Ziwei Song

Specialized in Mobile Design.

Ziwei Song

About Ziwei Song

Ziwei is an award-winning HXD (UX/UI) Designer specializing in digital innovation and human-centered experiences. Leading their team, Ziwei has earned recognition from prestigious design competitions, including Red Dot, MUSE, IDA, LICC, and C2A, accumulating over 20 industry awards. As the founder of 3.1 Studio, Ziwei integrates harmony, empathy, and creativity into every project. Their work spans branding, virtual experiences, and interactive design, contributing to the evolution of user engagement across industries. Ziwei’s approach emphasizes cross-disciplinary collaboration and the thoughtful application of emerging technologies to enhance digital interactions and accessibility.

  • Winner of the A' Design Award.
  • Specialized in Mobile Design.
  • Original Design.
  • Creative, Diligent and Innovative.
  • All Designs
  • Mobile
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Interview with Ziwei Song

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
I started my journey as a graphic designer. I've always been a creative person, drawn to aesthetics and the beauty of design. But over time, I realized that I didn’t just want to create things that looked good or went viral—I wanted my work to make a real difference. I became more interested in solving meaningful problems and creating designs that could have a positive social impact. That mindset shift led me to become a product designer, where I can use design not just for visual expression, but to truly help people in their everyday lives.
Can you tell us more about your company / design studio?
Alongside working with various companies like Nagarro, Google, and currently Verizon, I co-founded 3.1 Studio—a startup design agency. At 3.1 Studio, we go beyond aesthetics; we create connections. Our team is made up of talented, emerging designers who are passionate about transforming ideas into meaningful brand experiences. The name “3.1” reflects our design philosophy: Empathy, Harmony, and Creativity. It’s rooted in the “rule of thirds,” symbolizing balance and thoughtful composition. It also echoes the spirit of π (pi)—an infinite number—representing endless creative possibilities. At 3.1 Studio, we aim to craft stories that resonate, designs that connect users with society, and solutions that carry real purpose.
What is "design" for you?
To me, design is more than just making things beautiful—it’s a way of thinking. It’s a tool to solve real-world problems and make people’s lives better. Design helps us bridge gaps, improve systems, and bring clarity to complex challenges. It’s a responsibility as much as it is a creative process.
What kinds of works do you like designing most?
That’s a tough question because I appreciate different kinds of design for different reasons. But I’m particularly drawn to work that challenges conventions and brings a fresh perspective—like what Apple does. I admire how their designs don’t just look good—they reshape behavior, redefine industries, and influence culture. Their minimalist, human-centered approach really resonates with me.
What is your most favorite design, could you please tell more about it?
One of my favorite examples is Apple’s ecosystem of products and their design philosophy. It’s not just about one product, but how everything works together so seamlessly. I love the simplicity, elegance, and deep attention to the user experience. It’s design that feels intuitive and powerful at the same time.
What was the first thing you designed for a company?
The first major project I designed at 3.1 Studio was Iaso, a comprehensive medication management system for older adults with memory issues and chronic conditions. It integrates smart devices and mobile interfaces to simplify complex medication schedules. I’m proud to say Iaso has received multiple design awards—including Red Dot, A’ Design Award, MUSE, and the IDA. It’s a great example of how design can genuinely improve quality of life.
What is your favorite material / platform / technology?
I’m really drawn to platforms that allow for interactive, human-centered experiences—especially digital tools like Figma, Webflow, and emerging AI-driven design technologies. I also love experimenting with motion and prototyping tools like Principle and ProtoPie. As for technologies, I’m excited about the potential of AR and spatial computing—they open up new ways for users to engage beyond screens.
When do you feel the most creative?
I feel most creative when I’m in a collaborative environment, especially during brainstorming sessions or workshops. Being around diverse perspectives really sparks new ideas for me. I also find quiet moments of reflection—like walking alone or sketching freely—can trigger unexpected insights.
Which aspects of a design do you focus more during designing?
I always start with understanding the user’s real needs and the problem context. From there, I focus on functionality, usability, and emotion—how the design feels, not just how it looks. Visual harmony and clarity are important too, but I believe strong interaction and storytelling make a design truly stand out.
What kind of emotions do you feel when you design?
It’s a mix of excitement, curiosity, and sometimes tension. There’s joy in exploring new possibilities, but also responsibility—I want to be sure the solution is thoughtful and relevant. Overall, it’s a deeply fulfilling process, especially when I can see the design growing from insight to impact.
What kind of emotions do you feel when your designs are realized?
