Guanyu Tao

Specialized in Architecture Design.

Guanyu Tao

About Guanyu Tao

Guanyu Tao is an architectural designer and visual artist based in Los Angeles. With a background in architecture and urban design, his work spans the fields of built environment, digital art, and spatial research. Tao’s professional experience includes critical roles in large-scale architectural and planning projects across the United States and China. His work has been recognized by international design institutions and featured in exhibitions and publications. He is an Associate of the American Institute of Architects and a LEED Accredited Professional, contributing to sustainable and context-driven design practice.

  • Winner of 2 A' Design Awards.
  • Specialized in Architecture Design.
  • Original Design.
  • Creative, Diligent and Innovative.
  • All Designs
  • Architecture
  • Interface
Yan Art Museum

Yan Art Museum

Architecture Design

Meta Keysmith Metaverse Space

Meta Keysmith Metaverse Space

Interface Design


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Interview with Guanyu Tao

Could you please tell us more about your art and design background? What made you become an artist/designer? Have you always wanted to be a designer?
I come from a background that bridges architecture, urban design, and artistic exploration. I studied urban planning as my undergraduate major in China, which gave me a strong foundation in understanding spatial relationships and human environments. Later, I pursued my Master of Architecture at SCI-Arc in Los Angeles, where I was exposed to experimental thinking, digital fabrication, and interdisciplinary design. Design has always been a part of me, but so has technology. At SCI-Arc, I had the chance to deeply explore how the two can interact: using coding, parametric tools, and digital fabrication to express artistic ideas. I’ve always been drawn to the space between disciplines. In that sense, I would say I’ve always wanted to be not just an artist or a designer, but something more hybrid, maybe an “artistic engineer,” someone who tells stories through both emotion and logic, through both aesthetics and systems.
Can you tell us more about your company / design studio?
I work as an independent artist and designer. My works are gathered under the Gerry Collection, which reflects my ongoing exploration of space, perception, and digital aesthetics. The collection includes architectural works, digital art, and experimental pieces that often blend technology with conceptual narratives. It’s less of a formal studio and more of a personal universe where I test ideas across disciplines.
What is "design" for you?
For me, design is simply about making something look good, work well, and maybe bring a bit of new thinking. I’ve always kept a straightforward view. Good design should be clear, useful, and if possible, a little bit surprising.
What kinds of works do you like designing most?
I mostly work on architecture, but I also enjoy creating visual pieces, mainly in 3D. I like projects where I can explore form and space, whether it’s a building or a digital object.
What is your most favorite design, could you please tell more about it?
One of my favorite works is a series of architectural installations I created under the title Preliminary Research Office. They explore spatial complexity by testing the compilation of preliminary geometries. I find this work visually pleasing, and it has given me a lot of inspiration in terms of spatial composition. While making it, I discovered new ways of organizing forms and thinking about structure in a more open and experimental way.
What is your favorite material / platform / technology?
The computer is my main tool. Most of my work is developed through digital modeling and rendering. I also explore generative tools based on programming, which allow me to test more complex and unexpected forms.
When do you feel the most creative?
I feel most creative at night, especially in a quiet environment. The stillness helps me focus, and without daytime distractions, I can think more clearly. I like taking time to explore ideas without pressure, and nighttime gives me that space.
Which aspects of a design do you focus more during designing?
I focus a lot on form and how it looks, but also on the logic behind it. I often think about how a design works, how it can be built, and whether it makes sense structurally or conceptually. Even with experimental work like digital art, I still consider practical aspects like reusability or how it could be applied in other contexts.
What makes a design successful?
To me, a successful design looks good, works well, and ideally brings something a bit fresh. It doesn’t have to be complicated, but it should be clear in its purpose and feel right in context. If it solves a problem or creates a meaningful experience, I consider it a success.
When judging a design as good or bad, which aspects do you consider first?
First impression matters: the way it looks does catch my attention. But I always try to think about the logic behind it. Some designs look great at first but fall apart when you actually use them. I don’t enjoy that. On the other hand, I’m often drawn to simple-looking designs that carry deeper meaning. Those make me want to think more.
From your point of view, what are the responsibilities of a designer for society and environment?
