Serena Abraham

Specialized in Design.

Serena Abraham

About Serena Abraham

Serena Abraham is currently a 3rd Year Animation student of MIT Institute of Design, being trained under some of the best in the field. In-between college/classroom assignments, she freelances on various projects and contests, that mainly feature her illustration and animation skills. She began illustrating and animating professionally in 2015 and hasn't stopped since. Her previous projects include book covers, board game covers, small animations, music videos, etc. Still learning and always trying her best to achieve results that hopefully surprise and satisfy her customers.

  • Winner of the A' Design Award.
  • Specialized in Design.
  • Original Design.
  • Creative, Diligent and Innovative.
  • All Designs

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Interview with Serena Abraham

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
I've been creatively inclined ever since I could hold a crayon, where the canvas was the wall. This further matured into my current passion for animation, and illustration.
What is "design" for you?
Design is about causing a positive change in the lives of those around us.
What is your favorite material / platform / technology?
Definitely the digital media. Using a graphics tablet and a raster software to illustrate.
When do you feel the most creative?
When I've had a good cup of coffee, and I'm in my work space, things fall into place.
Which aspects of a design do you focus more during designing?
Since I'm pursuing animation, it's definitely the impact my product has on it's viewer. What sort of feeling I want to evoke, etc.
What kind of emotions do you feel when you design?
Excitement initially, which is then followed up by determination.
What makes a design successful?
If it's able to change ones perception, mood, towards something, I feel it's done well.
When judging a design as good or bad, which aspects do you consider first?
If its achieved it's main purpose. Then secondly, the presentation and over all appeal.
From your point of view, what are the responsibilities of a designer for society and environment?
To help make peoples lives better, through saving time, providing visual treats, or others.
Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
Inspiration can come from anything, anywhere. I mostly however, pick up on elements from various social medias, as they are brimming with fresh new content.
Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
I live in India, and I do feel for certain pieces I have done, that it has affected the way I've drawn certain things.
How do you work with companies?
I usually go online on job websites such as freelancer and through them, discover people to work with.

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