It’s incredibly rewarding. Seeing a concept come to life and actually improve someone’s experience—it’s like watching an idea turn into a real contribution to the world. I also feel proud and motivated to keep pushing my boundaries.
What makes a design successful?
A successful design is one that solves the right problem in a meaningful way. It’s intuitive, usable, and emotionally resonant. It considers both the user and the broader context—business, technology, and society. Success isn’t just about metrics; it’s about impact.
When judging a design as good or bad, which aspects do you consider first?
I look at clarity of purpose, user experience, and problem-solution fit first. Then I assess whether the visual and interaction design support that purpose. A beautiful design that confuses users or ignores accessibility isn't good design in my book.
From your point of view, what are the responsibilities of a designer for society and environment?
Designers have a huge responsibility. We're shaping the way people interact with the world, so we need to consider ethical, inclusive, and sustainable solutions. That includes designing for accessibility, minimizing waste, and being aware of how our work affects behavior, privacy, and the planet.
How do you think the "design field" is evolving? What is the future of design?
Design is evolving into something more interdisciplinary and strategic. It’s no longer just about visuals—it’s about systems, services, ethics, and long-term value. In the future, I believe designers will play a key role in shaping responsible technology, inclusive systems, and sustainable solutions. With the rise of AI, we’ll also need to design more human experiences than ever before.
When was your last exhibition and where was it? And when do you want to hold your next exhibition?
My last exhibition was part of the Red Dot Design Award showcase, which was a great honor. After that, my work was also featured in A’Design Award exhibitions. Looking ahead, I’m planning to participate in more group exhibitions, ideally with other artists and designers, to explore themes around design’s social impact and emotional storytelling.
Where does the design inspiration for your works come from? How do you feed your creativity? What are your sources of inspirations?
Most of my inspiration comes from real people and everyday life. I’m naturally curious, so I enjoy talking to people, listening to their stories, and understanding their pain points. These conversations often reveal subtle emotions and needs that guide my design direction. Traveling is also a big source of creativity for me—when I experience new cultures, observe different lifestyles, or simply walk through a city I’ve never been to, I feel reconnected to the world. I believe design isn’t created in isolation—it’s a reflection of how we feel, how we live, and how we connect. Being out in the world, talking to people, and noticing the small details around me keeps my creativity alive.
How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
I currently live in Atlanta, but I’m originally from China, and I also studied in Italy. These multicultural experiences have shaped my worldview and design thinking. From Chinese philosophy, I’ve learned balance and harmony. From Italian design, I absorbed a strong appreciation for form, aesthetics, and history. Living abroad has helped me develop a flexible mindset and deeper sensitivity to cultural nuances in design.
Where do you live? Do you feel the cultural heritage of your country affects your designs? What are the pros and cons during designing as a result of living in your country?
I currently live in Atlanta, but I’m originally from China, and I also studied in Italy. These multicultural experiences have shaped my worldview and design thinking. From Chinese philosophy, I’ve learned balance and harmony. From Italian design, I absorbed a strong appreciation for form, aesthetics, and history. Living abroad has helped me develop a flexible mindset and deeper sensitivity to cultural nuances in design.
How do you work with companies?
I work closely with companies in both corporate and startup settings. At places like Verizon or during projects with Google, I collaborate with cross-functional teams—product managers, engineers, researchers—to create scalable and impactful solutions. Through 3.1 Studio, I also work with smaller brands and startups where I can be more experimental and strategic. In both cases, I focus on clear communication, research-driven design, and building strong user relationships.
What are your suggestions to companies for working with a designer? How can companies select a good designer?
I think companies often focus too much on hiring senior designers with many years of experience, which of course brings value—but I also believe junior designers deserve more opportunities. They often bring fresh perspectives, strong passion, and the courage to explore bold, new ideas. A good designer isn’t just about a polished resume—it’s someone who is curious, collaborative, and genuinely cares about solving problems. When selecting a designer, companies should look for empathy, critical thinking, and the ability to grow, not just technical skills.
Can you talk a little about your design process?
My design process usually follows a double-diamond framework. First, I spend time understanding the real problem—this means doing research, talking to users, and framing the challenge clearly. Then I move into ideation, exploring different directions before narrowing down to a concept. After prototyping and testing, I refine the design based on feedback. Throughout the process, I constantly ask: Are we solving the right problem, and are we solving it in a meaningful way?
What are 5 of your favorite design items at home?
