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Yummy Restaurant Rollenspel Speelgoed by Hang Li

Yummy Restaurant Rollenspel Speelgoed by Hang Li is a highly esteemed winner of the very prestigious 2023 A' Design Award in Zilver in Speelgoed-, Spellen- en Hobbyproductontwerp Competition Category.


ZilverSpeelgoed· 2023

Yummy Restaurant Rollenspel Speelgoed

by Hang Li

Client: Zhejiang University

A' Design Award in Zilver Winner in Speelgoed Category

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The Design

About Yummy Restaurant Rollenspel Speelgoed

Yummy is een houten speelgoedset die kinderen een restaurantsimulatie-speelervaring biedt. De set bevat een teppanyaki-plaat, een kassa, houten ingrediënten en houten menukaarten. Twee of meer kinderen kunnen samen spelen, waarbij ze de rollen van klant en chef-kok aannemen. De chef-kok kiest ingrediënten volgens het menu, en gekleurde lampjes geven aan of het koken bezig, klaar of te lang doorgekookt is. De klant geeft vervolgens een beoordeling en betaalt. Het spelverloop leert hoe een restaurant werkt en ondersteunt praktische, cognitieve en sociale vaardigheden.

The Recognition

About the A' Design Award in Zilver

Yummy Restaurant Rollenspel Speelgoed is winnaar van de A' Design Award in Zilver, een buitengewoon prestigieuze erkenning die wordt toegekend aan topontwerpen die prachtig en indrukwekkend zijn. Winnaars in Zilver zijn enorm briljante en uiterst creatieve werken die de uitmuntende expertise, het talent en de scherpzinnigheid van hun ontwerpers illustreren. Yummy Restaurant Rollenspel Speelgoed wordt verwacht een prachtig paradepaardje te zijn dat opmerkelijk professioneel en diepgaand innovatief is. Dit ontwerp dat de A' Design Award in Zilver heeft gewonnen, is een hoogst opmerkelijke, bewonderde uitvinding die baat en de grenzen van kunst, wetenschap, ontwerp en technologie verlegt. Yummy Restaurant Rollenspel Speelgoed is een zeer benijde creatie die verlangens oproept, positieve gevoelens brengt en verbazing en verwondering doet ontvlammen.

Behind the Design

Press Kit

Credits, team members and technical details provided by the designer.

Unique Properties
Designed primarily to provide a restaurant simulation play experience for children, the main body contains a teppanyaki oven, a cash register, a set of wooden ingredients and a set of wooden menus.
The toys can be played by more than one person. By playing different roles such as customer and chef, children will learn about the restaurant operation process such as taking orders, cooking, serving and checking out, and develop their hands-on, cognitive and social skills.
Dimensions & Packaging
540 x 300 x 205 (W mm x D mm x H mm).
The radius of the ingredient's averages 70mm to prevent accidental swallowing by children.
Tags
Children's toys, restaurants, simulations, cooperative games, cognitive exercise, wireless interaction, cooking
Production Technology
The design has been functionally tested twice on sample models.
Materials: The wooden part of the prototype is made of linden plywood, including the wooden box, drawers and wooden components; the 'iron plate' part is made of matt acrylic PMMA with light transmission; the button part is 3D printed in resin.
Functional realization: Arduino UNO for data processing, combined with RFID modules and RFID tags for reading and identifying "ingredients" and "menus".
Design Challenge
We tried to implement a cooking simulation using the NFC toolset. However, it was a relatively difficult development process to accurately differentiate the ingredients and to have the NFC module consistently read and represent the corresponding status in real time.
Research
This project is a toy product design that attempts to explore the experience and optimisation of a physical multiplayer collaborative toy. A first version of the prototype was implemented using Arduino tools.
The kitchen management game has gained popularity on digital platforms. We tried to make it physical and design it specifically for children.
Inspiration
Kitchen simulation games have been a huge success on platforms such as computers and mobile phones and have proved to be fun, engaging and popular with children.
Wooden toys have the advantage of being environmentally friendly and safe. In today's society, virtual game simulations are highly enjoyable, but there is still a majority of the parent community that believes: physical toys are better for the healthy development of children.
Project Duration
The project was launched in Ningbo in March 2022, the initial prototype was completed in Hangzhou in July 2022 and is still being optimized.
Operation Flow
The players take on the roles of the customer and the chef respectively.
Step 1: The customer selects the dish he wants and the menu.
Step 2: The chef finds the appropriate ingredients according to the menu.
Step 3: The toy will identify the ingredients and display the processing progress.
A white light indicates that cooking is in progress.
A green light indicates cooking is complete.
A red light indicates overcooking.
Step 4: When the dish is ready, the customer gives an evaluation and pays the amount.

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