohana miavaka be ary ankafizina izay mahasoa ary mampandroso ny sisintanin'ny zavakanto, ny siansa, ny famolavolana ary ny teknolojia. Ny famolavolana Monet Rafitra Famantarana ny Tsy Fahitana Loko amin'ny VR dia famoronana mahazo fitaka be izay mamaly ny faniriana, mitondra fihetseham-po tsara ary mamelona fahagagana sy fahatalanjonana.
Ao Ambadiky ny Endrika
Fitaovana ho an'ny Mpanao Gazety
Fankasitrahana, mpikambana ao amin'ny ekipa ary antsipiriany teknika nomen'ny mpanao endrika.
- Toetra Manokana
- Monet is a VR color-blind diagnosis system that combines powerful VR products with a digital app. It allows colorblind people to regularly check their eye condition, see actual color and build a community that provides a sense of belonging.
- Marika
- Inclusive Design, Diagnosis Test, Awareness Design, User Empowerment, SocialImpact, User Experience, UI UXDesign, Product Design, VR system
- Teknolojia Famokarana
- The production or realization technology for Monet involves a combination of advanced software development techniques and cutting-edge hardware integration. The app is developed using modern programming languages, frameworks, and tools to ensure optimal performance, seamless user experience, and efficient data processing. The color-enhancing filters in the filtered camera feature are designed using sophisticated algorithms and image processing techniques. In addition, the app integrates with virtual reality (VR) systems, utilizing VR headset technology for detailed color vision diagnosis. The design process follows user-centered methodologies, incorporating user feedback and testing to refine and enhance the app's functionality. The materials used for the physical components of Monet, such as the VR headset and frame for the pod, are carefully selected for durability, comfort, and ergonomic design. Overall, Monet leverages the latest advancements in technology and materials to deliver a comprehensive and user-friendly solution for individuals with color vision deficiency.
- Fanamby Endrika
- The creative and research challenge for Monet product was to figure out the design style that accommodates the unique requirements of colorblind individuals. Given their varied perception of colors, we decided to employ the neumorphism style, where color is not the primary distinguishing factor. Instead, we relied on shadows and highlights surrounding the elements to create a 3D effect, providing visual cues and clarity without relying solely on color differentiation.
Another challenge we faced was integrating the app's digital experience with the physical VR product. We wanted to ensure that users could seamlessly transition between the virtual and physical environments. To achieve this, we designed the VR experience in a way that accurately represents what users see in the virtual environment. By leveraging intuitive physical buttons, users can interact with the VR interface, making selections and choices effortlessly through touch. - Fikarohana
- The design research for monet followed an inclusive design approach, aiming to understand and address the needs of users with color vision deficiency. The objectives were to create a powerful tool for colorblind individuals, allowing them to see colors accurately, providing regular condition checks, and fostering a sense of belonging through community-building. The research employed a user-centered methodology, incorporating surveys, interviews, user testing, and literature reviews. Participants included a diverse range of individuals with color vision deficiency, representing various demographics. The results highlighted the challenges faced by colorblind individuals in everyday life, such as food preparation, technology usage, and discrimination in the workplace. The research provided valuable insights into the emotional, practical, and societal impacts of color vision deficiency, promoting awareness, inclusivity, and equal opportunities.
- Aingam-panahy
- About 8% of all men and about 0.5% of all women suffer from color blindness (color vision deficiency). This means the chances that your neighbor or one of your classmates is colorblind are very high.
To put the percentages into perspective, close to 300 million people are colorblind and struggle every day.
What if our inclusive design promotes a cheap, efficient, and accurate way to diagnose colorblindness? - Faharetan'ny Tetikasa
- The project started in Jan 2021 in California, Pasadena and finished in May 2023 in California, Arcadia.
- Fizotr'asa
- The monet®️ app provides a cohesive user flow for individuals with color vision deficiency, offering a sense of community, enhanced color perception, accurate diagnosis, and ongoing eye care management. Users can connect with a supportive community, use the filtered camera feature to experience color changes, take an initial diagnosis test, access a VR system for detailed diagnosis, and receive step-by-step instructions for testing. The app ensures users feel a sense of belonging, understand their condition better, and receive convenient and comprehensive eye care support.
- Patanta
- Copyrights belong to Shuaicheng Dong,Xiyu Chen,2023
- Mpikambana ao amin'ny Ekipa
- Shuaicheng Dong
Xiyu Chen - Loharanon-tsary
- Shuaicheng Dong
Xiyu Chen
Noharena
Tsidiho Ankoatr'i Designers.org
Mahità vokatra, serivisy ary tombontsoa avy amin'ireo mpiara-miasa amin'ny dokam-barotra.
Hijerena Bebe Kokoa
Endrika Mifandray
Jereo ireo endrika nahazo loka hafa ao amin'ny sokajy mitovy, voafantina araka ny kalitao.