My iPad Pro – It’s not just a tool, it’s part of my creative process. The clean interface, seamless hardware-software integration, and even the way it feels to sketch on—everything reflects Apple’s design philosophy, which I really admire. A Dyson Airwrap – As a designer, I’m fascinated by how Dyson combines advanced engineering with intuitive, minimal design. It’s both high-performance and user-centered, which is a rare balance. Muji’s aroma diffuser – I love how calm and understated it is. It’s a great reminder that good design doesn’t need to shout—it just needs to work beautifully. A minimal wall print from a Japanese illustrator – The lines are clean and the composition is balanced. It brings harmony into my space and always catches my eye. My Kindle Paperwhite – Again, it’s not flashy, but it’s focused. It removes distraction and prioritizes the experience, which is something I strive for in my own work too.
Can you describe a day in your life?
I usually start my day with some quiet time—coffee and a bit of journaling or reading. Then I dive into work, which could include team meetings, user research sessions, or design reviews. In the afternoon, I block time to focus on deep design work. I also make time to walk outside and get fresh air—it helps me stay grounded and creative. In the evening, I may work on side projects for 3.1 Studio or just relax with music or movies. It’s a balance between structure and space for inspiration.
Could you please share some pearls of wisdom for young designers? What are your suggestions to young, up and coming designers?
I still consider myself a young designer, so I’m also learning every day. But if I could share one piece of advice, it would be: don’t be afraid of being different or not knowing everything yet. Stay curious, ask questions, and keep creating—even small personal projects help you grow. Also, learn to listen deeply—to users, teammates, and yourself. Design is not just about making things look good, it’s about understanding people and crafting thoughtful solutions.
From your perspective, what would you say are some positives and negatives of being a designer?
The positive side is that being a designer gives me the power to create change—to solve real problems, make things more accessible, and bring beauty and meaning into people’s lives. It's incredibly fulfilling when your work actually helps someone or improves an experience. On the other hand, the challenging part is that design work can sometimes be undervalued or misunderstood. People might only focus on the visuals and ignore the thinking and research behind it. Also, balancing creativity with business constraints can be tough—but I’ve learned that it’s part of what makes design strategic and impactful.
What is your "golden rule" in design?
My golden rule is: Design with empathy, not ego. Always focus on who you’re designing for and why. It’s easy to fall in love with your own ideas, but great design comes from understanding people deeply and creating solutions that truly serve them.
What skills are most important for a designer?
Beyond technical ability, I believe the most important skills for a designer are empathy, critical thinking, and a strong aesthetic sensibility. Empathy helps you understand people’s needs on a deeper level—what frustrates them, what delights them. Critical thinking allows you to solve problems logically and creatively, connecting insights to practical solutions. But just as important is the ability to recognize what makes a design “good”—understanding balance, harmony, and beauty. Good design isn’t just functional—it feels right. It communicates clearly, respects the user’s context, and creates emotional connection. So a strong designer is not only strategic, but also has an intuitive eye for detail and visual storytelling.
Which tools do you use during design? What is inside your toolbox? Such as software, application, hardware, books, sources of inspiration etc.?
I mainly work with Figma and Adobe Creative Suite, which are the foundation of my daily design workflow—whether it’s for interface design, motion, or visual exploration. But tools go beyond software. I often keep a sketchpad nearby to jot down ideas quickly or visually map out user flows before jumping into the screen.
I also rely on tools that help me collaborate and think more clearly—like whiteboarding tools, research templates, and even writing tools that help me frame the story of a design. But honestly, some of my most useful tools are less tangible—curiosity, observation, and the ability to pull inspiration from a random street sign or a conversation with a stranger. I believe everything around us can feed into the design process if we stay open.
Designing can sometimes be a really time consuming task, how do you manage your time?
Time management is something I’ve worked hard on. I usually follow a time-blocking method—I schedule focused time for deep work, and leave space for reviews or iterations. I also break larger projects into small milestones with clear goals.
One thing that helps me a lot is prioritizing impact over perfection—it’s easy to get stuck in the details, but I’ve learned that progress and feedback are more valuable than endless polishing.
How long does it take to design an object from beginning to end?
It really depends on the scale and complexity of the project. Some smaller features or design tasks can be completed in a few weeks, while end-to-end design for a digital product—from research and strategy to final execution—can take several months. Personally, I believe in spending enough time on understanding the problem first, so the later stages become more focused and efficient. Sometimes the timeline also evolves based on collaboration and feedback cycles, which are essential to creating thoughtful solutions.
What is the most frequently asked question to you, as a designer?
I often get asked, “Can you make it look prettier?”