"I think good design has the power to make people like something. When people like it, they are more willing to accept the ideas behind it. This is why I believe design is one of the best ways to promote environmental awareness and social responsibility. In my work, I try to bring sustainable thinking into the design process. Not by forcing messages, but by making things that people find beautiful, useful, and meaningful. If people enjoy the design, they are more likely to reflect on the values it carries. For me, this is the designer’s responsibility. To use design as a gentle tool of influence. To make things people want to engage with. And through that, to bring better ideas into the world."
How do you think the "design field" is evolving? What is the future of design?
"The design field is evolving fast, especially with the rise of AI. I believe AI will become one of the best tools humans have ever created. It can help us explore more options, work faster, and even reveal patterns we might not see on our own. We should embrace it, not fear it. But even with AI, our own thinking still matters. We need to keep training ourselves, not just in using tools, but in understanding what makes a design meaningful. The better we understand design, the better we can guide AI to support us. The future of design will be shaped by how well we combine human insight with machine capability."
When was your last exhibition and where was it? And when do you want to hold your next exhibition?
"Design is evolving quickly with the rise of AI and digital tools. I believe AI will become one of the most powerful tools for designers. It helps us explore more ideas, improve efficiency, and push creative boundaries. We should embrace it and learn how to work with it. I respect traditional design thinking and those who stay close to handcraft or classical methods. But personally, I’m more drawn to AI and digital-based work. Most of my award-winning projects were created through digital processes. For me, this kind of design feels more open and full of possibility. At the same time, I believe we still need to train ourselves. The better we understand design, the better we can guide these tools to serve meaningful outcomes. "
How would you describe your design style? What made you explore more this style and what are the main characteristics of your style? What's your approach to design?
"My design style often looks complex at first, but there is order behind it. I like to create a sense of calm within chaos. The forms may seem dense or layered, but they follow a clear internal logic. This way of working comes from my background in architecture and my interest in digital modeling. I enjoy using structure and repetition to build systems that look spontaneous but are actually well controlled. In terms of approach, I usually start from form. I test it through 3D modeling and refine it step by step. I focus on composition, balance, and how different parts relate to each other in space."
Can you talk a little about your design process?
"Unlike many traditional designers, I often start by just doing. The order doesn’t matter much to me. I like to get into the process directly and let ideas grow as I work. I don’t enjoy methods where I can’t “undo”. I prefer working digitally, where I can be spontaneous and still keep refining. I like the freedom to try things quickly, but at the same time I care a lot about precision and finish. So even if I begin loosely, I often push things toward a very polished result. Virtual work has always fascinated me. It gives me the flexibility to explore forms, systems, and changes that would be difficult to do by hand."
From your perspective, what would you say are some positives and negatives of being a designer?
"One of the best things about being a designer is that we often notice beauty in everyday life. This sensitivity brings joy and meaning to how I see the world, and it shows up in both my work and daily moments. But on the other hand, we’re not always good at expressing those ideas clearly to others. Sometimes it makes us seem distant or hard to understand. That’s a challenge. I think as designers, we need to connect more with society, make our work more practical, and step outside of our small circles. It’s important to turn ideas into something people can use and relate to."
What skills are most important for a designer?
"For me, it’s the ability to enter a state of flow. That moment when you’re fully focused, ideas come naturally, and time almost disappears. In that state, good design often happens without force. Technical skills are important, but they can be learned. What really matters is being able to stay present, stay curious, and stay connected to what you’re creating."
Designing can sometimes be a really time consuming task, how do you manage your time?
"I think creative work can be managed with structure. It doesn’t have to follow the stereotype of being completely free and chaotic. I usually keep a regular working schedule and treat design like any serious job: you sit down and do the work. Of course, if I’m tired or not feeling well, I take a break. If something isn’t working, I stop and go to sleep. I believe in working with focus, but also listening to my body. Balance is important, especially for long-term creativity."
What are your future plans? What is next for you?
"I plan to spend more time learning about technology, especially AI. The current wave of AI development feels both exciting and confusing, but I think it’s important to take it seriously. I’m not only interested in image generation. What really matters to me is how AI is changing the tools we use, the way we deliver work, and the overall creative process. I want to understand this shift and find meaningful ways to apply it to my own design practice. It will take time and effort, but I’m ready to learn. For me, the future is about staying open, adapting, and always learning."

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