Siliva Mawonekedwe · 2024
Mukden Palace Experience Mawonekedwe a Zenizeni Zosakanikirana
by Jiayi Chen
- Mphoto ya Siliva ya A' Design Award 2024 in Mawonekedwe
- CLIENT: Jiayi Chen
- Estimated Number of Design Views: 80,609
- Verification code DD487C8D04 · Verify this award
Colors
About Mukden Palace Experience Mawonekedwe a Zenizeni Zosakanikirana
Mosiyana ndi malo osungiramo zinthu zakale amakono, omwe nthawi zambiri amapangidwa ndi zokumana nazo za digito zolumikizirana, omwe ali m'malo ofunikira pachikhalidwe ndi malo a cholowa nthawi zambiri amakumana ndi vuto lofanana: kusowa kwa zokumana nazo za digito. Mwa kupanga mawonekedwe a Zenizeni Zosakanikirana mu Apple VisionPro, Zokumana nazo Zolumikizirana za Museum ya Nyumba Yachifumu, zikuyimira njira yoyambirira poyambitsa njira zatsopano zowonetsera zinthu zosungidwa m'malo osungiramo zinthu zakale a cholowa. Njira iyi sizingochita bwino posunga zinthu zachikhalidwe ndi kulumikizana kwa digito kokha komanso imakhazikitsa chitsanzo choyambirira kwa malo osungiramo zinthu zakale a cholowa padziko lonse lapansi.
About the Mphoto ya Siliva ya A' Design Award
Mukden Palace Experience Mawonekedwe a Zenizeni Zosakanikirana ndi mmodzi mwa opambana a Mphoto ya Siliva ya A' Design Award, kuzindikirika kolemekezeka modabwitsa komwe kumaperekedwa kwa mapangidwe a pamwamba, okongola ndi ochititsa chidwi. Opambana a Siliva ndi ntchito zowala kwambiri ndi zolenga kwambiri zomwe zimaonetsa ukatswiri, luso ndi nzeru zakuthwa za opanga awo. Mukden Palace Experience Mawonekedwe a Zenizeni Zosakanikirana akuyembekezeka kukhala ntchito yodabwitsa yoonetsedwa, yaukatswiri wapadera ndi yatsopano kwambiri. Mapangidwe opambana Mphoto ya Siliva ya A' Design Award awa ndi chopangidwa chodziwika kwambiri ndi choyamikiridwa chomwe chimapindulitsa ndi kukulitsa malire a luso, sayansi, kapangidwe ndi ukadaulo. Mukden Palace Experience Mawonekedwe a Zenizeni Zosakanikirana ndi cholengedwa chomwe anthu ambiri amachichitira nsanje, chomwe chimadzutsa zilakolako, kubweretsa maganizo abwino ndi kuyatsa kudabwa ndi chidwi.
Press Kit
- Unique Properties
- Modern Museums typically built with innovative interactive experiences, those located within cultural landmarks and heritage sites often face a common challenge: the lack of such experiences. By using mixed reality design, Mukden Palace Experience, represents a pioneering approach by introducing new ways to display exhibits in heritage museums. This not only balances preserving cultural artifacts with digital interaction but also sets a pioneering example for heritage museums worldwide.
- Dimensions & Packaging
- In our design specifications, button dimensions are set at 16mm x 16mm, with a minimum spacing of 16mm between buttons. The maximum button height is 48mm. Default font size is 16 pixels, with auxiliary text set at 12 pixels, and subtitles and titles reaching up to 48 pixels. We utilize the SF Pro font from Apple Vision Pro, incorporating variations in weight to aid visual hierarchy across different contexts, ensuring users can quickly locate key elements.
- Tags
- Virtual Reality, Interactive Experience, Museum, Vision Pro, Interaction Design, User Experience Design, User Interface Design
- Production Technology
- We utilized Figma and Adobe Photoshop for interface design, supplemented by the macOS Xcode beta 6 virtual machine simulator for usability testing. Following Apple VisionPro's design guidelines, we ensured compliance with minimum button size and spacing requirements, optimizing gesture recognition and eye-tracking for an enhanced museum exploration experience.
- Design Challenge
- The creative challenge lay in deciphering users' true needs amidst their direct but often vague complaints. During primary research, I encountered feedback about exhibit boredom, overly complex audio guides, and lack of video content. By combining internet ethnography with deeper exploration of user motivations, we utilized brainstorming in the ideation phase of design thinking. This led us to discover that users desired immersive digital interactive experiences akin to modern museums.
- Research
- We conducted field observations, surveys, and interviews to understand user needs, supplemented by internet ethnography. Analyzing this data, we called out "How might we enhance the immersive touring experience for visitors to cultural heritage sites? ". Through user personas, empathy maps, and stakeholder analysis, we addressed key pain points in the user journey, guiding our design process to meet the needs of visitors and stakeholders.
- Inspiration
- The inspiration arose from recognizing the need to strike a balance between digital interactive experiences at cultural heritage sites and preserving their authenticity. Shenyang Palace Museum, as a model, I aimed to offer visitors a more immersive exploration of cultural landmarks through Mixed Reality. Visitors can delve deeper into the historical significance of exhibits, moving beyond mere textual explanations or superficial glances, and truly connecting with the richness of our heritage.
- Project Duration
- The project commenced in March 2023 in Shenyang, Liaoning Province, China, and concluded its design, development, and testing phases in January 2024 in Plano, Texas, United States.
- Operation Flow
- Users need to wear devices like Apple Vision Pro that support mixed reality display and install our application. They can then immerse themselves in the exhibits using eye-tracking and gesture controls, such as grabbing and zooming. The museum enriches the experience by providing detailed descriptions, further analysis, images, videos, and more for users to explore the exhibits in depth.
- Image Credits
- Image #1: Photographer Jiayi Chen, Shenyang Palace Museum Interior, 2023.
Image #2: Photographer Jiayi Chen, Shenyang Palace Museum Exterior, 2023.
Image #3: Photographer Jiayi Chen, Shenyang Palace Museum Exhibit, 2023.
Image #4: Photographer Jiayi Chen, Shenyang Palace Museum Visitor Experience, 2023.
Image #5: Photographer Jiayi Chen, Shenyang Palace Museum Interactive Display, 2023.