And while I always appreciate visual refinement, I like to respond with: “Let’s first understand what the design needs to communicate.”
It’s a reminder that design isn’t just decoration—it’s about function, clarity, and meaning. Aesthetic choices should support the goal, not distract from it.
What was your most important job experience?
One of my most important experiences was working at Nagarro, which was my first full-time job after moving to the U.S. Nagarro is a global consulting firm, and it gave me the opportunity to work with a wide range of Fortune 500 clients across different industries. It was a great environment to grow quickly—I learned how to design within large systems, collaborate with cross-functional teams, and deliver under real business pressure. That experience built a strong foundation for my career, and it also connected me to many of the brands I’ve worked with since—like Verizon, Hilton, Porsche, and The North Face.
Who are some of your clients?
Since I’ve worked both in agencies and in consulting, I’ve had the chance to work with a wide range of clients—from Fortune 500 companies to early-stage startups. Some of the names I’ve worked with include Verizon, Hilton, Porsche, and The North Face, across industries like telecom, hospitality, automotive, and fashion. Each collaboration has been different, but I’ve learned how to adapt my design approach to different team structures, audiences, and brand values.
What type of design work do you enjoy the most and why?
I enjoy working on problem-driven, human-centered projects the most—especially ones where I can deeply connect with the user's emotions and challenges. Whether it's accessibility, healthcare, or community-focused platforms, I’m drawn to work that goes beyond visuals and creates real impact. At the same time, I also love storytelling through branding and UI design—bringing a brand’s personality to life with clarity and emotional resonance. The best projects, to me, are those that balance strategic thinking with creative expression.
What are your future plans? What is next for you?
Right now, I’m focusing on growing both personally and professionally as a designer. I hope to lead more impactful, cross-disciplinary projects—especially those that blend technology, human needs, and social value. At the same time, I want to continue building 3.1 Studio as a platform for emerging designers to create meaningful work. In the long run, I see myself mentoring more young talent and maybe even teaching. Design has given me so much—I want to give something back to the next generation.
Do you work as a team, or do you develop your designs yourself?
I work both ways, but I thrive most in collaborative environments. Good design rarely happens in isolation. I love working with researchers, developers, business stakeholders—even users themselves—to shape ideas together. But I also value quiet solo time, especially during early exploration or detailed execution. Having that balance of independence and teamwork helps me stay both creative and grounded.
Do you have any works-in-progress being designed that you would like to talk about?
Yes, I’m currently involved in a few different ongoing projects. On the professional side, I’m working with the Verizon design team on enhancing features for the Verizon Family app—a tool that supports parents in managing their children’s digital wellbeing. We're focusing on simplifying the experience and making the parental controls more intuitive and supportive, not restrictive. Outside of work, I’ve also been continuing a personal project that started last year—it's a conceptual app aimed at helping rescue animals find the right homes. We’re exploring how to make the adoption journey more transparent and emotional, helping people not only find pets that match their lifestyle but also understand each animal’s story. It’s still in progress, but it's a topic I care about deeply.
How can people contact you?
You can reach me at vickyziweisong@gmail.com, or visit my website: vickysongdesign.com. I’m always open to creative collaborations, feedback, or just chatting about design ideas!
Any other things you would like to cover that have not been covered in these questions?
I just want to say thank you for this thoughtful set of questions—it made me reflect not just on what I’ve done, but why I design. One thing I’d like to emphasize is that for me, design is never just a job. It’s a way of observing, caring, and connecting with the world. I’m excited to keep learning, stay curious, and continue building things that make people’s lives a little better—even in small, quiet ways.

Designer of the Day Interview with Ziwei Song

Could you please tell us about your experience as a designer, artist, architect or creator?
I’ve been working in the design field for several years, gaining experience both within in-house teams and in consulting environments. My journey began in graphic design and gradually expanded into product and experience design, where I discovered a deeper purpose in solving real human problems through thoughtful and empathetic solutions. Over the years, I’ve worked with global companies like Nagarro, Google, and currently Verizon, where I focus on designing human-centered digital products. I also co-founded 3.1 Studio, a boutique design agency operating under Gemini Films, where I lead innovation-driven projects that blur the lines between branding, speculative design, and social impact. Our work has been internationally recognized with awards including Red Dot, A’ Design, and IDA, which has been an encouraging milestone for our young but passionate team. Overall, as a designer, I am still learning, exploring, and creating every day.
How did you become a designer?
