Flame Aplikasi Mobile Pacaran dek Artur Konariev adolah pamenang nan sangaik tahormat dari A' Design Award Basi 2020 nan sangaik prestigius dalam Kategori Kompetisi Seluler.
BasiSeluler· 2020
Flame Aplikasi Mobile Pacaran
dek Artur Konariev
Klien: Wadoo. Product Design Agency
Pamenang A' Design Award Basi dalam Kategori Seluler
Pamenang Pangharogaan Taverifikasi
Verifikasi Status Pangharogaan untuak #100560Desain
Tantang Flame Aplikasi Mobile Pacaran
Dalam manciptoan aplikasi mobile Flame, tim Wadoo. batujuakan untuak menjadikan aplikasi ko manarik bagi pangguno. Jadi, ahli Wadoo. mamunculkan fungsi nan sadangano namun manarik untuak mampasangkan pasangan basasauiakan jo kasukonyo musik. Fitur ko mambarikan pangguno kasampatan nan labiah lueh untuak bainteraksi jo aplikasi tu. Tantuonyo, fungsi utamo adolah batamu jo urang baru. Namun, untuak mambuek proses ko manarik, pangguno dapek mamiliah pasangan basasauiakan jo kasukonyo musik. Dengan iko, pangguno dapek mulaoi bakomunikasi tantang minyek dan saluara nan disukonyo basamo dalam messenger dan balanjuik ka temu langsuang.
Pangakuan
Tantang A' Design Award Basi
Flame Aplikasi Mobile Pacaran adolah pamenang A' Design Award Basi, sabuah pangakuan nan bapresti nan dibarikan ka rancangan nan elok nan mamanuhi kaparluan profesional jo industri nan dipaokan dari ciptaan nan dirancang jo elok. Pamenang Basi mamparlihatkan kamahiran nan gadang, spesialisasi nan tinggi, pamahaman pakar jo kapasitas kreatif panciptanyo. Flame Aplikasi Mobile Pacaran dipaokan manjadi ciptaan nan sangaik dihormati, dikagumi jo disayangi, nan praktis jo inovatif. Rancangan nan manang Basi iko mamasukkan praktik tabaik industri jo punyo ciri teknis nan cakap nan bapautan jo ilimu jo bakaik. Flame Aplikasi Mobile Pacaran dihormati karano katalitiannyo jo dirancang untuak maningkekkan kualitas hiduik jo mambantu manjadikan dunia tampek nan labiah elok.
Di Baliak Desain
Kit Pers
Kredit, anggota tim jo rincian teknis nan disadioan dek perancang.
- Sifat Unik
- Flame is a dating app designed for young people and millennials. In the application, you can find everything related to the dating service and the selection of dates based on musical preferences, starting from choosing a playlist to swipes and correspondence in the messenger. We integrated iTunes and Google Music with the messenger, so now you can share your tunes, listen to them and add them to the services in the playlist. Adding to favorites allows the user to see the profile they may like.
- Dimensi & Kemasan
- We developed a dating mobile application for the IOS platform, 375 px - 812 px, iPhone XR. We also have the prospect of creating a version for the Android platform to reach more users. At the moment, we have developed more than 30 screens with basic features. The characteristics included: Fully Layered; Vectorized; Designed for Sketch App, Figma, InVision Studio, Adobe XD; Styleguide Included; Google Fonts.
- Tag
- mobile application, tinder, dating, playlist, music, social
- Teknologi Produksi
- We conducted market research and identified the factors for a successful product launch. Created a mind-map and developed the structure and prototypes of the application to make a quality app using human-centered design. The rule we adhere to is that it works, it is functional, it brings profit, and it is not just beautiful. We used good practices of the user interface to create a design that is universal and that users will like.
- Tantangan Desain
- Proto-persons. Our user is a lonely person who would like to meet to have a good time. Users will interact with our product throughout the day, but more in the evening, in their free time after studying or working. From the total mass of our users, we distinguished two categories of users: men and women. We worked out two portraits of persons and compared whether any differences should be reflected in the design of the interface.
- Penelitian
- To develop a dating application that helps bringing people around the world closer. In terms of functionality and information content, it was not inferior to Tinder, Bumble and CMB but it was new and fresh. We needed to engage visitors, perhaps come up with a new feature, since we were going to compete with Tinder, which has millions of followers. We also needed to take into account the fact that users are already used to swipe right for like and left for skip.
- Inspirasi
- The user adds favorite music to the profile. The application analyzes the percentage of coincidences in the musical preferences in the selected radius (in km) and displays relevant profiles. Thus, people whose photos a user sees in the stream have already passed the primary filter and are not random. This should increase the percentage of successful communication acts. Now the factor for making a “like/not like” decision is the user's photo, name, age and the percentage of the playlist coincidences.
- Durasi Proyek
- The project began in December 2019 in Kyiv. We finished the discovery stage, created product requirements documents and developed the app map and user flow so that we had basic information for our work. It took us 3 weeks. After which we proceeded to the next step in creating low-fidelity wireframes. When we got the rough structure of the application, we went on to develop high-fidelity prototypes and created the UI Design and Design System for component interaction on their basis.
- Alua Operasi
- We used the features identified by the competitors' analysis, namely ease of use, viewing speed, swipe and micro-interaction with the user. We made music preferences the main feature of our application. This adds the percentage of pairs made. Besides, they already have topics for the conversation. It increases the rate of successful meetings. Many people asked to add a feature of favorites so that users could view their profile again.
- Kredit Gambar
- https://unsplash.com/license
Disponsori
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