The Sacred City Ilustração by Tsutomu Kitazawa is a highly esteemed winner of the very prestigious 2021 A' Design Award de Bronze in Design Gráfico, Ilustração e Comunicação Visual Competition Category.
BronzeGráfico· 2021
The Sacred City Ilustração
Client: gehngraphics,LLC.
A' Design Award de Bronze Winner in Gráfico Category
Verified Award Winner
Verify Award Status for #117769The Design
About The Sacred City Ilustração
A Cidade Sagrada é uma ilustração digital criada como imagem-chave (key visual) para um videojogo de alta fantasia. A obra retrata uma lenda chamada Os Oráculos, que ocorre apenas uma vez a cada vários séculos. Nesse dia, os reis de cada terra reúnem-se na catedral junto às cataratas e aguardam a chegada dos mensageiros. Muitos espectadores viajam de terras distantes, na esperança de receber as bênçãos dos deuses. A cena foi desenhada à mão em software digital, recorrendo à técnica de photo bashing. A arquitetura românica e a gótica foram combinadas para conferir ao mundo imaginado uma sensação de realidade.
The Recognition
About the A' Design Award de Bronze
The Sacred City Ilustração conquistou o A' Design Award de Bronze, um reconhecimento altamente prestigiado atribuído a designs notáveis que se distinguem pela criatividade, engenho e perspicácia. Os vencedores do Bronze são artefactos amplamente habilidosos e surpreendentemente criativos que comprovam a vasta experiência, imaginação e capacidade de iniciativa dos seus designers. Espera-se que The Sacred City Ilustração seja um objeto muito considerado, admirado e estimado, notavelmente profissional e inovador. Este design vencedor do A' Design Award de Bronze incorpora as melhores práticas em arte, ciência, design e tecnologia e é excelente pela sua atenção ao detalhe. The Sacred City Ilustração satisfaz esplendidamente necessidades, toca desejos, encanta sentimentos e desperta curiosidade.
Behind the Design
Press Kit
Credits, team members and technical details provided by the designer.
- Unique Properties
- This scene is from a high fantasy video game. One of the lands in this world has a legend that occurs once every several centuries, which is called The Oracles. On this day the kings of each of the lands gather together at the cathedral next to the waterfalls and wait for the advent of the messenger. Many spectators come from around the world, making the long journey, aiming to arrive at the city by the time the messengers come, hoping to receive blessings from the Gods. As this is an ongoing project, there is continuous experiments with the visual representation of these complex worlds.
- Dimensions & Packaging
- 7700pixel x 3500pixel 150dpi
- Tags
- “Illustration” ” Concept Art” ”Digital 2D ” ” game art” ” fantasy”
- Production Technology
- This work was created using ADOBE PHOTOSHOP 2020. Hand drawing is used based on PHOTO BASHING.
- Design Challenge
- Even for illustrations, it is important to research architectural styles and old customs. By following that process, it becomes possible to give reality to the world view of illustrations and create an immersive feeling.In order for people to embrace the "unreal world of illustration", "reality" as an entrance is necessary.
- Research
- It is to embody illustration and visual design as entertainment.
In many cases, there is a client's request, but it is important to "visually embody" the language or sentence.I consider my role to be a "visual translator".Using consideration, research, and image power, we visualize a complex world that no one has ever seen as a "picture" that can be understood by everyone. - Inspiration
- When I visited St. Peter's Basilica in the Vatican, I was overwhelmed by its magnificent presence. It motivated me to try and depict such a majestic environment, a symbolic sacred place where everybody can worship it as their sanctuary. In order to create this artwork, I referred to the grandeur of both Romanesque and Gothic architecture styles, fusing them to make a unique world.
- Project Duration
- Created during the one-month period of May 2020.
At a studio in Tokyo, Japan. - Operation Flow
- Key visuals for video games that may be realized in the future.
By sharing your own visual image with people, you will gain insight into what video game users want and sympathize with, and think concretely about your approach to realization. - Team Members
- TSUTOMU KITAZAWA
- Image Credits
- TSUTOMU KITAZAWA / gehngraphics,LLC.
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