I’ve always had a strong connection with the visual world—whether it was drawing, observing architecture, or playing with form. But what pushed me into design was the desire to create useful beauty—things that not only look good but also solve problems in elegant ways. I studied design formally and later deepened my practice while working in both Europe and the U.S. No one specifically told me to become a designer—it was more of an inner drive. I’m the kind of person who notices the details most people overlook, and I started to realize design was a way to turn that sensitivity into action. I wanted to use creativity with purpose.
What are your priorities, technique and style when designing?
I always start by understanding people—what motivates them, what frustrates them, and how they move through the world. From there, I focus on three key principles: Clarity – Ensuring the experience or product is intuitive and thoughtful. Emotion – Creating something that resonates or feels delightful in a small but meaningful way. Balance – A harmony between usability, visual rhythm, and technical constraints. I often rely on digital tools like Figma and the Adobe Creative Suite to explore ideas quickly, but I also sketch on paper early in the process to stay fluid and avoid getting too locked in. My approach is a mix of analytical thinking and emotional listening—I always want to understand the "why" before jumping into the "how."
Which emotions do you feel when designing?
Designing feels like a deeply immersive state for me—it’s a blend of curiosity, tension, and joy. The early research and concepting phase is always exciting because I get to untangle complex problems and imagine multiple possibilities. But honestly, the most fulfilling part is when something I designed helps someone feel understood or empowered. That’s when the effort feels worth it. I also love the quiet satisfaction of refining the tiny details—the moment something clicks into place visually or functionally gives me a real sense of joy.
What particular aspects of your background shaped you as a designer?
One of the most important influences on my journey was living and working across different cultures—from China to Italy to the U.S. Each environment taught me how people interpret design differently, and that sensitivity helped me become more adaptable and thoughtful. Beyond design skills, I’d say empathy, communication, and storytelling are essential traits. Being a designer isn’t just about the output—it’s about how well you can frame problems, guide teams, and advocate for the user. Having an understanding of psychology and business has also made me more strategic in my work.
What is your growth path? What are your future plans? What is your dream design project?
My growth path has always followed a mix of structured learning and self-directed exploration. I started with a strong foundation in visual design, transitioned into product design, and now I’m expanding further into strategy and innovation. In the future, I’d love to focus more on projects at the intersection of design, ethics, and technology—especially ones that empower underrepresented communities or address urgent societal issues like aging, climate resilience, or digital well-being. My dream is to build a creative lab model, where we don’t just work for clients, but also incubate our own ideas and IPs. One of my dream projects is to create an open-source design system that helps non-designers build with empathy and accessibility by default. Long term, I hope to be remembered not just for aesthetics, but for designing with care, purpose, and impact.
What are your advices to designers who are at the beginning of their career?
First, be patient with yourself. It takes time to find your voice and your pace. When I started, I was overwhelmed trying to “catch up” with other designers, but I learned that every design journey is personal. Focus on becoming curious, not just skilled. Learn how to ask better questions, not just how to make something look polished. Also, don’t be afraid to reach out to people—mentorship, collaboration, even casual conversations, can reshape how you see design. One piece of advice that stuck with me early on was: Design isn’t about proving how smart you are—it’s about making others feel seen and supported. That shifted my entire approach. Keep learning, be humble, and take risks—especially when they scare you a little.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Thank you—that means a lot. My biggest advice to peers is: refine your lens, not just your style. It's easy to get caught up in tools or trends, but great designers consistently ask why, not just how. Dig into the systems around your design—business goals, emotional needs, and ethical implications. The more context you understand, the more meaningful your solutions will be. Also, share your thinking. Document your process, speak up in meetings, and write about your ideas. Visibility isn’t about ego—it’s about helping others learn and building trust. And lastly, make room for play. Some of my best work came from side projects or speculative concepts that weren’t tied to KPIs.
What is your day to day look like?
My days usually start early with a quiet moment—coffee, light journaling, and sometimes a quick scan through design news or trend briefs. Then I jump into standups or strategy syncs with the Verizon team, followed by heads-down design time or feedback sessions. I usually split my day between UX work, mentoring junior designers, and leading small experiments or brainstorming sessions with other talented designers. What keeps me energized are the small things: a good design critique, an unexpected user insight, or a breakthrough during a whiteboard session. I also carve out time in the evenings to sketch, reflect, or just recharge creatively by watching films or reading.
How do you keep up with latest design trends? To what extent do design trends matter?
