Bronż Grafika tal-Kompjuter · 2024
Mountain God Disinn ta' Karattri tal-Logħob
by Shuhe Huang
- Premju A' Design Award tal-Bronż 2024 in Grafika tal-Kompjuter
- Estimated Number of Design Views: 45,102
- Verification code BF1DBA8FDF · Verify this award
Colors
About Mountain God Disinn ta' Karattri tal-Logħob
Proġett kontinwu ta' disinn ta' karattri, ispirat mill-ħxuna ta' kultura tradizzjonali Ċiniża li tinstab f'Il-Alla tal-Muntanja u l-Insett Kburi, bħalissa qed jitkompla. Bl-użu ta' taħlita ta' tekniki 2D u 3D, jirrappreżenta b'mod metikuluż kreatura fantastika minn diversi angoli. Elementi tradizzjonali Ċiniżi huma integrati mingħajr xkiel fid-disinni, u jżidu fond u awtentiċità lill-karattri. Din il-fużjoni ta' tradizzjoni antika ma' teknoloġija avvanzata tirriżulta f'karattri li jespriedu essenza unika u affaxxinanti ta' wirt tradizzjonali.
About the Premju A' Design Award tal-Bronż
Mountain God Disinn ta' Karattri tal-Logħob huwa rebbieħ tal-Premju A' Design Award tal-Bronż, rikonoxximent prestiġjuż ħafna mogħti lil disinji eċċellenti ddistingwuti mill-kreattività, l-ingenwità u l-għaqal. Ir-rebbieħa tal-Bronż huma xogħlijiet bi ħila biżżejjed u kreattivi b'mod impressjonanti li jawtentikaw l-esperjenza vasta, l-immaġinazzjoni u l-ħila ta' riżorsi tad-disinjaturi tagħhom. Huwa mistenni li Mountain God Disinn ta' Karattri tal-Logħob ikun oġġett imqabbar ħafna, mammirat u maħbub, notevolment professjonali u innovattiv. Dan id-disinn rebbieħ tal-Bronż jinkorporaw l-aħjar prattiki fl-arti, ix-xjenza, id-disinn u t-teknoloġija u huwa eċċellenti fl-attenzjoni għad-dettalji. Mountain God Disinn ta' Karattri tal-Logħob jissodisfa l-ħtiġijiet b'mod eċċellenti, imiss ix-xewqat, jinċanta s-sentimenti u jattira l-kurżità.
Press Kit
- Unique Properties
- A character design project inspired by Chinese traditional culture from "The Mountain God and the Proud Insect" is ongoing. It employs 2D/3D techniques to faithfully depict fantastical creatures from different angles, with added traditional Chinese elements for authenticity. This fusion of tradition and technology results in characters embodying unique traditional traits.
- Dimensions & Packaging
- The character measures approximately 6 meters in height, with a seat behind measuring 10 meters x 7 meters x 11 meters. Surrounding smaller creatures range in size from approximately 0.3 to 0.75 meters. The character can be used in 3D mythological games, visual effects for films, and as collectible figurines. The character utilizes a combination of 2D and 3D technology.
- Tags
- Chinese mythology, god, superpower, fantasy, otherworld, model
- Production Technology
- Before designing, extract keywords from the original work for the foundation. Innovate elements like color and shape for inspiration. Gather extensive data, prioritize sketches for style and elements, and use tools like Designdoll, ZBrush, 3ds Max, and Substance Painter. Develop low and high poly models, conduct UV mapping, rendering, and coloring, refining continuously in Photoshop for desired outcome.
- Design Challenge
- During 3D design, challenges extend to hardware and software limitations. Intricate head details expose flaws in traditional workflows, especially with long hairs causing detail loss. ZBrush's retopology preserves details as a workaround. Some models pose challenges for automatic UV unwrapping, solved by deleting unseen faces beforehand. Limited hardware affects precision, slowing production. Optimal hardware setup is crucial for efficient 3D modeling.
- Research
- Research on character design inspired by Chinese tradition, particularly "The Mountain God and the Proud Insect" from the Classic of Mountains and Seas. Methodology integrates creative exploration, literature review, and design iteration. Data collection involves keyword extraction, utilizing tools like DesignDoll, Marvelous Designer, ZBrush, UVLayout, KeyShot, 3ds Max, and Photoshop.
- Inspiration
- Since childhood, I've loved Chinese mythology, but noticed its portrayal in books is often flat. Inspired by modern 3D software, I aim to use 2D/3D techniques to give life to creatures from the Classic of Mountains and Seas. My project focuses on authenticity by blending traditional elements with modern technology, creating vivid characters with distinct traditional traits.
- Project Duration
- The project began in Beijing in May 2022, completed in August 2022, and was exhibited at the Beijing University of Chemical Technology Art Gallery in July 2023.
- Operation Flow
- Before design, extract keywords. Brainstorm innovative elements. Gather data, finalize style with sketches. Use Designdoll, Marvelous Designer, ZBrush for shaping. Create low/high-res models, UV map with UVLayout, refine, preview with Keyshot. Enhance materials in 3ds Max, color with Substance Painter, render. Iterate for quality due to hardware limits. Post-process in Photoshop for logos, layout adjustments.