I stay curious about trends, but I approach them critically. I follow platforms like Muzli, Are.na, Pinterest, and industry blogs—not to copy what’s popular, but to observe patterns in how people’s needs and aesthetics are evolving. Trends can be great indicators of cultural or behavioral shifts. That said, I’m more drawn to long-term relevance than what’s “in” this season. A beautiful, on-trend UI means nothing if it doesn’t serve the user well or solve the right problem. I prioritize clarity, empathy, and meaningful interaction in everything I design. Of course, I’m also excited by new technologies—especially AI. We’re already seeing how AI tools are reshaping creative workflows, from generative visuals to behavioral predictions. I’ve been experimenting with AI not just as an assistant, but as a co-creator, helping me explore broader ideas faster while still applying a human lens to refine and interpret outcomes. In short, I see trends and tech as tools, not destinations. They’re valuable when they help amplify purpose, inclusivity, and storytelling in design.
How do you know if a product or project is well designed? How do you define good design?
To me, good design feels invisible—it just works. It solves a real problem elegantly and makes people’s lives easier without drawing unnecessary attention to itself. When I evaluate a design, I look for three things: clarity, empathy, and intentionality. Is the problem clearly defined and addressed? Does the experience consider the user’s emotion and context? And is every decision—from layout to micro-interactions—purposeful? A common mistake I see is when aesthetics are prioritized over function. Beautiful visuals mean little if they confuse or frustrate the user. Good design finds harmony between logic and emotion, and I know something’s well-designed when users can engage with it effortlessly—and feel good doing it.
How do you decide if your design is ready?
Honestly, design is rarely ever “finished”—it’s just released at the right moment. There’s always something that could be improved or iterated on. But I consider a design ready when it meets the user’s needs, aligns with the business goals, and holds up in real context—whether through usability testing or stakeholder feedback. I also trust my instinct. After many iterations, there’s usually a moment when things just “click.” It feels cohesive, and more importantly, it starts to feel inevitable, as if no other version would work better. That said, I often revisit past work—not to tweak obsessively, but to learn. Every project adds a layer of growth, and I carry those lessons into the next.
What is your biggest design work?
One of the projects I’m most proud of is IASO, a comprehensive medication management system tailored for older adults with memory impairment and chronic conditions. This project not only won several international awards—including Red Dot, A’ Design, and IDA—but also pushed us to think deeply about accessibility, empathy, and systems-level thinking. What made it meaningful wasn’t just the recognition, but the challenge: we had to bridge hardware and software into a seamless, intuitive experience for a vulnerable audience. It taught me how to navigate complex constraints while still delivering beauty and warmth in design.
Who is your favourite designer?
Two designers who have had a lasting influence on me are Dieter Rams and Jony Ive. Rams’ philosophy of “less but better” has been a guiding principle for how I think about function, clarity, and restraint. His approach to design—being thoughtful, timeless, and unobtrusive—still feels incredibly relevant. Jony Ive, on the other hand, showed how to bring that same philosophy into the digital age. The way he translated complex technology into products that feel human, warm, and intuitive is something I constantly learn from. That said, I know there are countless brilliant designers and design masters across the world, many working behind the scenes or in local contexts. I’m always inspired by the diversity and ingenuity that exists globally—it reminds me that there’s always more to learn and admire in this field.
Would you tell us a bit about your lifestyle and culture?
I currently live in Atlanta, but I’m originally from China, and I also studied in Italy during university. That mix of East, West, and global design exposure deeply informs my perspective, especially around cultural sensitivity, storytelling, and aesthetics. My lifestyle is very grounded in observation and reflection. I like to walk around the city, travel when I can, and spend quiet moments sketching or journaling. Music is always in the background—sometimes classical, sometimes lo-fi—it helps me stay present while designing. Design, to me, is a way of life. It teaches me to be intentional not just in my work, but in how I organize space, interact with others, and care for small details. Even the simplest objects in my home—like a well-crafted pen or a calming lamp—are reminders that thoughtful design can elevate everyday life.
Would you tell us more about your work culture and business philosophy?
I believe good design starts with good collaboration. Whether I’m working in a large team at Verizon or with our small team at 3.1 Studio, I value open communication, mutual respect, and a shared curiosity. I don't believe in rigid hierarchy—great ideas can come from anywhere, and part of my role is creating a space where those ideas can surface and be nurtured. I’m not difficult to work with—I listen, I adapt, and I strive to bring people along in the design process, not just present outcomes. When choosing who to collaborate with, I look for people who are thoughtful, curious, and not afraid to challenge assumptions. It’s not just about skill—it’s about mindset. My responsibilities range from high-level product strategy to hands-on design execution, and even team mentorship. The core challenge of this profession is balancing vision with constraints—how to protect the integrity of the idea while navigating real-world limitations. But that’s also what makes it rewarding. A good designer, to me, must be empathetic, resilient, and generous with their time, ideas, and perspectives. You don’t just create for people; you create with them.
What are your philanthropic contributions to society as a designer, artist and architect?
As a designer, I’ve always felt a personal responsibility to give back—whether that’s through design itself or through the knowledge I’ve gained along the way. I regularly take on pro bono projects for causes I care about, especially in areas like mental health, animal welfare, and educational access. These projects are often small in scale, but meaningful in impact, and they remind me why I started designing in the first place. Beyond that, I try to mentor young designers, especially international students or those entering the industry from non-traditional backgrounds. I know how challenging it can be to find your footing, and if I can help someone navigate that path with a little more confidence, I’m happy to do so. I also stay involved in the design community through talks, portfolio reviews, and judging panels whenever possible. It’s important to me that design remains accessible, ethical, and human-centered—and part of that means showing up and supporting the next generation. To me, design is about service. It’s not just what we make—it’s who we make it for, and what kind of future we’re helping to build.
What positive experiences you had when you attend the A’ Design Award?
Participating in the A’ Design Award was not just an honor—it was also a moment of reflection. It gave our team at 3.1 Studio an opportunity to pause and appreciate the thought, collaboration, and care we put into our work. Being named Designer of the Day was incredibly validating, especially for a young studio still finding its voice. Three main benefits of design awards like A’ Design: Recognition – It helps amplify your work to a global audience and opens doors for future collaborations. Credibility – For clients and partners, it signals quality and thoughtfulness behind the work. Reflection – The submission process itself forces you to articulate your design intent and decisions clearly, which sharpens your own understanding. Design competitions are more than accolades—they’re opportunities to learn, connect, and be inspired by the global design community. They remind us that we’re not working in a vacuum—and that innovation thrives through exchange.

Extended Interview with Ziwei Song

Could you please tell us about your experience as a designer, artist, architect or creator?
I come from a multidisciplinary design background that spans graphic design, user experience, and digital product innovation. I studied design across three continents—starting in China, continuing in Italy, and later expanding my expertise in the U.S. Professionally, I’ve worked in both in-house and consulting settings, including at Nagarro and currently at Verizon. These roles allowed me to collaborate with global brands on complex digital products. I’m also a co-founder of 3.1 Studio, a boutique agency under Gemini Films where we explore branding and speculative design. Along the way, I’ve been honored with recognition from organizations like Red Dot and A’ Design, which has been deeply rewarding.
How did you become a designer?
For me, design is about solving real human problems in meaningful ways. I’ve always been fascinated by how small details in design can shift someone’s experience, make it more intuitive, delightful, or accessible. That curiosity began early, when I noticed how objects or systems either helped people or made their lives harder. I became a designer not just out of love for aesthetics, but because I wanted to be part of building better, more human-centered experiences.
What are your priorities, technique and style when designing?
It was definitely a choice, driven by a deep appreciation for beauty and the power of good design to communicate and solve problems. From a young age, I was drawn to the way visual elements—colors, shapes, and forms—can evoke emotions and tell stories. That fascination with aesthetics, combined with a desire to create meaningful experiences, naturally led me to pursue design. No one pushed me into this path; it felt more like a calling fueled by an urge to make the world a more beautiful and functional place.
Which emotions do you feel when designing?
I focus primarily on digital product and experience design—apps, platforms, and systems that people use every day. I also explore visual identity and branding. What I hope to design more of in the future are tools that empower underserved communities or address social and environmental challenges. I’m especially interested in design that promotes well-being—whether that’s mental health, family relationships, or sustainable living.
What particular aspects of your background shaped you as a designer?
I don’t consider myself a legend, but if I could give advice, I’d say: stay curious, be brave enough to question assumptions, and never stop learning. Your technical skills matter, but your mindset matters more—especially your ability to empathize and to communicate clearly. Also, don’t be afraid to try, fail, and start again. Some of my best ideas were born from iterations that didn’t work the first time. And surround yourself with people who challenge and inspire you.
What is your growth path? What are your future plans? What is your dream design project?
A good designer delivers solutions that look good and work well. A great designer, however, digs deeper, they truly understand the people they’re designing for and the bigger picture that surrounds the problem. Great designers don’t just solve today’s issues; they envision what’s next and create ideas that push boundaries. They combine creativity with insight, and their work shapes experiences and influences how people think and behave. What sets them apart is their impact beyond the immediate project, they inspire change and elevate design’s role in society.
What are your advices to designers who are at the beginning of their career?
Good design is more than just aesthetics; it solves a real problem elegantly and intuitively. I evaluate design based on clarity, usability, emotional resonance, and sustainability. A truly exceptional design feels effortless to use, communicates its purpose instantly, and leaves a lasting positive impression. It avoids unnecessary complexity and respects both the user and the environment. When I look at a design and feel that “aha” moment, that’s when I know it’s truly good.
You are truly successful as a designer, what do you suggest to fellow designers, artists and architects?
Good design enhances everyday life—it makes products easier to use, environments more welcoming, and experiences more meaningful. Investing in design means investing in quality, efficiency, and long-term satisfaction. It builds trust and loyalty, reduces waste, and can even inspire change. Ultimately, good design is an investment in humanity’s future, improving how we interact with the world and each other.
What is your day to day look like?
If time wasn’t a limitation, I would focus on projects that empower underserved communities—designing tools and services that improve access to education, healthcare, and sustainable living. I’m passionate about human-centered solutions that bridge gaps and create opportunities. Designing for impact and inclusion would be my priority because design has the power to uplift and transform lives.
How do you keep up with latest design trends? To what extent do design trends matter?
One dream project I hope to realize is creating an innovative platform focused on animal welfare and environmental conservation. It would combine technology, design, and storytelling to raise awareness and encourage action. This project is close to my heart, and though it’s still in development, I look forward to bringing it to life when the right time and resources come together.
How do you know if a product or project is well designed? How do you define good design?
I believe the secret lies in combining curiosity with discipline. Staying endlessly curious keeps my perspective fresh and open to new ideas, while discipline ensures consistent progress and refinement. But above all, empathy is the key ingredient—truly understanding people’s needs drives meaningful and impactful design. Without empathy, design risks becoming superficial or disconnected.
How do you decide if your design is ready?
I draw inspiration from timeless masters like Dieter Rams for his philosophy of simplicity and functionality, and Paula Scher for her bold, expressive graphic work. Each of these legends reminds me that design is not just about aesthetics but about storytelling, innovation, and purpose.
What is your biggest design work?
I admire Apple’s product design for its seamless blend of form and function—how every detail feels intentional yet effortless. Dyson’s appliances inspire me with their innovation and rethinking of everyday tools. I also appreciate iconic works like the Eames Lounge Chair, which perfectly balances comfort, craftsmanship, and timeless style. These designs speak to me because they enhance user experience while being beautiful and purposeful.
Who is your favourite designer?
One of the most significant projects I’ve designed is IASO — a comprehensive medication management system developed specifically for older adults dealing with memory challenges and multiple chronic conditions. IASO integrates connected devices with a user-friendly mobile interface to simplify and humanize the process of medication tracking. What makes this project especially meaningful to me is its ability to create real impact in people’s daily lives—enhancing safety, independence, and peace of mind for both users and their families. It’s a holistic and thoughtful system that reflects my belief in empathetic, user-centered design. IASO has been honored with several international awards including Red Dot, MUSE, IDA, and A’Design, which has been incredibly affirming.
Would you tell us a bit about your lifestyle and culture?
To become a better designer, I believe it’s essential to stay endlessly curious and to actively seek feedback—not just praise, but critique that sharpens your thinking. Personally, I pushed myself beyond visual design to understand business, psychology, and technology. I made a habit of dissecting everyday experiences—from using a subway app to unboxing a product—and asking, “What works here? What doesn't?” That kind of awareness sharpens both intuition and strategy.
Would you tell us more about your work culture and business philosophy?
If I hadn’t become a designer, I think I would have pursued something equally expressive and human-focused—possibly filmmaking or creative writing. I’ve always been drawn to the idea of storytelling through structure and emotion, and those fields also allow you to craft experiences that shift perspectives.
What are your philanthropic contributions to society as a designer, artist and architect?
To me, design is a way of thinking—it’s problem-solving layered with empathy and aesthetics. It’s the bridge between imagination and reality, where intention meets interaction. Whether it's a service, interface, or object, design should quietly solve problems while making people feel seen, understood, or even delighted.
What positive experiences you had when you attend the A’ Design Award?
I’ve been lucky to have mentors, colleagues, and friends who believed in me even when I was still figuring things out. But most importantly, my family gave me the emotional foundation to explore freely and fail safely. Their quiet support gave me the confidence to take creative risks.

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